Mesmer/ele nerf on Tuesday?
This really doesn’t need to happen.
Well some things have to happen. I’m tired of mantras carrying kittenty mesmers that don’t know the real struggle of landing shatters without instant stunlock.
Taking a break from GW2 to play various
Nintendo games..
This really needs to happen badly.
Burning, overall damage application and bug fixes need to be TOP priority over class-specific nerfs.
“The jealous are troublesome to others, but certainly a torment to themselves.”
Nothing will happen before the next big tournament. Probably not even after that.
Nothing will happen before the next big tournament. Probably not even after that.
People said that about the big specialization patch and that didn’t stop it from dropping. =P
Personally, I’d like to see eles and mesmers toned down to a reasonable level, but I don’t have huge expectations for Tuesday since nothing’s really been communicated about it.
About eles, they had planned a “nerf”: they put Evasive Arcana and Elemental Attunement on the same tier of Arcane magic, forcing them to chose only one of them.
BUT
Eles cry so much for that “nerf” (that only point to make eles unale to be fullbuffed all the time like before the patch and like now, making them OP) that ANet was forced to make Elemental Attunement a minor trait.
If they restore that old fix idea, they will fix the eles once for all.
About eles, they had planned a “nerf”: they put Evasive Arcana and Elemental Attunement on the same tier of Arcane magic, forcing them to chose only one of them.
BUT
Eles cry so much for that “nerf” (that only point to make eles unale to be fullbuffed all the time like before the patch and like now, making them OP) that ANet was forced to make Elemental Attunement a minor trait.If they restore that old fix idea, they will fix the eles once for all.
You mean nerf them into the ground once and for all. I think you would be surprised how much ele relies on that stupid trait along with evasive arcana…
About eles, they had planned a “nerf”: they put Evasive Arcana and Elemental Attunement on the same tier of Arcane magic, forcing them to chose only one of them.
BUT
Eles cry so much for that “nerf” (that only point to make eles unale to be fullbuffed all the time like before the patch and like now, making them OP) that ANet was forced to make Elemental Attunement a minor trait.If they restore that old fix idea, they will fix the eles once for all.
Can you imagine if Mesmers could only pick between the ability to summon Clones OR Phantasms? Not both. Or if Thieves had to choose between Stealth or Steal?
Both EA’s are absolutely core to the Elementalist and has been since BWE1. In fact, over time, I think they’ve actually come to become even MORE reliant on these traits for 90% of builds in PvP.
No mesmer, guardian and burning adjustment: nerf?
Ankur
—You mean nerf them into the ground once and for all. I think you would be surprised how much ele relies on that stupid trait along with evasive arcana…—
That’s why they need to chose one or the other. Why they really can be fullbuffed ALL THE TIME. And that make them OP in a large amount of situations!
And ehi, it’s not a big nerf, ele can still use all the other things he have to survive and fight. A single trait isn’t the only thing that keep the ele alive.
—Can you imagine if Mesmers could only pick between the ability to summon Clones OR Phantasms? Not both. Or if Thieves had to choose between Stealth or Steal?
Both EA’s are absolutely core to the Elementalist and has been since BWE1. In fact, over time, I think they’ve actually come to become even MORE reliant on these traits for 90% of builds in PvP.—
Mesmer’s Phantoms isnt’ a trait but a weapon/utility skill that make them. If they become Clones they will stil deal they’r work.
But to speak better, it’s like you steal they’re trait to make a clone when they dodge. it’s a hard punch for them, but there’s a lot of builds that don’t even play with that trait and work very well and they can still be able to kill you without that trait.
And you’re Still Able to chose Evasive Arcana, but you’re forced to chose it instead of another good trait, like all the other class that have a lot of goods traits and the chance to chose only one: Mesmer’s Power block and Mental Anguish – Warrior’s Last stand and cleansing ire or Brawler’s recovery and destruction of the empowered – Ranger’s Empatic Bond or Wilderness Knowledge [They cry a lot for that forged choice, but no one listened them] – Guardian’s Pure of Voice and Wirt of Persistance and Permeating Wrath or Indomitable Courage and other situations.
Every class lose something of important, making them forced to a choice.
Ele don’t lose nothing from that new trait situation. Nothing really important.
Chose between that 2 traits will not kill the ele, will only make them competitive, not Op and needing to lear to play it better, like everyone had been forced to do.
Mesmer’s Phantoms isnt’ a trait but a weapon/utility skill that make them. If they become Clones they will stil deal they’r work.
But to speak better, it’s like you steal they’re trait to make a clone when they dodge. it’s a hard punch for them, but there’s a lot of builds that don’t even play with that trait and work very well and they can still be able to kill you without that trait.And you’re Still Able to chose Evasive Arcana, but you’re forced to chose it instead of another good trait, like all the other class that have a lot of goods traits and the chance to chose only one: Mesmer’s Power block and Mental Anguish – Warrior’s Last stand and cleansing ire or Brawler’s recovery and destruction of the empowered – Ranger’s Empatic Bond or Wilderness Knowledge [They cry a lot for that forged choice, but no one listened them] – Guardian’s Pure of Voice and Wirt of Persistance and Permeating Wrath or Indomitable Courage and other situations.
Every class lose something of important, making them forced to a choice.
Ele don’t lose nothing from that new trait situation. Nothing really important.
Chose between that 2 traits will not kill the ele, will only make them competitive, not Op and needing to lear to play it better, like everyone had been forced to do.
Incorrect. These traits aren’t choices. They’re required. Ele’s need Boons on Attunement or the Class doesn’t work. Ele’s need Evasive Arcana for any build that isn’t a gimmick glass (that isn’t taken seriously) for it to work.
Mesmers get Clones, Phantasms, Teleports, and Stealth as Defenses
Thieves get Stealth and Teleport as Defenses
Elementalists get Boons and Sustain as Defenses.
If you take away Boons (Elemental Attunement) and Sustain (Evasive Arcana), Ele has nothing. Literally nothing.
So, once again. If you force Ele’s to choose between Boons or Sustain, then Mesmers should have to choose between Clones or Phantasms and Thieves should have to choose between Stealth or Teleporting.
—You mean nerf them into the ground once and for all. I think you would be surprised how much ele relies on that stupid trait along with evasive arcana…—
That’s why they need to chose one or the other. Why they really can be fullbuffed ALL THE TIME. And that make them OP in a large amount of situations!
And ehi, it’s not a big nerf, ele can still use all the other things he have to survive and fight. A single trait isn’t the only thing that keep the ele alive.—Can you imagine if Mesmers could only pick between the ability to summon Clones OR Phantasms? Not both. Or if Thieves had to choose between Stealth or Steal?
Both EA’s are absolutely core to the Elementalist and has been since BWE1. In fact, over time, I think they’ve actually come to become even MORE reliant on these traits for 90% of builds in PvP.—Mesmer’s Phantoms isnt’ a trait but a weapon/utility skill that make them. If they become Clones they will stil deal they’r work.
But to speak better, it’s like you steal they’re trait to make a clone when they dodge. it’s a hard punch for them, but there’s a lot of builds that don’t even play with that trait and work very well and they can still be able to kill you without that trait.And you’re Still Able to chose Evasive Arcana, but you’re forced to chose it instead of another good trait, like all the other class that have a lot of goods traits and the chance to chose only one: Mesmer’s Power block and Mental Anguish – Warrior’s Last stand and cleansing ire or Brawler’s recovery and destruction of the empowered – Ranger’s Empatic Bond or Wilderness Knowledge [They cry a lot for that forged choice, but no one listened them] – Guardian’s Pure of Voice and Wirt of Persistance and Permeating Wrath or Indomitable Courage and other situations.
Every class lose something of important, making them forced to a choice.
Ele don’t lose nothing from that new trait situation. Nothing really important.
Chose between that 2 traits will not kill the ele, will only make them competitive, not Op and needing to lear to play it better, like everyone had been forced to do.
What exactly do you lose on guardian by picking monk focus?
You get the luxury to choose your role as bunker or dps while on ele both EA traits are necessary for the class to function at all as they provide the basic sustain necessary to survive in this harsh meta, ele has got no innate defense, this is the only truth doesn’t matter that you won’t accept it and boons are necessary..that’s it!
With the way the meta is shaping…it’s really narrow minded to think that EA x2 should be both GM, was my mistake to think so and then devs had time to test the impact this choice would have made…
And comparing Empathic bond to EA..just lol
Why the whining about eles, in ESl EU tourney yesterday, there was only one match where five of the ten classes were ele, most matches only had 3 or 4 eles, this is clearly not enough, ele needs more buffs so every match has 50% of the players on ele.
Now people may say, but there was not a single ranger or necro in that ESL tourney yesterday, surely they need buffs and ele need nerfs, you silly people, ranger / necro do not count they have been removed from game, this how we achieve balance, it is much easier to balance when we have fewer classes.
Mesmers also need a buff, there are still small windows between the dodges, stealths, teleport, distortion, diversion, knockback, blurred frenzy (or staff 2 pseudo stun break), being moa’d, being blinded, being LOS by clones/phantasms and being stunlocked that you can still hit a mesmer, this is clearly unacceptable and ideally for the sake of balance it would be better to further buff mesmer to remove another class, I suggest they up the mesmer mobilty by massively lowering the cooldown on blink, this way not only will those small windows be removed, but we may be also in a position to eliminate thieves from the game, again making it easier to balance, so we will head further toward the dream balance of ele/mes teams, with maybe a token rampage warrior for fun.
(edited by zinkz.7045)
We’re not saying that Ele doesn’t need a nerf. We’re saying that making Ele’s choose between Evasive Arcana and Elemental Attunement is the wrong way to go about it.
You could instead nerf Elementalist by…
Reducing the Heal on Signet Cast
Reducing Burning Damage
Increasing CD on Shocking Aura Trait
Figure out a reasonable solution to Diamond Skin
Reduce Protection Duration on E. Attunement by 1-2 seconds.
Reduce Might Duration on E. Attunement by 5 seconds
Nerf Runes of Strength. This is a big contender.
Obviously not all these things at once, but it would help with issues.
I find d/d Ele’s hard, but not impossible to beat. The key is to keep enough condition on them to overcome the heal and kite long enough for it to take effect. Interrupts also kitten an ele nicely.
I lose most 1v1 fights against an Ele, unless I get the drop on them. ( playing condition or shatter Mesmer ) but that’s because of the dps they put out, as opposed to the sustain.
Nerf burns and you’ll killed burn guardians who already have issues against these classes…Necro is practically our direct counter. Bring cleanses and l2p or find a Necro.
Rank: Top 250 since Season 2
#5 best gerdien in wurld
Nerf burns and you’ll killed burn guardians who already have issues against these classes…Necro is practically our direct counter. Bring cleanses and l2p or find a Necro.
You complain about diamond skin which has counters also..but you won’t listen to reason, people for example suggest to call for help if you’re full condi…and you say it’s bad and wrong to do so.
Now you suggest people to bring a necro to deal with burn guardian and to l2p…
Just lol, forum warriors never cease to amuse me
Don’t get your hopes up. They will probably “nerf” them in a completely insignificant way and then leave it for 12 months.
Honestly, dont expect ele and mesmer to be anything but broken and game breaking till the expansion and to be honest probably for another 12 months after that.
It is locked in now. Just quit the game like most people did
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.
Hey how about this. Play D/D Ele without EA in a tournament, and tell us how thing goes for you. Then request the nerf to EA.
Already quit PvP. Just log in here and there to troll.
ive stopped logging in until the next balance patch hits. there’s no point in playing in my mmr bracket because all I see is ele/Mesmer cancer carrying teams. I think it’s insane that we haven’t yet seen a major balance patch since the big release a month ago. then again, this is GW2 and this is ANet.
(edited by mistsim.2748)
Nerf burns and you’ll killed burn guardians who already have issues against these classes…Necro is practically our direct counter. Bring cleanses and l2p or find a Necro.
In the same process condi war,ranger which I stopped seeing and whatever use necro can make of Wetfire, I don’t feel like crying for nerfs but mesmer is standing out very clearly and bugs are still here.
The Dhuumfire thread
Mesmer nerf won’t happen untill tourneys because certain anime loving top mes has skype from devs and does everything possible that class stays OP untill tourneys are over.
The devs for necro/thief try to balance game while devs for mes/ele are only interested in insane power creep by the looks of it. Man i wish they would have same responsibility as people working for actual IT companies where doing stupid crap gets you actually fired.
[Teef] guild :>
(edited by Cynz.9437)
The devs for necro/thief try to balance game while devs for mes/ele are only interested in insane power creep by the looks of it.
Maybe you can enlighten me as I seem to have missed the part where Elementalist received power-creep buffs that weren’t global changes.
The devs for necro/thief try to balance game while devs for mes/ele are only interested in insane power creep by the looks of it.
Maybe you can enlighten me as I seem to have missed the part where Elementalist received power-creep buffs that weren’t global changes.
There are two major power creep buffs.
1) You no longer have to use a Major for Elemental Attunement, freeing up a slot and allowing for Final Shield or Contingency as well as an overall reduced cooldown for Attunements.
2)Elementalist feels like it received more benefits out of the new three Grandmaster than some other classes. Before, it always felt that I was just two points off from a “perfect” build. And now I can have that.
Man i wish they would have same responsibility as people working for actual IT companies where doing stupid crap gets you actually fired.
We can olny dream. Unfortunately we will be stuck with them for good. Reason to avoid gw3 (if that even happen).
The devs for necro/thief try to balance game while devs for mes/ele are only interested in insane power creep by the looks of it.
Maybe you can enlighten me as I seem to have missed the part where Elementalist received power-creep buffs that weren’t global changes.
There are two major power creep buffs.
1) You no longer have to use a Major for Elemental Attunement, freeing up a slot and allowing for Final Shield or Contingency as well as an overall reduced cooldown for Attunements.
2)Elementalist feels like it received more benefits out of the new three Grandmaster than some other classes. Before, it always felt that I was just two points off from a “perfect” build. And now I can have that.
- Having Elemental Contingency instead of Elemental Attunement as the minor master trait wouldn’t change anything.
- The major grandmaster trait Blinding Ashes on top of Evasive Arcana and Cleansing Water is nothing to write home about when Mesmers have the superior major master trait Blinding Dissipation.
Nothing will happen before the next big tournament. Probably not even after that.
^ this
This really doesn’t need to happen.
when tanks drop like nothing yes something needs to change
This really doesn’t need to happen.
when tanks drop like nothing yes something needs to change
The fact that Bunker Guardian is a part of the current meta disagrees with you, sorry.
The devs for necro/thief try to balance game while devs for mes/ele are only interested in insane power creep by the looks of it.
Maybe you can enlighten me as I seem to have missed the part where Elementalist received power-creep buffs that weren’t global changes.
There are two major power creep buffs.
1) You no longer have to use a Major for Elemental Attunement, freeing up a slot and allowing for Final Shield or Contingency as well as an overall reduced cooldown for Attunements.
2)Elementalist feels like it received more benefits out of the new three Grandmaster than some other classes. Before, it always felt that I was just two points off from a “perfect” build. And now I can have that.
- Having Elemental Contingency instead of Elemental Attunement as the minor master trait wouldn’t change anything.
- The major grandmaster trait Blinding Ashes on top of Evasive Arcana and Cleansing Water is nothing to write home about when Mesmers have the superior major master trait Blinding Dissipation.
On first point: That’s true, but it’s much better than before when he had a nerfed Arcane Precision. It doesn’t matter if Contingency or Attunement is in the Minor Slot now, it’s still a major buff compared to before.
That is a Mesmer issue. Fire is an over-all better line now as well and an actual choice. Sunspot is a lot better of a minor and the extra power bonus is much more useful than Flame Barrier. Ele’s got a lot of love last patch. I only play Ele, so I know how much of a difference it is to be able to get Diamond Skin AND Cleansing Waters while still having Evasive Arcana.
The devs for necro/thief try to balance game while devs for mes/ele are only interested in insane power creep by the looks of it.
Maybe you can enlighten me as I seem to have missed the part where Elementalist received power-creep buffs that weren’t global changes.
There are two major power creep buffs.
1) You no longer have to use a Major for Elemental Attunement, freeing up a slot and allowing for Final Shield or Contingency as well as an overall reduced cooldown for Attunements.
2)Elementalist feels like it received more benefits out of the new three Grandmaster than some other classes. Before, it always felt that I was just two points off from a “perfect” build. And now I can have that.
- Having Elemental Contingency instead of Elemental Attunement as the minor master trait wouldn’t change anything.
- The major grandmaster trait Blinding Ashes on top of Evasive Arcana and Cleansing Water is nothing to write home about when Mesmers have the superior major master trait Blinding Dissipation.
On first point: That’s true, but it’s much better than before when he had a nerfed Arcane Precision. It doesn’t matter if Contingency or Attunement is in the Minor Slot now, it’s still a major buff compared to before.
That is a Mesmer issue. Fire is an over-all better line now as well and an actual choice. Sunspot is a lot better of a minor and the extra power bonus is much more useful than Flame Barrier. Ele’s got a lot of love last patch. I only play Ele, so I know how much of a difference it is to be able to get Diamond Skin AND Cleansing Waters while still having Evasive Arcana.
Diamond skin is useless. Stone heart is great for rezzes and overall being tanky, but I feel that fire is better unless you have to be the primary tanky person for you team.
Taking a break from GW2 to play various
Nintendo games..
Who cares the game is dead now anyway
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.
(edited by Lordrosicky.5813)
The devs for necro/thief try to balance game while devs for mes/ele are only interested in insane power creep by the looks of it.
Maybe you can enlighten me as I seem to have missed the part where Elementalist received power-creep buffs that weren’t global changes.
There are two major power creep buffs.
1) You no longer have to use a Major for Elemental Attunement, freeing up a slot and allowing for Final Shield or Contingency as well as an overall reduced cooldown for Attunements.
2)Elementalist feels like it received more benefits out of the new three Grandmaster than some other classes. Before, it always felt that I was just two points off from a “perfect” build. And now I can have that.
- Having Elemental Contingency instead of Elemental Attunement as the minor master trait wouldn’t change anything.
- The major grandmaster trait Blinding Ashes on top of Evasive Arcana and Cleansing Water is nothing to write home about when Mesmers have the superior major master trait Blinding Dissipation.
On first point: That’s true, but it’s much better than before when he had a nerfed Arcane Precision. It doesn’t matter if Contingency or Attunement is in the Minor Slot now, it’s still a major buff compared to before.
That is a Mesmer issue. Fire is an over-all better line now as well and an actual choice. Sunspot is a lot better of a minor and the extra power bonus is much more useful than Flame Barrier. Ele’s got a lot of love last patch. I only play Ele, so I know how much of a difference it is to be able to get Diamond Skin AND Cleansing Waters while still having Evasive Arcana.
Your entire present argument has nothing to do with your entire prior argument material-wise, and I am thus done here discussing this with you. The problem in arguing with someone who doesn’t actually have an argument but continues to argue nonetheless is the fact of their “grasping at straws” if you will. Refute one point and they will move onto a completely different point with complete disregard creating a near-ceaseless vicious cycle.
The fact that you even brought up Diamond Skin indicates that we aren’t even arguing on the same level here, so just consider this your victory and let us be done with it.
Imo, ele looks too good with EA and too bad without the EA’s. I get that they need sustain to make up for their low hp pool and what not but it seems like you can get something that is tanky, mobile, and able to do damage (albeit not in the form of spiky power damage). Is there a way to meet in the middle here that anyone can come up with?
The devs for necro/thief try to balance game while devs for mes/ele are only interested in insane power creep by the looks of it.
Maybe you can enlighten me as I seem to have missed the part where Elementalist received power-creep buffs that weren’t global changes.
There are two major power creep buffs.
1) You no longer have to use a Major for Elemental Attunement, freeing up a slot and allowing for Final Shield or Contingency as well as an overall reduced cooldown for Attunements.
2)Elementalist feels like it received more benefits out of the new three Grandmaster than some other classes. Before, it always felt that I was just two points off from a “perfect” build. And now I can have that.
- Having Elemental Contingency instead of Elemental Attunement as the minor master trait wouldn’t change anything.
- The major grandmaster trait Blinding Ashes on top of Evasive Arcana and Cleansing Water is nothing to write home about when Mesmers have the superior major master trait Blinding Dissipation.
On first point: That’s true, but it’s much better than before when he had a nerfed Arcane Precision. It doesn’t matter if Contingency or Attunement is in the Minor Slot now, it’s still a major buff compared to before.
That is a Mesmer issue. Fire is an over-all better line now as well and an actual choice. Sunspot is a lot better of a minor and the extra power bonus is much more useful than Flame Barrier. Ele’s got a lot of love last patch. I only play Ele, so I know how much of a difference it is to be able to get Diamond Skin AND Cleansing Waters while still having Evasive Arcana.
Your entire present argument has nothing to do with your entire prior argument material-wise, and I am thus done here discussing this with you. The problem in arguing with someone who doesn’t actually have an argument but continues to argue nonetheless is the fact of their “grasping at straws” if you will. Refute one point and they will move onto a completely different point with complete disregard creating a near-ceaseless vicious cycle.
The fact that you even brought up Diamond Skin indicates that we aren’t even arguing on the same level here, so just consider this your victory and let us be done with it.
Your entire response was just a Strawman Argument without showing why mine is for some reason. There is no moral high ground for you here.
Imo, ele looks too good with EA and too bad without the EA’s. I get that they need sustain to make up for their low hp pool and what not but it seems like you can get something that is tanky, mobile, and able to do damage (albeit not in the form of spiky power damage). Is there a way to meet in the middle here that anyone can come up with?
Something to do with Shielding might be the best, similar to Guardian, but with Arcane Shields instead of Aegis.
Something to do with Shielding might be the best, similar to Guardian, but with Arcane Shields instead of Aegis.
Interesting idea there. Maybe link that also into using auras?
The devs for necro/thief try to balance game while devs for mes/ele are only interested in insane power creep by the looks of it.
Maybe you can enlighten me as I seem to have missed the part where Elementalist received power-creep buffs that weren’t global changes.
There are two major power creep buffs.
1) You no longer have to use a Major for Elemental Attunement, freeing up a slot and allowing for Final Shield or Contingency as well as an overall reduced cooldown for Attunements.
2)Elementalist feels like it received more benefits out of the new three Grandmaster than some other classes. Before, it always felt that I was just two points off from a “perfect” build. And now I can have that.
- Having Elemental Contingency instead of Elemental Attunement as the minor master trait wouldn’t change anything.
- The major grandmaster trait Blinding Ashes on top of Evasive Arcana and Cleansing Water is nothing to write home about when Mesmers have the superior major master trait Blinding Dissipation.
On first point: That’s true, but it’s much better than before when he had a nerfed Arcane Precision. It doesn’t matter if Contingency or Attunement is in the Minor Slot now, it’s still a major buff compared to before.
That is a Mesmer issue. Fire is an over-all better line now as well and an actual choice. Sunspot is a lot better of a minor and the extra power bonus is much more useful than Flame Barrier. Ele’s got a lot of love last patch. I only play Ele, so I know how much of a difference it is to be able to get Diamond Skin AND Cleansing Waters while still having Evasive Arcana.
Your entire present argument has nothing to do with your entire prior argument material-wise, and I am thus done here discussing this with you. The problem in arguing with someone who doesn’t actually have an argument but continues to argue nonetheless is the fact of their “grasping at straws” if you will. Refute one point and they will move onto a completely different point with complete disregard creating a near-ceaseless vicious cycle.
The fact that you even brought up Diamond Skin indicates that we aren’t even arguing on the same level here, so just consider this your victory and let us be done with it.
Your entire response was just a Strawman Argument without showing why mine is for some reason. There is no moral high ground for you here.
Straw man because of all those words I put in your mouth, right? Me quoting you arguing Diamond Skin which has absolutely nothing to do with the meta was just something I made up, right? How about the fact that you disregarded all of your previous points by bringing up completely new and unrelated ones? Arcane Precision has everything to do with Elemental Attunement and Evasive Arcana as minor or major master traits, right? Sunspot has everything to do with Blinding Ashes, right?
Moral high ground? Straw man indeed.
The bottom line is that you appear to be arguing in regards to hot-join heroism which ArenaNet most absolutely does not balance this game around whereas I’m arguing in regards to actual meta which ArenaNet does balance this game around.
(edited by Velimere.7685)
About eles, they had planned a “nerf”: they put Evasive Arcana and Elemental Attunement on the same tier of Arcane magic, forcing them to chose only one of them.
BUT
Eles cry so much for that “nerf” (that only point to make eles unale to be fullbuffed all the time like before the patch and like now, making them OP) that ANet was forced to make Elemental Attunement a minor trait.If they restore that old fix idea, they will fix the eles once for all.
not very elegant though, since the only ele’s we currently see are D/D’s and occasionally a staff-ele. Why nerf ’em all?
Also, I think buffing some classes might do the trick even better than nerfing D/D and Mesmer.
The most logical nerf for ele would be drakes breath (or burning in general) and/or the burning wrath (3 mightstacks are way too much).
With Mesmer’s, they should really make confounding suggestions only stun when you interrupt sth. It’s just a dumb trait that makes it possible to simply use the potential interrupts (dazes) mindlessly and benefit greatly from it, while also making mental anguish overly powerful.
I very highly doubt that anything will happen tomorrow though.
The devs for necro/thief try to balance game while devs for mes/ele are only interested in insane power creep by the looks of it.
Maybe you can enlighten me as I seem to have missed the part where Elementalist received power-creep buffs that weren’t global changes.
There are two major power creep buffs.
1) You no longer have to use a Major for Elemental Attunement, freeing up a slot and allowing for Final Shield or Contingency as well as an overall reduced cooldown for Attunements.
2)Elementalist feels like it received more benefits out of the new three Grandmaster than some other classes. Before, it always felt that I was just two points off from a “perfect” build. And now I can have that.
- Having Elemental Contingency instead of Elemental Attunement as the minor master trait wouldn’t change anything.
- The major grandmaster trait Blinding Ashes on top of Evasive Arcana and Cleansing Water is nothing to write home about when Mesmers have the superior major master trait Blinding Dissipation.
On first point: That’s true, but it’s much better than before when he had a nerfed Arcane Precision. It doesn’t matter if Contingency or Attunement is in the Minor Slot now, it’s still a major buff compared to before.
That is a Mesmer issue. Fire is an over-all better line now as well and an actual choice. Sunspot is a lot better of a minor and the extra power bonus is much more useful than Flame Barrier. Ele’s got a lot of love last patch. I only play Ele, so I know how much of a difference it is to be able to get Diamond Skin AND Cleansing Waters while still having Evasive Arcana.
Your entire present argument has nothing to do with your entire prior argument material-wise, and I am thus done here discussing this with you. The problem in arguing with someone who doesn’t actually have an argument but continues to argue nonetheless is the fact of their “grasping at straws” if you will. Refute one point and they will move onto a completely different point with complete disregard creating a near-ceaseless vicious cycle.
The fact that you even brought up Diamond Skin indicates that we aren’t even arguing on the same level here, so just consider this your victory and let us be done with it.
Your entire response was just a Strawman Argument without showing why mine is for some reason. There is no moral high ground for you here.
Straw man because of all those words I put in your mouth, right? Me quoting you arguing Diamond Skin which has absolutely nothing to do with the meta was just something I made up, right? How about the fact that disregarded all of your previous points by bringing up completely new and unrelated ones?
Moral high ground? Straw man indeed.
You asked how Ele’s got a buff and why they are buffs. And I listed the reasons.
A major Arcane Trait was freed up. Fire was reworked and is better. Ele’s feel as if they get a bigger buff from being able to take three Grandmasters than other classes.
And yes, Diamond Skin is relevant to this conversation because of point three. With full Water, Earth, and Arcane, I can now build Bunker around anti-condition while still maintaining large amounts of healing to help counter power builds. This was previously not do-able. I’d either go max Water for counter-Power or max Earth for counter-condition.
This really doesn’t need to happen.
when tanks drop like nothing yes something needs to change
The fact that Bunker Guardian is a part of the current meta disagrees with you, sorry.
+1
Bunker Guardians are in a great space based on what I’ve seen out of them.
“The jealous are troublesome to others, but certainly a torment to themselves.”
SNIP
Disregarded. I wonder if reading your last post after reading my last post hurts anyone else’s head as much as it hurts mine.
This really doesn’t need to happen.
when tanks drop like nothing yes something needs to change
The fact that Bunker Guardian is a part of the current meta disagrees with you, sorry.
+1
Bunker Guardians are in a great space based on what I’ve seen out of them.
They seem to be doing much better this go of it, though it’s a shame that Medi Hammer seems to be all but dead.
Ele get their nerf in the expo, you’ll have to wait till then https://twitter.com/GuildWars2/status/623161106425606144/photo/1
I don’t believe Ele’s are OP at the moment. They are vulnerable. Stuns and dazes kitten an ele. They cannot withstand sustained conditions for long at all.
It’s true that they do a lot of upfront damage. It’s a classic “zerker” scenario. They have to get you fast or bail. Hound them and break their rotations, they are done.
We’re not saying that Ele doesn’t need a nerf. We’re saying that making Ele’s choose between Evasive Arcana and Elemental Attunement is the wrong way to go about it.
You could instead nerf Elementalist by…
Reducing the Heal on Signet Cast
Reducing Burning Damage
Increasing CD on Shocking Aura Trait
Figure out a reasonable solution to Diamond Skin
Reduce Protection Duration on E. Attunement by 1-2 seconds.
Reduce Might Duration on E. Attunement by 5 seconds
Nerf Runes of Strength. This is a big contender.Obviously not all these things at once, but it would help with issues.
“Increasing CD on Shocking Aura Trait”
More like raising Shocking Aura cooldown to 40 from 25.
“Reducing Burning Damage”
More like;
-Cleansing Fire applies 2 stacks of burning down from 3. Burning duration increased to 6 seconds from 4 seconds.
-Ring of Fire applies 2 stacks of burning down from 3.
About eles, they had planned a “nerf”: they put Evasive Arcana and Elemental Attunement on the same tier of Arcane magic, forcing them to chose only one of them.
BUT
Eles cry so much for that “nerf” (that only point to make eles unale to be fullbuffed all the time like before the patch and like now, making them OP) that ANet was forced to make Elemental Attunement a minor trait.If they restore that old fix idea, they will fix the eles once for all.
Do you realize that it would have completely killed the class? Beside, they did nerf Ele Attunment since the radius of boon share is now ridiculously low.
Considering the amount of things we received as baseline, really, making Elemental Attunment a minor is a complete joke…
Ele needs a shaving, but that is the wrong thing to complain about…