Contact : sangoriagw2@gmail.com
More build diversity
Contact : sangoriagw2@gmail.com
i guess the easiest way would be simply splitting up the current amulets, a zerker amulet for example could be split into an amulet with 400power, 285 precision, 142 vitality, 9% critdmg and 2 rings with 199 power, 142 precision, 71 vitality, 3% critdmg each. if you go full zerker you have the same stats as now but it would allow to say change the rings to valkyries for more toughness instead of precision. this would not raise the maximum power/precision/critdmg. of course it could be split into more trinkets with lower stats as well.
More traits and fixing old traits and more custimization would help.
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i guess the easiest way would be simply splitting up the current amulets, a zerker amulet for example could be split into an amulet with 400power, 285 precision, 142 vitality, 9% critdmg and 2 rings with 199 power, 142 precision, 71 vitality, 3% critdmg each. if you go full zerker you have the same stats as now but it would allow to say change the rings to valkyries for more toughness instead of precision. this would not raise the maximum power/precision/critdmg. of course it could be split into more trinkets with lower stats as well.
Yeah that was quite the idea ^^
Contact : sangoriagw2@gmail.com
then theres no need to be afraid of people with 103% critdmg
I don’t really think it can hurt at this point, as the amulets we have are at the extremes of stat combinations. This would allow people to build more balanced without being “blah” and using celestial or something silly.
I have no idea why this has not been done yet.
The only thing that I’m afraid of is that it opens up quite the pandora’s box of changes. In general I’d assume it’ll support power and bunker based builds more so than condi builds because a lack of diversity of stats severely limits power builds and more diversity in stats would be a pretty big boost to bunkers (clerics + shamans = lols).
Another thing to consider would be how much stronger the already strong builds would get. A sword dagger thief suddenly has the option of running a tankier spec mixing zerkers with valks, knigh’s or soldiers, for example.
I would support this change though. Physical DPS is in a rough spot and this would be a good place to start but would have to be considered in depth before anything changes IMO.
@$20 an hour! It’s worth it!