Message to LB rangers (No OP complaint)
If a ranger is to do some Tpvp , they realy should use A vaylk amulet + ranger runes, bit less damage , more tank , able to take some hits stays on point, much more effective than Zerker amulets + scholar or ogres (all that does is burst , not very good vs people that main Pvp modes and are good at there class)
rangers need to learn how to use Sword+dagger to stay on a point longer , Gs is all good and well for mobile Offense but it just don’t have enough on demand evades to tank a cap point.
though the Fothm Ranger like Lb/Gs , it doesn’t have the staying power of a Valk Lb, S+d ranger with ranger runes, the little loss of power/crits is worth it to be able to stay on point.
Gs has its uses but after its skill 4 block and its on point mainly vs a melee type , it will knock them back but it won’t save you on point or enable you to tank for a short time on point to let cooldowns Refresh.
Pets are a important part for Rangers in tpvp since our survival is mainly in the weapons and Evade skills , we need to use pets to provide a good choice of Utility support, like Spiders Aoe poison on cap points, Wolf fear maybe good but only for Offence as soon as that fear wears off they are back on point and its only use in pvp is for Interruption.
if you are a condi ranger , Warthogs are a great use of a pet for the Venom sack plants a long Aoe Poison and weakness on a cap point, down side picking it up so its best to swap to the pig f2 right away and kite towards the said item rather than making a B line for it , as that tell your opponent you going for the item and they will CC stop you or spike you.
My next Fav pet for Tpvp is A jungle Stalker as that allows me to jump into a 2vs1 pop Might when the pet gets there, and let it auto till it uses its bleeds and then pop wolfs fear or use a pigs f2 for a venon sack/gunk to weaken them giving you a strenght boost and them weakened damage that releases pressure so you and your team mates can heal up a little.
underestimated pet the Boar can Do stuns/ provide a Etheral combo field from throw gunk and cause a long term Fear keeping them off the point for even longer (if they are really close to you and in most cases they are ontop of you.
link to Boar forage >> http://wiki.guildwars2.com/wiki/Forage_%28boar%29
I suggest any rangers reading this Check it out have a look , we have Many more Effective options to use than standing Kiting at long range trying to offer Off-point support.
also a Good pet for a Roaming cap to cap ranger is a Soimoth for boons+stealth can allow you to break when you want and move to places where support is needed, even if it means loosing a cap to protect a cap it will still allow you to cause a Draw situation.
of course if you run a soimth in tpvp make sure to use a Survival of the fittest build also with Ranger runes for Crit hits and +7% damage, those boon you get from a plasma drop can help any team mate that needs a boost can can make you yourself a Tempory tank thanks to regen,protect,Aegis, and a short Stability duration.
(edited by Zenos Osgorma.2936)
Hello dear longbow rangers,
To start off I want to make clear I do not try to insult, just help myself AND you.
I’ve been playing alot of Team PvP lately. I have noticed the number of longbow rangers are growing hugely. I didn’t mind to much, but I realised I lose very much when I am in a team with multiple longbow rangers, which is very common. I think this is because longbow rangers want to stay on a big distance. This has very much disadventages for my team:
-We do not receive any buffs from you or get debuffs removed.
- You are most likely to not stand on the point when fighting, not making it at least neutral.So please take this advice: Longbow is fine, I don’t mind. But please just get on the point (Probably smarter with a melee weapon, but I would already happy with that).
As for a repeat: do not feel insulted, it is not ment like that
Greetings, V
No lb ranger is gonna stand on point, they’re basically like shatter mesmer but way less usuful ofc…
They are usually the reason in pug groups that you don’t send your team to mid in Foefire at the start… there is too little to LoS behind for their long range autos and rapid fire.
The only thing that’s really making longbow rangers somewhat useful is their free-casting ability with a LB, and some cleave with the GS.
Even if you slot a power ranger with Valk, he’s probably not going to live very long outside of signet of stone when he’s on point and attempting to “tank”. Even if the Guardian is trying to keep him alive (and wasting CDs).
About getting on point: there is no reason to get on point if the character is likely to be downed in the next few seconds. If by staying at range and kiting you can take the enemy down sooner, that’s the better choice. Also, you can sometimes make enemies leave the point to LoS because of your LB shots. You can then get on point and knock them back for a decap (then fight off-point and kite), and better yet make them waste some CDs getting to you.
The power ranger isn’t a 1v1 spec (though there are people who can play it well), it is a small fights ganker. It can turn any balanced 1v1 2v2s very quickly. It is basically a Shatter Mesmer, as above.
Carrying enemy team since 2012
“Multiclass implies you can actually play the class” – a certain royalty
Barbar amulet + wurm runes is second best sustain option for dps lb. Just fyi
Currently @ some T1 server in EU
They are usually the reason in pug groups that you don’t send your team to mid in Foefire at the start… there is too little to LoS behind for their long range autos and rapid fire.
The only thing that’s really making longbow rangers somewhat useful is their free-casting ability with a LB, and some cleave with the GS.Even if you slot a power ranger with Valk, he’s probably not going to live very long outside of signet of stone when he’s on point and attempting to “tank”. Even if the Guardian is trying to keep him alive (and wasting CDs).
About getting on point: there is no reason to get on point if the character is likely to be downed in the next few seconds. If by staying at range and kiting you can take the enemy down sooner, that’s the better choice. Also, you can sometimes make enemies leave the point to LoS because of your LB shots. You can then get on point and knock them back for a decap (then fight off-point and kite), and better yet make them waste some CDs getting to you.
The power ranger isn’t a 1v1 spec (though there are people who can play it well), it is a small fights ganker. It can turn any balanced 1v1 2v2s very quickly. It is basically a Shatter Mesmer, as above.
i wouldn’t talk it down till you’ve tried it , run the Valk 6,0,2,06 LR, Sotw and muddy terrain with LB + S/d with a Soimoth pet and Drake/wolf/spider your choice but the plasma from the Soimoth is most important for Recovery.
My bad. I assumed something without trying it. I take my words back about the Valk spec, because I have no experience with it and therefore no basis on which to judge.
The point I would like to raise is that current Berserker LB/GS Rangers are not equipped to stand on point, especially in large team fights. If it is a 1v1 on side node, it depends on the matchup, but Zerk LB/GS is still very CD dependent in that case. You either pressure the opponent to disengage (with that set, need a decent amount of game knowledge), or you have to leave yourself (most likely, with many new to tPvP’s node-based structure).
To win with a Berserker LB/GS in your team (66200 or 60260), there is a need for other players to hold nodes for the Ranger to roam, so that he is in position to outnumber and gank effectively.
Carrying enemy team since 2012
“Multiclass implies you can actually play the class” – a certain royalty
My bad. I assumed something without trying it. I take my words back about the Valk spec, because I have no experience with it and therefore no basis on which to judge.
The point I would like to raise is that current Berserker LB/GS Rangers are not equipped to stand on point, especially in large team fights. If it is a 1v1 on side node, it depends on the matchup, but Zerk LB/GS is still very CD dependent in that case. You either pressure the opponent to disengage (with that set, need a decent amount of game knowledge), or you have to leave yourself (most likely, with many new to tPvP’s node-based structure).
To win with a Berserker LB/GS in your team (66200 or 60260), there is a need for other players to hold nodes for the Ranger to roam, so that he is in position to outnumber and gank effectively.
Well said +1 , the ranger berserker spec may look and play with a low skill floor while people are pew pewing , but that comes with the role of being a Cap roamer that where they can be most effective that also becomes a highly defined role and can need a lot of timing/experience to get right.
if said Berserker ranger isn’t good at Roaming , it becomes a redundent party slot, being in the wrong place at the wrong time costs points and if there is more than one doing this , it can cost the match.
so if anyone here is new to Rangers and want to contribute more , you can use Zerker set ups but make sure you roam to your best efforts and support where needed Near Cap points.