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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

hey !
share the build !
it has been 3 years and i still dunno how to play an ele properly !

by the way, 12+ hours straight ?

don’t you need to eat, sleep, work etc ?

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Posted by: Ithilwen.1529

Ithilwen.1529

The build is meta Auramancer. No tricks there at all.

Mesmerising Girl

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

The build is meta Auramancer. No tricks there at all.

ah, just follow the instructions on the metabattle page ?

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Posted by: Ithilwen.1529

Ithilwen.1529

Pretty much, yes. It’s mostly about reacting to the enemy appropriately.

The same player,(me,) went from 28 loss streaks and a 20.4% season win rate to gaining 7 pips and a 4 game win streak in the course of an hour or so.

We were on the side that the matchmaker picked to win. No surprise, we did. I think this strongly underlines that the current matchmaking is not a legitimate measure of skill.

I’d also propose that the concept of matching “good” teams against “bad” teams is logically flawed and should be discarded. Competition, to be legitimate, requires a level playing field.

Mesmerising Girl

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Posted by: Agemnon.4608

Agemnon.4608

I’ve actually done better switching from ele to thief and the occasional druid. I also get more out of Mender’s than Cleric’s since the damage goes farther and can actually be a factory while you still have more HP anyway.

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Posted by: Yasi.9065

Yasi.9065

Sorry to write this, but:

before seasons, the “noob factor” was way lower. With start of seasons… and especially with the introduction of pve items only earned through pvp… a LOT of new pvp players were suddenly queueing up.

Thats players that have absolutely NO clue how to rotate, or even how to play conquest maps. On top of that, they only know the PvE aspect of their professions. PvE is a lot more forgiving than PvP. You can mindlessly spam skills and still be successful, though not quite as fast.
PvP however you need to think before acting. You need to place yourself and your skills to best possible effect.

Now, everybody started out a “newbie” somewhere sometime. Its okay.

But…..
a) Gw2 ranked matches are no place to learn how to play conquest pvp.
b) Lots of those PvE Heroes have an inflated ego and think they are entitled to wins. And if they loose, its always someone else’s fault. Be it the matchmaking system, other players making all the mistakes, whatever.
c) And the other PvE players that now “grind” out their achievements, they arent interested in the gamemode at all. They just want to finish as fast as possible their achievements and move back to easier content. They dont want to invest the time needed to learn the ropes.

So… no… pvp has NOT become a popularity contest.
No, you do not per se need friends to carry you.
No, good teams arent matched against bad teams this season. Bad teams are matched against worse teams, good teams are matched against better teams.

Here’s one tip for free from me:
Positioning is key. Watch in videos/streams of good eles how they position themselves before, during and after a fight. Try to emulate that.

You say ele is “extremely vulnerable to interrupt and conditions”. This sentence alone tells me that your positioning is rotten. That you cant disengage.

/edit:
Agemnon, thats because against bad players, with bad players on your team… the faster the kills… the better. Offensive builds fare better than defensive builds against everything but good players. Good players will flat out destroy you if you are playing offensively without being good yourself.

(edited by Yasi.9065)

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Posted by: Ithilwen.1529

Ithilwen.1529

I stand by my point: The fact is that I can go from a 20% win rate to winning 7 pips and a 4 win win streak simply by duo’ing and therebye being on the favored team.

That illustrates very clearly that the matchmaking is pre determining wins. Ergo, the current season does not reflect player skills.

It can’t, if I can show such a night and day difference in such a short time.

Mesmerising Girl

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Posted by: Vicky.4563

Vicky.4563

The proof that a superior mechanical player can carry what appears to be a team stuck in MMR hell.

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Posted by: Ithilwen.1529

Ithilwen.1529

I don’t agree. There are 5 on a team. 1 player can carry, but not hard enough to make the kind of difference I’ve just demonstrated.

It’s clear that the matchmaker placed us on the side picked to win, and we did.

Mesmerising Girl

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Posted by: Vicky.4563

Vicky.4563

It is not hard for a halfway decent player to carry in Sapphire. Especially this late in the season when there is no one good left there.

Just 1v2 at far, win it, and the rest of your team zergs down eveyone else. EZ.

Don’t tell me Lettuce had some god level MMR considering he doesn’t PvP outside of WvW and custom arenas.

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Posted by: Lettuce.2945

Lettuce.2945

It is not hard for a halfway decent player to carry in Sapphire. Especially this late in the season when there is no one good left there.

Just 1v2 at far, win it, and the rest of your team zergs down eveyone else. EZ.

Don’t tell me Lettuce had some god level MMR considering he doesn’t PvP outside of WvW and custom arenas.

Must be why I trio q’ed with min and teli to get them from sapphire to legendary at start of season when ESL players were constantly matched with us. I casually Q now after these guys hit leggy because I don’t really care about seasons. And we stopped Q’ing because the Q times are now an hour average. Q times are a turn off now.

There’s no prestige associated with it. I just do scrims with the FEAR team against other teams. I’m at 35 wins out of 38 games atm this season and that’s mostly against ESL players. Hmmm, you seem like someone salty I rekt. Confirm please?

@Ithilwen, you’re welcome. Your ele still could use a lot of work improving but you’re definitely improving. Try to survive more against my rev then we’ll bump up your training to 1 v 2’s on a node.

(edited by Lettuce.2945)

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Posted by: Vicky.4563

Vicky.4563

It is not hard for a halfway decent player to carry in Sapphire. Especially this late in the season when there is no one good left there.

Just 1v2 at far, win it, and the rest of your team zergs down eveyone else. EZ.

Don’t tell me Lettuce had some god level MMR considering he doesn’t PvP outside of WvW and custom arenas.

Must be why I trio q’ed with min and teli to get them from sapphire to legendary at start of season when ESL players were constantly matched with us. I casually Q now after these guys hit leggy because I don’t really care about seasons. And we stopped Q’ing because the Q times are now an hour average. Q times are a turn off now.

There’s no prestige associated with it. I just do scrims with the FEAR team against other teams. I’m at 35 wins out of 38 games atm this season and that’s mostly against ESL players. Hmmm, you seem like someone salty I rekt. Confirm please?

@Ithilwen, you’re welcome. Your ele still could use a lot of work improving but you’re definitely improving. Try to survive more against my rev then we’ll bump up your training to 1 v 2’s on a node.

So you actually played enough to establish a high enough MMR to affect matchmaking.

Shame, I was hoping we’d finally get a story about how it was possible for a mechanically skilled player to carry a team. Looks like it is matchmaking rigging outcomes and player skill has no impact.

Also I don’t know you. But I’ve certainly TRULed in your arena before.

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Posted by: Spartacus.3192

Spartacus.3192

Here’s my point: The extreme emphasis on team play has created a second skill base in PvP. That is social networking. The game is no longer just about playing a class skillfully. You can be as good as any legendary and be stuck in Amber trying to carry people acting crazy.

Now you need to have friends to do well. PvP has to some extent become a popularity contest. I for one think that’s bad and should be addressed.

That moment when you realise an MMO is a game which has hundreds of other players playing at the same time might actually have a social aspect.

Then you completely miss the point and ask for this social aspect to be addressed.

SMH

Your typical average gamer -
“Buff my main class, nerf everything else. "

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Posted by: Yasi.9065

Yasi.9065

I don’t agree. There are 5 on a team. 1 player can carry, but not hard enough to make the kind of difference I’ve just demonstrated.

It’s clear that the matchmaker placed us on the side picked to win, and we did.

You teamed up with someone of way higher mmr.

This is what happens:
Your MMR -> 20
Lettuce MMR -> 100
Team MMR -> 60

So now all of a sudden you get 3 other players not with 20 mmr, but 60 mmr roughly.

Against a team of roughly 40-80 mmr.

You see where I go with this? Lettuce now faces easy enemy team. You get carried by 4.

And this is why I absolutely DETEST getting placed with premades. Dont think the other 3 guys were happy about having to carry.

(edited by Yasi.9065)

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Posted by: Saiyan.1704

Saiyan.1704

I don’t agree. There are 5 on a team. 1 player can carry, but not hard enough to make the kind of difference I’ve just demonstrated.

It’s clear that the matchmaker placed us on the side picked to win, and we did.

You teamed up with someone of way higher mmr.

This is what happens:
Your MMR -> 20
Lettuce MMR -> 100
Team MMR -> 60

So now all of a sudden you get 3 other players not with 20 mmr, but 60 mmr roughly.

Against a team of roughly 40-80 mmr.

You see where I go with this? Lettuce now faces easy enemy team. You get carried by 4.

And this is why I absolutely DETEST getting placed with premades. Dont think the other 3 guys were happy about having to carry.

You give the efficiency of matchmaking WAY to much credit imo. Everyone knows how much better a team can be with a competent Ele. Having the right team composition has a huge effect on how well they’ll do… all matchmaking does is put numbers on players… the numbers gets skewed when you have something like thieves vs bunkers type matchmaking.

Then you have the skill factor… there’s a lot of players who are simply subpar than others because they do their own thing rather than fighting as a team. Queing with competent players reduces the chances of getting “bad” players.

The skill differences between players is small but big enough to determine the outcome of a node win, creating a domino effect. Ithilwen isn’t getting enough credit for what his post is refering to.

aka FalseLights
Rank: Top 250 since Season 2
#5 best gerdien in wurld

(edited by Saiyan.1704)

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Posted by: Euthymias.7984

Euthymias.7984

So basically….if you cannot solo quenue well enough, find a strong player/group and make premades to smash randoms and other solo quenuers?
That’s nothing new.

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Posted by: Agemnon.4608

Agemnon.4608

So basically….if you cannot solo quenue well enough, find a strong player/group and make premades to smash randoms and other solo quenuers?
That’s nothing new.

She’ll be facing tougher opponents now. You don’t get better unless you have someone better to push you (maybe why some people rush far dying to the same person all the time?)

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Posted by: Yasi.9065

Yasi.9065

MMR isnt that far off with older soloqueuer accounts. New accounts are getting way too much boost. And people running in premades often have an inflated mmr thanks to that.

And of course it is better to queue with players you know are competent. Especially if you yourself arent and have a bad mmr because of that.

But winning with those competent players doesnt mean that that player is all of a sudden “skilled” or even that that player “performed better”. Rather the mistakes that before wouldnt get compensated because the teammates were bad themselves, now get compensated.

This is actually why the switch from matchmaking in season1 to season2 was such a huge shock for so many. In season1, bad players had at least one or more good players guaranteed on their team. That player would carry them, making them feel like they are good.
In season2, bad players were guaranteed… players as bad as them or worse. No more compensation of mistakes.

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Posted by: Ithilwen.1529

Ithilwen.1529

@Yasi:

If we entertain for a moment your sugggestion;

“This is actually why the switch from matchmaking in season1 to season2 was such a huge shock for so many. In season1, bad players had at least one or more good players guaranteed on their team. That player would carry them, making them feel like they are good.”

I would contend that competition, to be competition, needs a level playing field. The greatest competitions in the world are very carefully regulated to be even.

Nascar, Formula 1, The most competitive ocean and “round the cans” racing sailboats, NHRA Top Fuel… All are regulated to within an inch of there lives. In the case of Nascar and some sailing classes, the vehicles are identical.

Why? Because, when everyone starts at the same baseline the competition is far better. ( yes there are other issues involved but this is fundamental .)

The current matchmaking is not working because it is pre-determining matches. Placing a "good’ team against a “bad” team is not logical or appropriate for creating competition.

The only people who enjoy that are the sort that whisper you to brag and call you a noob after winning 500-0. Yes, I’ve met some. That’s not sportsmanship and it’s not competition. It’s sacrificing one group of players for the pleasure of another.

Mesmerising Girl

(edited by Ithilwen.1529)

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Posted by: Ithilwen.1529

Ithilwen.1529

Annnnd … returning to the game, now solo and on the sides picked to lose, I now have 3 straight losses by stomp and counting.

The matchmaker is choosing the winner and that simply isn’t right.

Mesmerising Girl

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Posted by: Faux Play.6104

Faux Play.6104

I don’t suppose the wins had anything to do with queueing with someone that was much better than anyone else in sapphire and always having them on your team?

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Posted by: Ithilwen.1529

Ithilwen.1529

The wins had everything to do with being duo with someone with a high rating. The matchmaker placed me on the winning side. So, I won.

That’s my point. The matches are deliberately set for one side to win. That’s not competition. If you have friends to queue with, the game is a gimme. If not.. well you’re SOL.

Mesmerising Girl

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Posted by: Vicky.4563

Vicky.4563

The wins had everything to do with being duo with someone with a high rating skill level. The matchmaker placed me on the winning side. I played with a strong player who could carry. So, I won.

That’s my point. The matches are deliberately set for one the side with the better players to win. That’s not competition.

Something seemed off about your words so I fixed it for you. You’re welcome

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Posted by: Faux Play.6104

Faux Play.6104

You placed yourself on a side with an advantage by queueing with someone that was very good for the division they were in. It is designed to get the people that don’t belong in the division out of it quickly. Unfortunately it doesn’t work in reverse that way due to the gates. So if you try hard enough, or manipulate the system by queuing with people or ducking “bad” players you will reach a point where most of the people are better than you so you will always be on the team with a disadvantage. So if you want to be able to grind to ruby, then you will have to deal with the losses.

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Posted by: Ithilwen.1529

Ithilwen.1529

And that’s my point. Again, the match maker is picking the winner in advance. Hence, winning or losing is not a reflection of skills.

The idea that this will eventually even out didn’t pan out in the past two seasons and it won’t this time either,

The game is awarding wins to favored players. That’s no reflection of skill. It’s also nothing to take pride or prestige from.

Mesmerising Girl

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Posted by: fishball.7204

fishball.7204

I don’t get how your logic swings so far that way.

You duo’d with a guy who was good, he managed to carry your team despite having you on the team. You solo and you start losing.

How do you conclude that the matchmaker is to blame instead of maybe the guy is just amazingly good and managed to hard carry your team and that without him you aren’t winning?

If indeed it was simply MMR favoritism, after those wins with that guy, your MMR would also be raised and you’d be handed free wins too but it obviously isn’t the case.

All logical conclusions point to the fact that the person you duo’d with is a good player for sapphire, good enough to carry wins but you, yourself are not.

FOR THE GREEEEEEEEEEEEN

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Posted by: Ithilwen.1529

Ithilwen.1529

Wrong. A few wins wouldn’t make any significant change in my MMR. So that assertion is simply false.

The incident demonstrated clearly that I can win easily, when the matchmaker wants me to. one of those opposing teams was all ruby to our all sapphire.

No 1 player, regardless of how good, can carry 4 others. That’s a myth with perhaps a very few exceptions.

Mesmerising Girl

(edited by Ithilwen.1529)

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Posted by: Zynt.5769

Zynt.5769

But by your logic, you’re saying that players like Chaith, Helseth, Leeto etc are only winning, because the matchmaker is deciding that it’s going to let them win.

Granted there is truth that 1 player can only do so much, but a lot of people solo their way to Legend.

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Posted by: Cuchulainn.7421

Cuchulainn.7421

A lot of players soloed to Legendary? How many? 100% solo or temporaly Duo? You know this exactly lol? You really watch hours of their streams to confirm this?

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Posted by: shrek.1046

shrek.1046

One thing that is clear is that there should be a solo q.

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Posted by: Ithilwen.1529

Ithilwen.1529

@Zynt

No, but the players you mentioned are being placed in games that they are expected to win and given an advantage in team comp MMR.

@shrek

I agree 100%. I think the best measure of player skill would be solo queue only. The matches would also need to be picked with even teams.

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Posted by: Zynt.5769

Zynt.5769

A lot of players soloed to Legendary? How many? 100% solo or temporaly Duo? You know this exactly lol? You really watch hours of their streams to confirm this?

True, I can’t confirm it and that wasn’t the best example, but it’s getting really extreme, saying that the match making system just says to itself “I think I’m going to make you lose, and I think I’m going to make you win”. You might as well ask your same question to the people making those claims.

“All your team mates suck? How many? You’re 100% better than the other players in all your teams and the MM is deciding it’s going to make you lose for the hell of it? You know this exactly lol? You really play on the same level as Helseth, should be at the high divisions and can confirm this without showing us your gameplay footage?

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Posted by: Zynt.5769

Zynt.5769

@Zynt

No, but the players you mentioned are being placed in games that they are expected to win and given an advantage in team comp MMR.

@shrek

I agree 100%. I think the best measure of player skill would be solo queue only. The matches would also need to be picked with even teams.

You won’t be facing those players at lower divisions now, as they’ll have progressed quickly through at the beginning of the Leagues.

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Posted by: Ithilwen.1529

Ithilwen.1529

You missed the point. The matchmaker is deliberately stacking one team significantly stronger than the other. That is inherently unfair.

The assertion was made that the system would self level, since only players of similar skill levels should remain in a given range.

That idea has failed to pan out. It’s logically unsound and should be abandoned.

Those players have not in fact moved on. The population has been reduced to the point that they are being recycled through a larger and larger pip range. Thus, they get to use me over and over as a punching bag. Advancement doesn’t change it because the matchmaker has to keep expanding the pip range.

Mesmerising Girl

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Posted by: Zynt.5769

Zynt.5769

You missed the point. The matchmaker is deliberately stacking one team significantly stronger than the other. That is inherently unfair.

The assertion was made that the system would self level, since only players of similar skill levels should remain in a given range.

That idea has failed to pan out. It’s logically unsound and should be abandoned.

Those players have not in fact moved on. The population has been reduced to the point that they are being recycled through a larger and larger pip range. Thus, they get to use me over and over as a punching bag. Advancement doesn’t change it because the matchmaker has to keep expanding the pip range.

So you’re saying it’s a player population problem.

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Posted by: Ithilwen.1529

Ithilwen.1529

I am saying that player population is contributory. Further, the player population issue is caused at least in part by the heavily unbalanced matches. It’s a vicious cycle.

No, the main problem is the illogical idea of creating fair matches by deliberately creating unfair matches. It’s clear that the matchmaker is more-or-less picking the winners.

This is a huge issue, because there is a time sensitive prize involved (the wings) that requires getting wins.

Mesmerising Girl

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Posted by: Ithilwen.1529

Ithilwen.1529

I am closing this thread. I stand by what I have said.

Mesmerising Girl

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Posted by: shion.2084

shion.2084

I don’t agree. There are 5 on a team. 1 player can carry, but not hard enough to make the kind of difference I’ve just demonstrated.

It’s clear that the matchmaker placed us on the side picked to win, and we did.

You teamed up with someone of way higher mmr.

This is what happens:
Your MMR -> 20
Lettuce MMR -> 100
Team MMR -> 60

So now all of a sudden you get 3 other players not with 20 mmr, but 60 mmr roughly.

Against a team of roughly 40-80 mmr.

You see where I go with this? Lettuce now faces easy enemy team. You get carried by 4.

And this is why I absolutely DETEST getting placed with premades. Dont think the other 3 guys were happy about having to carry.

Are you sure Yasi, I had thought I recalled someone saying that if you team with someone you all are given the highest MMR of the best player (everyone in the group that queued together).

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Posted by: Reaper Alim.4176

Reaper Alim.4176

I am saying that player population is contributory. Further, the player population issue is caused at least in part by the heavily unbalanced matches. It’s a vicious cycle.

No, the main problem is the illogical idea of creating fair matches by deliberately creating unfair matches. It’s clear that the matchmaker is more-or-less picking the winners.

This is a huge issue, because there is a time sensitive prize involved (the wings) that requires getting wins.

Some one else who gets it. But Ithilwen you are wasting your breath. This players truely believe they are the stuff of legend and that their skills is what is getting them wins. Their is nothing you or me can do for this game or these players at this point, but call it one of the most noncompetitive competitive PvP Battle Arena in all of gaming history.

SKILL DOES MATTER NOT HERE!

I maybe a troll with class.
But at least I admit it!
PoF guys get ready for PvE joys

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Posted by: alemfi.5107

alemfi.5107

Are you sure Yasi, I had thought I recalled someone saying that if you team with someone you all are given the highest MMR of the best player (everyone in the group that queued together).

What you stated was indeed the approach they announced to have taken post season 1. I have been away since the middle of season 1 though so I do not know if anything has changed from their stance. IMO, it sounded like a sloppy way of handling the problem, and they should just normalize and remove lower end outliers in a queued group that lie outside of an expected standard deviation.

When ground-targetted bone minion explosions become a thing, I will change this signature.- 2013
http://twitch.tv/alemfi/

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Posted by: shrek.1046

shrek.1046

You missed the point. The matchmaker is deliberately stacking one team significantly stronger than the other. That is inherently unfair.

The assertion was made that the system would self level, since only players of similar skill levels should remain in a given range.

That idea has failed to pan out. It’s logically unsound and should be abandoned.

Those players have not in fact moved on. The population has been reduced to the point that they are being recycled through a larger and larger pip range. Thus, they get to use me over and over as a punching bag. Advancement doesn’t change it because the matchmaker has to keep expanding the pip range.

So you’re saying it’s a player population problem.

The matchmaker doesn’t mostly match enemy teams with a similar mmr it relies more on pip range. The problem was worse in S2 but this season appears to still be having a problem because its still not exactly matching teams by mmr although there is more restriction in terms of mmr range in S3. The rationale behind the system is just wrong headed and they should just go back to S1 matchmaking but as is typical with anet they stubbornly refuse to admit they they made a mistake. S1 had issues but the system is fairer. A solo q would also help.

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Posted by: Zynt.5769

Zynt.5769

You missed the point. The matchmaker is deliberately stacking one team significantly stronger than the other. That is inherently unfair.

The assertion was made that the system would self level, since only players of similar skill levels should remain in a given range.

That idea has failed to pan out. It’s logically unsound and should be abandoned.

Those players have not in fact moved on. The population has been reduced to the point that they are being recycled through a larger and larger pip range. Thus, they get to use me over and over as a punching bag. Advancement doesn’t change it because the matchmaker has to keep expanding the pip range.

So you’re saying it’s a player population problem.

The matchmaker doesn’t mostly match enemy teams with a similar mmr it relies more on pip range. The problem was worse in S2 but this season appears to still be having a problem because its still not exactly matching teams by mmr although there is more restriction in terms of mmr range in S3. The rationale behind the system is just wrong headed and they should just go back to S1 matchmaking but as is typical with anet they stubbornly refuse to admit they they made a mistake. S1 had issues but the system is fairer. A solo q would also help.

I didn’t play in Season 1 (Didn’t feel like competing in Ranked), so I can’t speak on it. It’s interesting that I’ve seen some people that did take part in it, say it was the worst season for MM and the others saying it was the best.

The arguments I heard for it being the worst, were that people got “carried by better players”, to divisions that they “shouldn’t be in”. I’m using quotations because those are the things I’ve seen some people describe it with, as like I said I didn’t take part in Season 1, so I can’t really speak on it. Of course that was also when the notorious Mesmer/Chrono Bunker Build was dominating too.

In general, I’ve seen the people on the other side of the argument describe it as fairer (like you have). How did it match people compared to Season 2 & 3?

Solo q would be great. I’m guessing that Anet removed solo q, because the population wasn’t big enough, so they did it to reduce queue times.

I’d be interested to know how Ithilwen found Season 1, compared to 2 and 3.

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Posted by: Reikou.7068

Reikou.7068

I didn’t play in Season 1 (Didn’t feel like competing in Ranked), so I can’t speak on it. It’s interesting that I’ve seen some people that did take part in it, say it was the worst season for MM and the others saying it was the best.

The arguments I heard for it being the worst, were that people got “carried by better players”, to divisions that they “shouldn’t be in”. I’m using quotations because those are the things I’ve seen some people describe it with, as like I said I didn’t take part in Season 1, so I can’t really speak on it. Of course that was also when the notorious Mesmer/Chrono Bunker Build was dominating too.

In general, I’ve seen the people on the other side of the argument describe it as fairer (like you have). How did it match people compared to Season 2 & 3?

Solo q would be great. I’m guessing that Anet removed solo q, because the population wasn’t big enough, so they did it to reduce queue times.

I’d be interested to know how Ithilwen found Season 1, compared to 2 and 3.

Season 1’s matchmaking is basically the same as Unranked’s current matchmaking.

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https://www.youtube.com/AilesDeLumiere
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Posted by: shion.2084

shion.2084

Are you sure Yasi, I had thought I recalled someone saying that if you team with someone you all are given the highest MMR of the best player (everyone in the group that queued together).

What you stated was indeed the approach they announced to have taken post season 1. I have been away since the middle of season 1 though so I do not know if anything has changed from their stance. IMO, it sounded like a sloppy way of handling the problem, and they should just normalize and remove lower end outliers in a queued group that lie outside of an expected standard deviation.

Actually I think its a good idea to use the highest player in a groups MMR for match-up determining purposes. A premade group will have a potential advantage over 5 randos, so you would want to at least make sure that the rando team they are up against are on par with their better player. This balances out the effect of teaming up and solo queue better and would make for more amiable coexistence.

At least this is for the way I understand MMR is used in current match making, in season 2, this would be bad as a suck player would be moved up to the good players MMR, and matched with 3 other good solo qeue-ers., Essentially guaranteeing a carry in the guy because his match was randomly assigned against a group of like MMR’d (and likely to be lower if the carrier was very high MMR) group.

Since now they try to get group swith consecutive MMRs, it plays a balance to the carry that was more likely in season 2.

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Posted by: Darknicrofia.2604

Darknicrofia.2604

I am closing this thread. I stand by what I have said.

lol, never change Ithilwen.

Darknicrofia Sage – Bad Gerdian, Merciless Legend, Platinum NA Solo Que

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Posted by: Yasi.9065

Yasi.9065

No, thats pip. MMR gets averaged.

Ithilwen, you kinda made my point for me, mate. Just because you queued up with someone good, that doesnt make you magically good.

Take it as an experience that shows you how much more room for you there is to top level.

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Posted by: shrek.1046

shrek.1046

You missed the point. The matchmaker is deliberately stacking one team significantly stronger than the other. That is inherently unfair.

The assertion was made that the system would self level, since only players of similar skill levels should remain in a given range.

That idea has failed to pan out. It’s logically unsound and should be abandoned.

Those players have not in fact moved on. The population has been reduced to the point that they are being recycled through a larger and larger pip range. Thus, they get to use me over and over as a punching bag. Advancement doesn’t change it because the matchmaker has to keep expanding the pip range.

So you’re saying it’s a player population problem.

The matchmaker doesn’t mostly match enemy teams with a similar mmr it relies more on pip range. The problem was worse in S2 but this season appears to still be having a problem because its still not exactly matching teams by mmr although there is more restriction in terms of mmr range in S3. The rationale behind the system is just wrong headed and they should just go back to S1 matchmaking but as is typical with anet they stubbornly refuse to admit they they made a mistake. S1 had issues but the system is fairer. A solo q would also help.

I didn’t play in Season 1 (Didn’t feel like competing in Ranked), so I can’t speak on it. It’s interesting that I’ve seen some people that did take part in it, say it was the worst season for MM and the others saying it was the best.

The arguments I heard for it being the worst, were that people got “carried by better players”, to divisions that they “shouldn’t be in”. I’m using quotations because those are the things I’ve seen some people describe it with, as like I said I didn’t take part in Season 1, so I can’t really speak on it. Of course that was also when the notorious Mesmer/Chrono Bunker Build was dominating too.

People got carried due to smurfing in S1 which was fixed in S2 and is a separate problem to actual matchmaking. The majority of the complaints in S1 were from high level players because it was slightly harder to climb the tiers. However if anet did what they did for S3 and started players in tiers relative to where they finished the previous season it probably wouldn’t have been as much of a problem. Of course S1 created the problem that those who smurfed their way to legendary have an unreasonably high mmr anet could fix this by resetting mmr but they refuse to, which is another indication of anets stubborn refusal to admit they were wrong.

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Posted by: Archon.6480

Archon.6480

I stand by my point: The fact is that I can go from a 20% win rate to winning 7 pips and a 4 win win streak simply by duo’ing and therebye being on the favored team.

That illustrates very clearly that the matchmaking is pre determining wins. Ergo, the current season does not reflect player skills.

It can’t, if I can show such a night and day difference in such a short time.

I disagree, there is a huge difference in skill level between, Diamond/Legendary and Amber. I can destroy players in Amber with my f2p longbow ranger. That would never work against diamond or legendary league.

It’s fair to say matchmaking is clearly unfair at times, but it does separate players by skill. Lettuce is a very good player and was able to coordinate well with you and your allies. Nothing more. This just shows what we all know, a good player can make a difference. Yes, he is good so will get teamed up with players of like skill level (if there are any in sapphire) which makes his time easier.

That doesn’t mean his skill is of no consequence.

Jade Quarry – Esparie
Illustrious Exhausted Primordial Legendary Druid, and Mesmer for fun
PvE | PvP (1500)| WvW | Fractals | Dungeons

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Posted by: Lettuce.2945

Lettuce.2945

I stand by my point: The fact is that I can go from a 20% win rate to winning 7 pips and a 4 win win streak simply by duo’ing and therebye being on the favored team.

That illustrates very clearly that the matchmaking is pre determining wins. Ergo, the current season does not reflect player skills.

It can’t, if I can show such a night and day difference in such a short time.

I disagree, there is a huge difference in skill level between, Diamond/Legendary and Amber. I can destroy players in Amber with my f2p longbow ranger. That would never work against diamond or legendary league.

It’s fair to say matchmaking is clearly unfair at times, but it does separate players by skill. Lettuce is a very good player and was able to coordinate well with you and your allies. Nothing more. This just shows what we all know, a good player can make a difference. Yes, he is good so will get teamed up with players of like skill level (if there are any in sapphire) which makes his time easier.

That doesn’t mean his skill is of no consequence.

People seem to misunderstand Ithilwen. I never Q’ed with her. I only simply taught her mechanics and increased her survivability on ele via 1 v 1’s against my power rev. At first she kept dying in 20-30 secs…then slowly increased to about 5 minutes average which is good but shouldn’t really be dying period. But getting there. When she reaches the point where she won’t die at all in 1 v 1, I’m going to have her practice 1 v 2’ing on a ticking node using my private server. The goal of this is to push her OWN PERSONAL mechanics to the extreme that she can carry/contribute to her teammates by not being a rallybot. I only Q with my legendary teammates for practice purposes only. So yea, I don’t Q with her. I have no idea who she’s talking about but good for her duo q’ing. I’m also teaching some basic rotational knowledge to her so I hope she’s doing it right.

(edited by Lettuce.2945)

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Posted by: Ellie.5913

Ellie.5913

“Skill” has nothing to do with pvp in gw2 and most likely never will, whoever has the best premade wins or whoever has the best teammates thanks to high mmr wins, the rest are just here to be farming material for everyone else to use to get to the top. So if you really really REALLY want the wings just get into a good premade team some how, that’s about the only way you can win these days especially if your mmr is destroyed to the point that you get bots as teammates sometimes, which I have right before I quit ranked pvp.