More skill possibilites!

More skill possibilites!

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Posted by: MightZila.3729

MightZila.3729

I’m sure a lot of people are a little disappointed about the number of skills in Guild Wars 2. Especially people that have played the first one, because of the incredible variety of the skills in that one. Of course, the game just went out, but I think changing the system a little could add a lot of variety.

Here’s my idea. By adding 5 skills to each weapons sets (main hand 3 and off hand 2), the player should be able to choose between 2 skills for each of slots from 1 to 5. It would add skills to the game, be a lot more customizable and add a lot of variety to the builds.

Second professions’ return could be something to think, but it could break the balance of the game so I don’t know.

That’s it I hope something like that will be implemented, although I’m sure devs are already working on the skills.

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Posted by: Xhaiden.3891

Xhaiden.3891

Honestly, I rather like that GW2 has avoided the trap of most MMOs and given us a collection of focused, streamlined skill choices. Instead of most MMOs where you typically end up having 2-3 buttons that by and large just do the same thing with different names.

Increasing skill variety in GW2 should come from the addition of new weapons, not more skills to existing weapons. So the core gameplay stays nice and streamlined, but more options are made available.

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Posted by: MightZila.3729

MightZila.3729

Yes I agree, the amount of skills is alright, but it could be better in my opinion. On my warrior I have unlocked every skill, but I only use 6 or 7 of them because I don’t like the others. Though I think there’s enough utility skills for now. I just dislike that you have to stick with the same 5 skills if you like a weapon more than another.

(edited by MightZila.3729)

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Posted by: Xhaiden.3891

Xhaiden.3891

It can get a little bland, but I mean that’s not really any different from any other MMO out there. At least in GW2 your skills change depending on the weapon you have equipped. That’s more than you can say for most games.

Warrior does feel kinda bare on variety though I’ll give you that. There isn’t much variance in the play style of its utility skills compared to other classes. As most of its skill variety comes from the wide range of weapons it can use instead. Which, yeah, could get stale if only like a few of the weapons.