Mesmer = Turret Engi

Mesmer = Turret Engi

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Posted by: Firebird.8324

Firebird.8324

Mesmer = Turret Engi
Just as strong, just as easy.
It’s the same kitten as turret engi, it can’t lose a 1v1, kittens crazy amounts of trash “AI” all over the point, and is so easy any nub can play it.

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Posted by: Incadia.2384

Incadia.2384

The main difference I would say is: turret engi could never kill anything but could cap a point while mesmer could cap a point BECAUSE you get killed if you’re on point.

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Posted by: Firebird.8324

Firebird.8324

and they both have “I win” buttons, turret engi = supply drop, memser = double moa. I MEAN COMON…

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Posted by: Ithilwen.1529

Ithilwen.1529

I recommend actually playing a Mesmer. Double Moa is a hugely debilitating move that uses up the Mesmer’s two biggest cooldowns and leaves them down for a considerable time. A skilled Mesmer won’t do it except in pretty special cases.

You need to learn to LOS,dodge,interrupt,block or blind that very long and obvious cast. For a necro, this shouldn’t pose many problems.

This is a learn to play issue.

Mesmerising Girl

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Posted by: SPESHAL.9106

SPESHAL.9106

Something will definitely be done about the Mesmer cheeze before the season starts. There’s no way all those nerfs to other professions make sense without also doing something about Mesmers.

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Posted by: Firebird.8324

Firebird.8324

I recommend actually playing a Mesmer. Double Moa is a hugely debilitating move that uses up the Mesmer’s two biggest cooldowns and leaves them down for a considerable time. A skilled Mesmer won’t do it except in pretty special cases.

You need to learn to LOS,dodge,interrupt,block or blind that very long and obvious cast. For a necro, this shouldn’t pose many problems.

This is a learn to play issue.

“For a necro, this shouldn’t pose many problems”, ya ill just use the many dodges ANET gave me for it, and all of those blocks that I have from being a necro, total l2p issue here.

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Posted by: Saiyan.1704

Saiyan.1704

The two are hardly comparable…

aka FalseLights
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Posted by: Ross Biddle.2367

Ross Biddle.2367

The two are hardly comparable…

Rofl. I double this. No comparison between the two. Only, except, that the OP lost to both?

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Posted by: Impact.2780

Impact.2780

I wouldn’t go as far as compare it to turret engi, but it does need toning down. I never noticed it until I tried 1v1ing a friend’s mesmer on a different class. As a thief I never noticed how bad it was because I could avoid the interrupts, but on a different class unless I’m constantly generating stability, I’m going to get daze/stun locked because there aren’t enough dodges to avoid every shatter and cc skill. I understood why scrappers were the only other class that could reliably 1v1 them.

So yeah, it’s basically keeping anything that would entertain the idea of defending a point from doing that, thus restricting what is viable on a team. I bet we’d have seen some mercenary 2-kit core engineers returning with some success if not for mesmer as it is right now.

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Posted by: Shaogin.2679

Shaogin.2679

I dueled a condi mesmer with my core condi, and after I got used to dodging the shatters and timing my condi burst, I was able to beat him every time. It was always a long, drawn out match with both of us loading each other with condis and hiding in stealth alot, but it became easier and easier to beat him 1v1.

But my opinion probably doesn’t matter, cause I also always beat the old turret engis. You know, those guys that had 1 condi cleanse and were completely helpless if you destroyed their turrets.

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Posted by: Brokensunday.4098

Brokensunday.4098

I recommend actually playing a Mesmer. Double Moa is a hugely debilitating move that uses up the Mesmer’s two biggest cooldowns and leaves them down for a considerable time. A skilled Mesmer won’t do it except in pretty special cases.

You need to learn to LOS,dodge,interrupt,block or blind that very long and obvious cast. For a necro, this shouldn’t pose many problems.

This is a learn to play issue.

“For a necro, this shouldn’t pose many problems”, ya ill just use the many dodges ANET gave me for it, and all of those blocks that I have from being a necro, total l2p issue here.

also use the many stealth evades invuln anet gave you (sarcasm)

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Posted by: Locuz.2651

Locuz.2651

Turret engi could kill stuff while being afk literally. They where naturally tanky. A backpaddling 5 year old playing a turret engi that managed to drop his crate on top of a point when someone attacked would be a danger for anyone.

Mesmer cant kill kitten without timing shatters (while the target is rooted. stunned, has no more dodges or w/e). A lot of the defense they have comes from stuff they need to activate themselves like blocks, immunities etc. Without those defenses they die super super fast.

So no its not the same as turret engi.

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Posted by: Jourdelune.7456

Jourdelune.7456

Hahaha Turret Engi…

When grinders tried Tibs Spec:
https://www.reddit.com/r/Guildwars2/comments/32vunl/new_warrior_spec_leak_screenvid/?ref=search_posts

The greatest easiest thing to beat them, was entering the fray with a Lich pulsing stability.

AOE turrets removal… stack 2 or 3 turrets engi on one point to lose the game.

Dal Aï Lhama (Tempest), Dal Lahu Akbar (DH), Lord Dhal of Dharma (Scrapper) 12k+ spvp games.
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Posted by: dominik.9721

dominik.9721

you can’t compare it, mesmer is viable – turret engi wasn’t

Grimkram [sS]

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Posted by: Jayce.5632

Jayce.5632

Double moa, haha. That’s just trolling. The gloves came off when they send four full shatters your way.

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