Mesmers teleport exploit?
Hm, this whole topic just became unreadable. The thread doesn’t load.
Guess that’s for the best then, Ker.
I hope your arrogance will bring you far!
Edit: Woah, it’s back! I’ll get to writing.
Shala – if a target is even the slightest aware, he won’t be hit.
There isn’t any skill behind the trebuchet, no-one ever suggested that.
The trebuchet relies on the mistakes of the enemy team.
If there’s no mistakes on the enemy team, it’s a wasted effort.
“as if you’re any good” ……… i did not tell you to watch MY stream. PLEASE
and throw me one of those mesmers too who can move on the map as fast as the cannon ball with treb. I havent managed to do that even with the portal spell.
Oh and treb does not have any RNG factor! No matter how hard the wind blows, the treb will always hit the spot you made it shoot. If you miss with it, l2p.
No, but you’re claiming you have some sort of knowledge that you do not possess.
Currently, all you’re saying is that the trebuchet is a 100% hit.
And it’s not. It can be outrunned. At the far-end point of the map, it becomes imprecise. That’s how its mechanic works.I’ll also gladly toss you one of those mesmer’s WHO STANDS ON THE SAME POINT.
We have roamers for that role you suggested the mesmer should do above.
Also, I lol’d so hard when you said you can’t outrun a treb boulder with the portal. With the portal. Like, seriously.
You can’t outrun a treb-boulder with an instant-teleport-to-anywhere-on-the-map?You need to upgrade your PC, if it can’t handle the stress of suddenly switching position.
But let’s just leave it at that, you’re incredibly hostile, yet you have nothing to base this hostility on, and you haven’t provided any sane argument as to why you wouldn’t pick timewarp, moa, illusions, and a defender who can keep the point neutralized over a trebuchet that can’t revive anyone, can miss and be dodged, and takes 10 seconds to fire.
Also, I didn’t mention “your” stream at any point, but now that you mention that you have one, I would LOVE to watch it!
hehe, its akittenshame im not there to see your face when you decide to roll a mesmer and realize what you just wrote about its portal on the forum
“as if you’re any good” ……… i did not tell you to watch MY stream. PLEASE
and throw me one of those mesmers too who can move on the map as fast as the cannon ball with treb. I havent managed to do that even with the portal spell.
Oh and treb does not have any RNG factor! No matter how hard the wind blows, the treb will always hit the spot you made it shoot. If you miss with it, l2p.
No, but you’re claiming you have some sort of knowledge that you do not possess.
Currently, all you’re saying is that the trebuchet is a 100% hit.
And it’s not. It can be outrunned. At the far-end point of the map, it becomes imprecise. That’s how its mechanic works.I’ll also gladly toss you one of those mesmer’s WHO STANDS ON THE SAME POINT.
We have roamers for that role you suggested the mesmer should do above.
Also, I lol’d so hard when you said you can’t outrun a treb boulder with the portal. With the portal. Like, seriously.
You can’t outrun a treb-boulder with an instant-teleport-to-anywhere-on-the-map?You need to upgrade your PC, if it can’t handle the stress of suddenly switching position.
But let’s just leave it at that, you’re incredibly hostile, yet you have nothing to base this hostility on, and you haven’t provided any sane argument as to why you wouldn’t pick timewarp, moa, illusions, and a defender who can keep the point neutralized over a trebuchet that can’t revive anyone, can miss and be dodged, and takes 10 seconds to fire.
Also, I didn’t mention “your” stream at any point, but now that you mention that you have one, I would LOVE to watch it!
hehe, its akittenshame im not there to see your face when you decide to roll a mesmer and realize what you just wrote about its portal on the forum
Leave everything behind, focus on that portal.
Way to go
Good thing I already realize what I wrote, but you clearly didn’t realize what you wrote earlier. :P
I mean, a thief can probably outrun the boulder as well :p
Hm, this whole topic just became unreadable. The thread doesn’t load.
Guess that’s for the best then, Ker.
I hope your arrogance will bring you far!
Edit: Woah, it’s back! I’ll get to writing.
Shala – if a target is even the slightest aware, he won’t be hit.
There isn’t any skill behind the trebuchet, no-one ever suggested that.
The trebuchet relies on the mistakes of the enemy team.
If there’s no mistakes on the enemy team, it’s a wasted effort.
Im not going to continue to argue with you on this until i see your tourney stats because for all i know your just trying to be annoying.
The only constructive thing anyone has said so far this whole post against the mesmer teleport is putting shadow trap next to the treb. I tried that a few matches and it helped once or twice. Other times it was random and i ended up fighting a mesmer while I was on cooldowns or low hp from a fight that I got teleported away from. needless to say I either died or had to escape the fight.
Hm, this whole topic just became unreadable. The thread doesn’t load.
Guess that’s for the best then, Ker.
I hope your arrogance will bring you far!
Edit: Woah, it’s back! I’ll get to writing.
Shala – if a target is even the slightest aware, he won’t be hit.
There isn’t any skill behind the trebuchet, no-one ever suggested that.
The trebuchet relies on the mistakes of the enemy team.
If there’s no mistakes on the enemy team, it’s a wasted effort.
Im not going to continue to argue with you on this until i see your tourney stats because for all i know your just trying to be annoying.
The only constructive thing anyone has said so far this whole post against the mesmer teleport is putting shadow trap next to the treb. I tried that a few matches and it helped once or twice. Other times it was random and i ended up fighting a mesmer while I was on cooldowns or low hp from a fight that I got teleported away from. needless to say I either died or had to escape the fight.
Mmm, okay.
Sounds great.
It’s hard to counter-argue when you’re running low on arguments.
It’s alright though. Now you know that:
The Trebuchet relies on team-mistakes.
I don’t know why I continued arguing with you, your achievement points overall suggest enough.
(edited by Rika.7249)
“as if you’re any good” ……… i did not tell you to watch MY stream. PLEASE
and throw me one of those mesmers too who can move on the map as fast as the cannon ball with treb. I havent managed to do that even with the portal spell.
edit: Also doing 8-10k dmg on 1 hit is totally different story than doing 10k damage _during _10seconds". Even an amateur pvper should know this.
Oh and treb does not have any RNG factor! No matter how hard the wind blows, the treb will always hit the spot you made it shoot. If you miss with it, l2p.dont forget the knockback/knockdown cc every 7-10seconds as well. As for missing? I very very rarely miss with the treb. Its the same distance to each objective point and you memorize it. Im not sure who you play with or how skilled you personally are but hitting a target with the treb is very very easy.
When i wrote it, i didnt know about the portal-mesmer who can blink across the map faster than the trebu bullet :—-D its awesome, i tells u!
“as if you’re any good” ……… i did not tell you to watch MY stream. PLEASE
and throw me one of those mesmers too who can move on the map as fast as the cannon ball with treb. I havent managed to do that even with the portal spell.
edit: Also doing 8-10k dmg on 1 hit is totally different story than doing 10k damage _during _10seconds". Even an amateur pvper should know this.
Oh and treb does not have any RNG factor! No matter how hard the wind blows, the treb will always hit the spot you made it shoot. If you miss with it, l2p.dont forget the knockback/knockdown cc every 7-10seconds as well. As for missing? I very very rarely miss with the treb. Its the same distance to each objective point and you memorize it. Im not sure who you play with or how skilled you personally are but hitting a target with the treb is very very easy.
When i wrote it, i didnt know about the portal-mesmer who can blink across the map faster than the trebu bullet :—-D its awesome, i tells u!
Yet the discussion is about being able to instant-repair the trebuchet
I’ll leave you two to it, there’s no point in arguing.
You win, I give up! Screw moa and screw time warp! Trebuchet all the way!
Also, guys, did you hear about those high-end pvpers who are high-end in a game that has no high-end, yet they’re high-end, due to their claims? They’re totally high-end.
(edited by Rika.7249)
Thats the spirit. Have a nice day, sir
You’re obviously trolling
The whole “high-end” blew it.
when you see a big pool of whirling clear oddness on the ground thats a mesmers portal, wait and attack him when he ports back?
whether or not you kill him doesnt matter but atleast you can hold them up to even the field for a little bit and depending on the mesmers player you may kill him with ease.
when you see a big pool of whirling clear oddness on the ground thats a mesmers portal, wait and attack him when he ports back?
whether or not you kill him doesnt matter but atleast you can hold them up to even the field for a little bit and depending on the mesmers player you may kill him with ease.
So both teams got 1 player fighting at the treb and 90% of the times the mesmer will come on top and kill you, but thats not relevant.
well be inventive then and organize your roamers to stop the treb being rebuilt, your scout can shout it and even come to help aswell, depending on team and situation your in at the time it may be no problem to spare two people to destroy the mesmer.
even better get an engineer to blow him off the edge of the treb’s edge, not even any need to kill him then.
while i think the mesmers portal is great for gameplay and strategic moves i can understand the frustration behind it and being a mesmer myself i would hate to have this utility taken away or changed but i would not be against it either as i would understand.
(edited by DrixTrix.7168)
well be inventive then and organize your roamers to stop the treb being rebuilt, your scout can shout it and even come to help aswell, depending on team and situation your in at the time it may be no problem to spare two people to destroy the mesmer.
even better get an engineer to blow him off the edge of the treb’s edge, not even any need to kill him then.
while i think the mesmers portal is great for gameplay and strategic moves i can understand the frustration behind it and being a mesmer myself i would hate to have this utility taken away or changed but i would not be against it either as i would understand.
Thats another one of my points. In the end its NOT FUN. I dont think any mesmer/player will cry if they make the ability to use any utility while holding the treb kit. Why not make it so that if its dropped it takes a longer time for it to disappear and make it so you cant use utilities while holding it. Any decent player can still run it to the treb without a problem.
I’d be up for that.
Make them drop the kit upon going through a mesmer portal. Or just make them unable to enter it, while they carry it.
The mesmer has to have portal on his skillbar to do this. Both teams can bring a mesmer.
A bigger problem in spvp is one team doing 99% of the damage to a svanir and then any class can run up and steal the kill taking the rewards from the other teams efforts.
It would be like giving the ability to steal flags from flag runners in gw1. And then steal it when he’s about to cap it not even having a flag runner on your team. Not a very good example but I think you get the point. One team doesn’t even need a flag runner while the other team took the time to run it and just got the flag stolen right before he capped it, taking credit for his run and credit for the characters dedication to flag running.
I love kill stealing the npc bosses. You just have to pay attention to people like me who are sneaking up on your attack.
I was killing one of the bosses and an enemy player came into the fray. I had to keep him back while still fighting the npc. I see nothing wrong with this…
Whether it’s an exploit or not doesn’t really matter. It is clearly a bad design decision and needs to be removed.
In my last 4 tourneys I stayed on the enemy treb for the whole time. Once in these 4 tourneys I was able to neutralize enemy Mansion before I had to get back to the treb, the rest of the time I just camped the treb and couldn’t do anything else. Needless to say, in all games the enemy team had a Mesmer on the treb.
Of course we are running the same tactic and also have a Mesmer with portal on our treb… and thats just stupid. You HAVE to have a Mesmer on your treb. If you don’t you have a huge disadvantage over any team that uses a Mesmer.
Mesmer would be as viable as before if portal-repair got disabled… but he wouldn’t be neccesary for every teamcomp anymore!
So… please remove portal repair :/
If this gets nerfed there will be a new kind of kittening :
Their treb repairer has swiftness (and/or shadowsteps) and ours don’t, remove swiftness!
The teleport saves him 20 seconds maybe, at the most (the portal can only last 60 seconds without being specced to last longer).
If this gets nerfed there will be a new kind of kittening :
Their treb repairer has swiftness (and/or shadowsteps) and ours don’t, remove swiftness!
The teleport saves him 20 seconds maybe, at the most (the portal can only last 60 seconds without being specced to last longer).
There’s a slight difference between instantly repairing it, and running with swiftness.
It’s most likely going to face a nerf such as being unable to use the portal while holding the repair kit, something along those lines.
The mesmer has to have portal on his skillbar to do this. Both teams can bring a mesmer.
A bigger problem in spvp is one team doing 99% of the damage to a svanir and then any class can run up and steal the kill taking the rewards from the other teams efforts.
It would be like giving the ability to steal flags from flag runners in gw1. And then steal it when he’s about to cap it not even having a flag runner on your team. Not a very good example but I think you get the point. One team doesn’t even need a flag runner while the other team took the time to run it and just got the flag stolen right before he capped it, taking credit for his run and credit for the characters dedication to flag running.
I love kill stealing the npc bosses. You just have to pay attention to people like me who are sneaking up on your attack.
I was killing one of the bosses and an enemy player came into the fray. I had to keep him back while still fighting the npc. I see nothing wrong with this…
I’d rather have to protect the one by my base from the enemy or they get points from killing it.
This solves that crap. If you love this as a tactic, then you love playing bad tactics that should not even be in the game.
If this gets nerfed there will be a new kind of kittening :
Their treb repairer has swiftness (and/or shadowsteps) and ours don’t, remove swiftness!
The teleport saves him 20 seconds maybe, at the most (the portal can only last 60 seconds without being specced to last longer).
There’s a slight difference between instantly repairing it, and running with swiftness.
It’s most likely going to face a nerf such as being unable to use the portal while holding the repair kit, something along those lines.
There’s no instant repair to it, it takes you time to run to the thing, then you teleport back, you don’t teleport both ways for an instant repair, sure it’s a little faster than running full time with swiftness and/or using shadowsteps which most likely keeps it in your hands too, but its not that much faster and it is dan sure not instant.
It saves you half the run and you probably do the first half without swiftness, unless you weapon set specifically for it but want to be kinda bad fighting wise for the fights you encounter.
(edited by R E F L H E X.8413)
The mesmer has to have portal on his skillbar to do this. Both teams can bring a mesmer.
A bigger problem in spvp is one team doing 99% of the damage to a svanir and then any class can run up and steal the kill taking the rewards from the other teams efforts.
It would be like giving the ability to steal flags from flag runners in gw1. And then steal it when he’s about to cap it not even having a flag runner on your team. Not a very good example but I think you get the point. One team doesn’t even need a flag runner while the other team took the time to run it and just got the flag stolen right before he capped it, taking credit for his run and credit for the characters dedication to flag running.
I love kill stealing the npc bosses. You just have to pay attention to people like me who are sneaking up on your attack.
I was killing one of the bosses and an enemy player came into the fray. I had to keep him back while still fighting the npc. I see nothing wrong with this…
I’d rather have to protect the one by my base from the enemy or they get points from killing it.
This solves that crap. If you love this as a tactic, then you love playing bad tactics that should not even be in the game.
It’s in the game. It’s a fair tactic. Suck it up and start thinking of ways to stop it. It’s not exactly class specific and everyone can do it.
Is it REALLY cheating if everyone’s doing it? – Mickey Cantor.
(Don’t answer that question. It is. This isn’t cheating though.)
In regards to the trebuchet repair kit. It’s pretty godkittenfast still. Too fast. I’m all for clever usage, but that’s a BIT too clever.
The mesmer has to have portal on his skillbar to do this. Both teams can bring a mesmer.
A bigger problem in spvp is one team doing 99% of the damage to a svanir and then any class can run up and steal the kill taking the rewards from the other teams efforts.
It would be like giving the ability to steal flags from flag runners in gw1. And then steal it when he’s about to cap it not even having a flag runner on your team. Not a very good example but I think you get the point. One team doesn’t even need a flag runner while the other team took the time to run it and just got the flag stolen right before he capped it, taking credit for his run and credit for the characters dedication to flag running.
I love kill stealing the npc bosses. You just have to pay attention to people like me who are sneaking up on your attack.
I was killing one of the bosses and an enemy player came into the fray. I had to keep him back while still fighting the npc. I see nothing wrong with this…
I’d rather have to protect the one by my base from the enemy or they get points from killing it.
This solves that crap. If you love this as a tactic, then you love playing bad tactics that should not even be in the game.
It’s in the game. It’s a fair tactic. Suck it up and start thinking of ways to stop it. It’s not exactly class specific and everyone can do it.
Is it REALLY cheating if everyone’s doing it? – Mickey Cantor.
(Don’t answer that question. It is. This isn’t cheating though.)
In regards to the trebuchet repair kit. It’s pretty godkittenfast still. Too fast. I’m all for clever usage, but that’s a BIT too clever.
Never said it was cheating, I said it was a terrible way to win a PVP matchup. Then again this isn’t really a pvp game is it?
The mesmer has to have portal on his skillbar to do this. Both teams can bring a mesmer.
A bigger problem in spvp is one team doing 99% of the damage to a svanir and then any class can run up and steal the kill taking the rewards from the other teams efforts.
It would be like giving the ability to steal flags from flag runners in gw1. And then steal it when he’s about to cap it not even having a flag runner on your team. Not a very good example but I think you get the point. One team doesn’t even need a flag runner while the other team took the time to run it and just got the flag stolen right before he capped it, taking credit for his run and credit for the characters dedication to flag running.
I love kill stealing the npc bosses. You just have to pay attention to people like me who are sneaking up on your attack.
I was killing one of the bosses and an enemy player came into the fray. I had to keep him back while still fighting the npc. I see nothing wrong with this…
I’d rather have to protect the one by my base from the enemy or they get points from killing it.
This solves that crap. If you love this as a tactic, then you love playing bad tactics that should not even be in the game.
It’s in the game. It’s a fair tactic. Suck it up and start thinking of ways to stop it. It’s not exactly class specific and everyone can do it.
Is it REALLY cheating if everyone’s doing it? – Mickey Cantor.
(Don’t answer that question. It is. This isn’t cheating though.)
In regards to the trebuchet repair kit. It’s pretty godkittenfast still. Too fast. I’m all for clever usage, but that’s a BIT too clever.
Never said it was cheating, I said it was a terrible way to win a PVP matchup. Then again this isn’t really a pvp game is it?
No. Absolutely positively 100% not a PvP game
R E F L H E XIf this gets nerfed there will be a new kind of kittening :
Their treb repairer has swiftness (and/or shadowsteps) and ours don’t, remove swiftness!
The teleport saves him 20 seconds maybe, at the most (the portal can only last 60 seconds without being specced to last longer).
Swiftness and portal is a HUGE difference:
Usually you want to roam for a few seconds after you kill the enemy treb… the closest point is either mid or the enemy point.
Versus a non-Mesmer you can run to one of those points and neutralize it/help your ally/etc. As soon as “an enemy got a repairkit” is announced you run back to the treb and continue fighting.
Versus a Mesmer you can’t do that. You have to permanently camp the enemy treb, if he set down a portal. You can’t roam or do anything.
These 20 seconds make a huge difference. Especially since only one class can do it and you are thus forced to take that class.
There’s a slight difference between instantly repairing it, and running with swiftness.
It’s most likely going to face a nerf such as being unable to use the portal while holding the repair kit, something along those lines.
And while I’m not opposed to such measures, your logic still needs to be smacked down.
The repair of the Trebuchet isn’t instant for a Mesmer. If killed at their turret, or forced to flee before placing a portal (dangerous to lay down the portal as it’s asking to be pursued), a Mesmer must first travel back to the turret to lay down the portal before moving on to the repair kit.
Even with swiftness, that’s time lost – time non-mesmers are not aware of because there’s no notice that the Mesmer is laying down the portal.
Mesmers are the swiftest jobs at repair, but the margin of how quick they are isn’t huge. The diffence is that a mesmer can grab the repair kit and repair it before an enemy team has time to react to the warning. Without having to set a portal down, someone stacking out swiftness and other quickroute methods (Hello Shadowstep Theives.) can still repair the Trebuchet in about the same amount of time from the spawn point – the enemy team is just given more warning because a Mesmer Frontloads his travel time running to the trebuchet first before running for the kit.
Now, moving from the Trebuchet to full repair, Mesmer is faster, but they have reveal the fact that they are doing so in front of everyone meaning.
A. You can chase down and kill him before he manages to set the second portal.
B. You can opt not to destroy the Trebuchet until he’s wasted his portal.
C. You can camp either the repair kit or the Trebuchet (or both) to ambush the Mesmer as he goes on his repair route.
Just remember that if you nerf the Portal, Mesmer still has Swiftness and Blink to his advantage when moving to repair, and they’re on smaller cooldowns, and are far more difficult to counter, even with the longer warning.
If this gets nerfed there will be a new kind of kittening :
Their treb repairer has swiftness (and/or shadowsteps) and ours don’t, remove swiftness!
The teleport saves him 20 seconds maybe, at the most (the portal can only last 60 seconds without being specced to last longer).
Uh swiftness is available on every single class and isn’t remotely as large a bonus either.
Basically your analogy is so astoundingly bad it proves the absolute opposite of what you thought it did. Congratulations.
Just remember that if you nerf the Portal, Mesmer still has Swiftness and Blink to his advantage when moving to repair, and they’re on smaller cooldowns, and are far more difficult to counter, even with the longer warning.
And that’s totally fine with me.
Couldn’t be better.
If this gets nerfed there will be a new kind of kittening :
Their treb repairer has swiftness (and/or shadowsteps) and ours don’t, remove swiftness!
The teleport saves him 20 seconds maybe, at the most (the portal can only last 60 seconds without being specced to last longer).
Uh swiftness is available on every single class and isn’t remotely as large a bonus either.
Basically your analogy is so astoundingly bad it proves the absolute opposite of what you thought it did. Congratulations.
It’s not really that bad in order for a mesmer to get it he has to pretty much give up a full useful weapon set, or just swap for a little while. (Staffs swiftness is for like 3 seconds, and requires you to stand in one spot sometimes for the full chaos storm, and the focus is pretty much completely useless).
However if everyone has shadowsteps that would be an eye opener, I never noticed.
If the 20 seconds from the portal is really that big of a deal then someone who gets a very long swiftness, and/or shadowsteps is just as big of a deal and an advantage. (Rangers perma run for 15% for example with swiftness) or thief’s shadowsteps.
People complain about an obvious intended viable strategy of dedicating one man to do something, but sit there and call stealing svanirs valid tactics to win a pvp match. The pvp format could be trashed for a new one and I’d be happy.
(edited by R E F L H E X.8413)
No. It isn’t as big a deal. You are just wrong. There isn’t much to say.
Many classes have swiftness and/or teleports and neither of those makes anywhere near as big a difference as portal. So portal is not only more powerful it is also only on a single class.
Portal with treb is basically the epitome of the opposite of GW2’s balance philosophy. Things like that simply shouldn’t exist in a game like this that purports to be about “bring the player” not “bring the class.”
No. It isn’t as big a deal. You are just wrong. There isn’t much to say.
Many classes have swiftness and/or teleports and neither of those makes anywhere near as big a difference as portal. So portal is not only more powerful it is also only on a single class.
Portal with treb is basically the epitome of the opposite of GW2’s balance philosophy. Things like that simply shouldn’t exist in a game like this that purports to be about “bring the player” not “bring the class.”
Oh god guys portal gets one good use for spvp and it needs a nerf, give us a break. You can’t even lay a portal down long enough to really go from one cap point to another and jump when you want. The skill is on the border of completely useless except on one map. I do see one similar strategy for another map, but thats a little different and I may start using it to man the cannon!
Portal treb repair is a “bring the class” skill. GW2 isn’t supposed to have those skills. Sorry if you don’t like that. You might want to play a “bring the class” game instead if that is what you are looking for.
Portal treb repair is a requirement for battle of kyhlo.
No it is not, it’s barely any faster than a ranger or thief maybe 20 seconds faster.
Fun fact : You can beat one of these teams without a mesmer. I’ve seen it happen.
(edited by R E F L H E X.8413)
Oh wait, are we playing the make up quotations game? Sorry, I didn’t realize.
But 20 seconds in PVP is huge, not “barely faster.” You are either trolling or unable to give up an overpowered “bring the class” ability. The fact your initial analogy actually proved the opposite of what you thought it did probably should have been a clue.
Oh wait, are we playing the make up quotations game? Sorry, I didn’t realize.
But 20 seconds in PVP is huge, not “barely faster.” You are either trolling or unable to give up an overpowered “bring the class” ability. The fact your initial analogy actually proved the opposite of what you thought it did probably should have been a clue.
“Portal treb repair is a “bring the class” skill.” = The same thing as portal repair is required for battle of kylho.
It isn’t and I’ve seen a team in a tournament lose with a treb repair mesmer vs one that didn’t have one.
Play better.
This is an obvious l2p issue. Of all skills you’d think people would complain about they complain about the nearly useless portal, how often do you see that skill used outside this one map? Chances are not a single time.
2/10. You’re being much too obvious now. No one would seriously think “I saw someone win without a mesmer once so there’s no issue” is a good argument.
2/10. You’re being much too obvious now. No one would seriously think “I saw someone win without a mesmer once so there’s no issue” is a good argument.
Too obvious of what? the portal is obviously completely useless outside of this one strategy.
There is only one or two other things that the portal is really good for but those are in wvw.
Tell me more about that op portal in the other spvp tournament maps. I’d love to hear about it.If there’s barely any use for it chances are it was completely intended.
Aside from this one strategy it is quite possibly in the bottom 3 of worst mesmer spells in the game for spvp.
(edited by R E F L H E X.8413)
Just remember that if you nerf the Portal, Mesmer still has Swiftness and Blink to his advantage when moving to repair, and they’re on smaller cooldowns, and are far more difficult to counter, even with the longer warning.
And that’s totally fine with me.
Couldn’t be better.
Then that’ll be up to Anet to decide.
Again, I can see the reasons for keeping it, I can see the cause for complaint. I don’t beleive it is broken personally, because I compare travel times from gateway to full repair, and I don’t see a significant difference between a portal user and a swiftness user. I’d actually argue that Swiftness User has better routing as a Portal User has to travel a sub-optimal path to get to the repair kit, where a Swiftness user can bypass quite a bit of terrain issues.
Again, the complaint here is warning time. Portal users give no warning. As far as actual balance issue for travel time, there’s not enough of a difference to complain.
If you’d like, I can attempt a trial video run to do a comparison. Mesmer Portal vs Mesmer travel. I can’t promise that I know the optimal paths for both, however.
(edited by Kalar Meadia.8439)
“Portal treb repair is a “bring the class” skill.” = The same thing as portal repair is required for battle of kylho.
It isn’t and I’ve seen a team in a tournament lose with a treb repair mesmer vs one that didn’t have one.
Play better.
This is an obvious l2p issue. Of all skills you’d think people would complain about they complain about the nearly useless portal, how often do you see that skill used outside this one map? Chances are not a single time.
Here. You’re saying it yourself. In order to defeat a Mesmer team without a Mesmer you have to play better than them, just because of the huge Mesmer advantage. Also that means, when fighting an equaly good team the team with the Mesmer wins… and that means in order to be competetive you have to bring a Mesmer.
Also portal is strong in all PvP maps… our Mesmer uses it for every map and it works great. But on the other maps is just a very strong class skill, on Kylo it is stronger than everything other classes can do.
Mesmers are not the only class using treb. Any condition build/turret build/pet build (including phantasm) is good, because it will allow to help the person defending the treb fight the attackers, while still allowing you to shot – because most of your damage does not come from your direct attacks. And thats the only advantage you should consider when choosing treb profession. Professions other then mesmer can ussually repair just as fast anyway with swiftness.
Also, if you are going for treb, see the mesmer drop portal and run for repair kit, and you destroy the treb anyway – you are bad, and you need to learn to play, or stop playing.
Portal is also not used only on third map. Due to this skill, mesmers make splendid short point defenders – because they can drop the portal, run up to mid point, and if someone is attacking short point you can go back instantly, and also possibly bring someone with you. This goes especially well with phantasm build – because they will stay behind and keep fighting even when you have to go back.
RogaczProfessions other then mesmer can ussually repair just as fast anyway with swiftness.
Nope, they are ~20seconds slower… 20seconds equals 2-3 trebshots and thats a lot! And these 2-3 trebshots make a huge difference, huge enough to make Mesmer far superior over all other classes when using the treb.
Really? How long does it take to get to repair kit from treb? 15sec? So mesmer only has to do it once – thats 15sec. Say ele, with swiftness up and ride the lightning has constant 35% speed buff, does double trip 30sec, but due to speed up he only does it in 20sec. Thats 5 seconds difference, enough for 1 shot in the space where it was targeting, meaning that likely nobody will be hit, because on khylo you re not supposed to bunker points (due to treb mechanic), and if you play tpvp you can see the meta shift to more mobile setups on that map, to deny treb significance.
Adjust those numbers as you will, the difference is so minor as to be irrelevant.
And like i wrote before, mesmers are superb on trebu not because of repair speed. But due to the fact they can fight the attacker below the platform with phantasms, while still shooting the treb.
“Portal treb repair is a “bring the class” skill.” = The same thing as portal repair is required for battle of kylho.
It isn’t and I’ve seen a team in a tournament lose with a treb repair mesmer vs one that didn’t have one.
Play better.
This is an obvious l2p issue. Of all skills you’d think people would complain about they complain about the nearly useless portal, how often do you see that skill used outside this one map? Chances are not a single time.
Here. You’re saying it yourself. In order to defeat a Mesmer team without a Mesmer you have to play better than them, just because of the huge Mesmer advantage. Also that means, when fighting an equaly good team the team with the Mesmer wins…
In order for you to win in any game the whole point is to play better than them…
I guess it’s this garbage format not really taking combat skill that brings on this if I play 10x worse than my opponent I am supposed to win mindframe.
What the hell is this?
In order to defeat a Mesmer team without a Mesmer you have to play better than them
Lets reword this
In order to defeat an opposing team you have to play better than them
I mean I can understand why with this format you wouldn’t think so because you don’t really have to be better players to win, but yea, that’s the basic concept of pvp playing better in that matchup to win.
(edited by R E F L H E X.8413)
You need about 25~30seconds for one way to the repair kit. So it is more than 5 seconds difference.
And of course you want to bunker points on Kylo… how else would you get points? And that is the reason you don’t want the enemy treb to fire for too long… sure it’s dodgeable, but not for too long without loosing a node.
Edit:
I n order to defeat an opposing team you have to play better than them
Of course thats right. I’ve probably phrased it badly. What I meant was: when 2 teams of equal skill fight the team with Mesmer will win, just because they have a Mesmer.
(edited by Gelrod.1295)
I n order to defeat an opposing team you have to play better than them
“Of course thats right. But when 2 teams at equal skill fight the team with Mesmer will still win, just because its a Mesmer.”
I don’t think you think that is right from your last post, and in a way with this format it isn’t. The gap between a good player and a bad player is almost non existant in the first place, then we add this into this format which almost extincts the “good player” theory or “skilled” theory.
Also, no they won’t, I’ve clearly seen a team with a mesmer trebbing lose in the tournament. Pug team, but it doesn’t matter, you can still beat them.
(edited by R E F L H E X.8413)
Then the other team was overall superior. Of course it’s possible to win versus a “Mesmerteam”. But it’s just harder than versus a team without a Mesmer. It also is easier winning with a Mesmer.
But that means, if the game sooner or later gets more competetive by a rating system/whatever… every team will use a Mesmer, because it’s a disadvantage not to. And that is stupid.
So lets say, 25 sec one way.
Mesmer-no speed up – needs 25 seconds.
Any class with just 33% speed buff – 34 seconds.
9 seconds difference. Lets say one shot plus re-arranging so you know the shot will hit something. And the difference is mesmer will have to have portal equipped, meaning one less skill in combat (for example instead of blink). In comparison, thief with 25% perma speed buff and short bow for arrow looses nothing, and can easier (ie quicker and without need to be ooc) swap with someone else, fulfilling a different role if need be.
EDIT: That doesnt even count in the fact that once you use that portal, its on 60s cd. If two trebs are destroyed, then repaired, and immediately destroyed again, mesmer doesnt get any speed buf, but thief still retains his. :EDIT
And no, you dont want to bunker points. You want to cap them, and keep opponents points decaped, but you want to be as mobile as possible to avoid drawing opponents treb. You want to make it as useless as possible, by denying it to opponent, whether through destroying it or by fighting its operator, and by making its shots useless – by dodging and by not sitting at points.
(edited by Rogacz.9865)
Then the other team was overall superior. Of course it’s possible to win versus a “Mesmerteam”. But it’s just harder than versus a team without a Mesmer. It also is easier winning with a Mesmer.
But that means, if the game sooner or later gets more competetive by a rating system/whatever… every team will use a Mesmer, because it’s a disadvantage not to. And that is stupid.
Doesn’t mean this at all. You just think the teams are superior because you haven;t formed a valid strategy for it. You also probably haven’t tried having other really fast classes for your trebuchet and compared them. As I’ve said before I’ve seen the treb mesmer team lose to one that didn’t have one and was a power war team with wars and guardians I believe.
Bad teams in this format have good chances of beating the better teams = competitive? There’s hope required every single match you get into because skill doesn’t separate two teams all that much knowing how to play your class very well means almost nothing, coordination very well during the actual battle when you are almost always in an uneven position, means almost nothing, the fact that it is always uneven is trashy and not fitting the advertisement.
This format is casual not meant to be competitive, there is a huge gap between the two.
Like wvw this is like trying to take your weekly swim seriously and making it competitive against yourself.
(edited by R E F L H E X.8413)
If you don’t sit on a node it will be neutralized pretty fast… you don’t want that, since you need to have it capped in order to win.
And even if it would only be 9seconds, these 9seconds make a huge difference:
If any non-Mesmer gets the repair kit after I destroyed the treb I can roam for a few seconds. I can neutralize their node, I can help clocktower for a few seconds. Stuff like that. And I can be back in time to kill the treb as soon as its repaired.
If a Mesmer does the same thing I usually can’t roam. If I go to help a node but that results in the treb beeing fired… the treb will give the enemy team a better advantage than me helping for a few seconds on a node.
That is the difference. Versus a Mesmer you almost permanently loose one teammate, who is camping the enemy treb.
“If any non-Mesmer gets the repair kit after I destroyed the treb I can roam for a few seconds. I can neutralize their node, I can help clocktower for a few seconds.”
If it were only nine seconds you wouldn’t even make it to one of those nodes to help “for a few seconds”. The problem is quite possibly the mesmer is trying to do it as fast as possible where other teams just have someone sitting on the treb without building around doing it as fast as he can. So the mesmer just looks that much more faster. Aside from this, I don’t care what proffession is on the treb that fight is going to be the same exact thing for him. Pressing one to go left, two to fire, and three to go right.
If you want to complain about the treb atleast use a valid complaint :
The trebuchet requires absolutely no communication to your team to use like the one on warriors isle did.
(edited by R E F L H E X.8413)