So, my post above is hardly news to anyone. The current Meta is an absolute kittenshow. This is a cautionary warning and tale to the Devs about where this is going.
Back in 2004, Magic: The Gathering released the Mirrodin card set. When this happened, a deck known as Ravager Affinity utilized a unique set of synergies, rose to the top of the scene and absolutely devoured the Meta. It was unstoppable, and smashed even decks designed specifically to counter it at about a 60:40 win rate. Player participation in tournaments cratered and an outflux of players began.
To quote:
“And so began an exodus of players and casual support for Magic because no casual, innovative or “fun” deck could survive in the world of Ravager Affinity. It was faster than the fastest aggro deck, had a continuous stream of gas and answers in response to any form of control or hate cards and had a relatively low learning curve for most beginners while guaranteeing success. Worse still, unlike today with formats like Commander to satisfy people who decide to wait out the storm, 2004 Magic did not have such a luxury.”
Guild Wars 2 does not have anything for PvP players to wait out the storm until February with. The only other PvP type (Stronghold, which I love), is limited to a single map, and even that is currently gone. This is an emergency situation. The Pro scene is dull to watch and even the competitors find it detestable. Viewership is cratering. Casual PvP is a nightmare thanks to the combination of MMR and Leagues. The worst thing that can be said about a game is now the buzzphrase that everyone is using. It’s not fun.
Take a look at this article, written by Wizards itself: http://magic.wizards.com/en/articles/archive/eight-plus-one-2005-03-04
You can replace nearly every word in it with the appropriate Guild Wars analog and it will still ring true. Here is an altered version of the most telling paragraph:
One of the most kitten ing statements that can be made about a game is that it is not fun, and that’s exactly what we’ve been hearing lately about the meta. Sure, ever since elite builds first showed up after the release of HoT,… people complained about it. I have plenty of anecdotal evidence in my inbox of people quitting GW2, threatening to quit, or stepping away from PvP for some amount of time because of the dark cloud of the current meta—and believe me, each of those emails made me unhappy—but recently the evidence of the general public’s disdain for what the format looks like has gone from anecdotal to measurable. With some of the biggest PvP events of the year—Regionals, Nationals, and Worlds—on the horizon, how many more players could we continue to frustrate and alienate?
This is what’s happening to you. Fix the meta, and swifty, or you’ll suffer the same if not worse. I understand it takes time to balance things. PvE and knockoff effects must be considered. If you want to save the ESL scene, take a drastic step. Something like limiting teams to one of each class or banning certain amulets/runes may seem drastic, but at this point you desperately need a fix and don’t have the luxury of time.
I write this because I love this game, and I really enjoy the PvP. I had an absolute blast at PAX East last year watching the ESL World Championships. The Shatterer statue and Rytlock plushy I won reside on my desk and couch respectively. I want the scene to thrive and for my friend and I to share drinks and laughs/shouts as we wreck face/enjoy the tournaments. Please listen to your fans and communicate with them. We don’t make this noise because we hate you. We genuinely want this game to thrive, and your silence makes us feel more and more alienated now than ever before.