(edited by bhagwad.4281)
Minimum Time to Live for Decap Engi
that’s the point of a decap engy
+1 decap engi most faceroll class in tpvp, pls nerf this spec
Riverside [DE]
In-correct
You have to count the time taken from spawn to walk to far. 20 seconds.
But they are either on home anyways (not helping) or walking with you to it. Either way doesn’t matter.
Next you have to keep it contested for same amount of time it took to decap.
Then you have spawn timer – length to full cap point.
then it “ticks” every 2 seconds for 1 point. Not 3.
Crysis, Lil Damage, Ovi, Jindavikk, Guard
Causing cancer all day.
In-correct
You have to count the time taken from spawn to walk to far. 20 seconds.
But they are either on home anyways (not helping) or walking with you to it. Either way doesn’t matter.Next you have to keep it contested for same amount of time it took to decap.
Then you have spawn timer – length to full cap point.
then it “ticks” every 2 seconds for 1 point. Not 3.
Good point about walking to far. Though I think everyone has to spend the time to get somewhere when they spawn so I doubt if it’s a significant difference vis a vis the effectiveness of anyone else in the team no matter what their spec is.
The time it takes to decap I think will be key and this is perhaps where the skill of the engi will come in. If you time it right, you can decap almost immediately. Guardians etc will take longer naturally due to stability uptime.
Then again, if it ticks every 2 seconds instead of 3, you need to keep it uncapped for only 10 seconds and not 15 to make up for the value of your death.
Decap engie = -200 points for enemy team
That fun…
While I think the maths is right you also have to consider the effect this has on your team.
Yes, you are effective if you bind at least one players. But while you are on far, your team will be outnumbered at mid, especially if they have someone at close too.
And your decision to push far may at times, result in their deaths as well.
It’s still advantageous to have a decap Engi, no doubt, but I don’t think you can simply “calculate” your value.
L2 count. if decap is 1v1 at far its 4V4 everywhere else.
If engi gets full cap at far your team needs to rotate with you to change what point they defending as you just got a full cap lol.
There is NO situation where your team with decap engi is outnumbered in a bad way UNLESS you got 1v4’d in 5 seconds. Lol.
Crysis, Lil Damage, Ovi, Jindavikk, Guard
Causing cancer all day.
how counter decap engi? let him alone and he will decap nobody (get a thief)
Guard ~ EU