Move Courtyard to separate queue

Move Courtyard to separate queue

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Posted by: holodoc.5748

holodoc.5748

I know sPvP desperately lacks players and moving Courtyard to separate queue would probably mean nobody would play it but having trolls all the time winning a 1:9 vote in in favor of this map is ridiculous.

Move it to a separate queue, do whatever you want just don’t mix modes anymore. Find another way to increase numbers of available players in sPvP.

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Posted by: Sizzle Hint.1820

Sizzle Hint.1820

I would queue for it. I think it is mostly not liked because people are forced to play it when they just want to play conquest.

I actually like it now and then. Would be more fun to play with people who do so too

Could also make 3vs3 courtyard queues etc.

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Posted by: xDudisx.5914

xDudisx.5914

No. They should add more maps and not remove the “new” ones. They should go ahead and let all the maps available in ranked queue too.

Ouroboro Knight’s [OK]

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Posted by: choovanski.5462

choovanski.5462

multiple game modes = multiple queues

if a game mode is unpopular the wait times are long, and anet knows not to add more maps for it. conversely, if the mode is popular the queues are short and anet knows to give it attention. it’s so simple.

we need 2v2 best of three arenas, and matchmaking needs to balance teams by amulets also.

. Engi & Warr . Beta > 2017 Death of PvP
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria

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Posted by: holodoc.5748

holodoc.5748

No. They should add more maps and not remove the “new” ones. They should go ahead and let all the maps available in ranked queue too.

Yeah right. We all know how Skyhammer and Spirit watch were popular in ranked.

(edited by holodoc.5748)

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Posted by: Ehecatl.9172

Ehecatl.9172

To be honest I don’t think Team Death Match would do that badly as far as queue time. The games tend to be pretty short compared to a Conquest game that isn’t a complete blowout.

If anything it may attract all the track farmers away from Conquest and to a game mode that requires less rotation skill and more combat skill.

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Posted by: choovanski.5462

choovanski.5462

To be honest I don’t think Team Death Match would do that badly as far as queue time. The games tend to be pretty short compared to a Conquest game that isn’t a complete blowout.

If anything it may attract all the track farmers away from Conquest and to a game mode that requires less rotation skill and more combat skill.

plus you can queue with a full guild team and actually have a really long winstreak. I win nearly every courtyard game I play with my guild, we could go for mad streaks.

. Engi & Warr . Beta > 2017 Death of PvP
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria

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Posted by: Arcadio.6875

Arcadio.6875

I hate when I get CY/TDM when playing unranked, but I will queue for it if it was separated. Being in a different queue would mean everyone in the match wanted to be there and will be running builds tailored to winning team fights rather than holding points.

A separate queue would be nice on its own but if they do decide to do more, here are some other suggestions:
-Change TDM to Annihilation. No respawns, wipe the enemy team. Maybe best 2 out of 3.
-Add new maps including one that has a large open space.
-2v2 and 3v3 queues.

Lord Arcadio
League Of Ascending Immortals [OATH]

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Posted by: choovanski.5462

choovanski.5462

I hate when I get CY/TDM when playing unranked, but I will queue for it if it was separated. Being in a different queue would mean everyone in the match wanted to be there and will be running builds tailored to winning team fights rather than holding points.

A separate queue would be nice on its own but if they do decide to do more, here are some other suggestions:
-Change TDM to Annihilation. No respawns, wipe the enemy team. Maybe best 2 out of 3.
-Add new maps including one that has a large open space.
-2v2 and 3v3 queues.

I don’t know about annihilation. if I’m on TS with guildies, and no one is throwing the match by running off into 1v5 it’s pretty easy to win with your team only getting one or two deaths. I play with people who primarily wvw, so they know how to flash res, interrupt stomps, use support skills, and focus well. I find trying to not die and to deny the enemy kills on your team members is the best way to win. they can’t get points if they can’t kill you.

however, best of 3 annihilation would be ideal for 2v2 games. ideally you would be able to queue for multiple matches in a row and get rewards for win streaks. man, 2v2 arena needs to be in the game. it would be so perfect.

. Engi & Warr . Beta > 2017 Death of PvP
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria

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Posted by: Arcadio.6875

Arcadio.6875

For 5v5, I don’t have a preference between TDM or Annihilation. But since people on this forum suggest 2v2/3v3 Annihilation frequently and since there is a community for 15v15/20v20 Annihilation, I figure switching TDM to Annihilation would be a step to making both groups happy. I doubt they would try to support a fourth mode after Conquest, TDM, and Stronghold.

In my ideal scenario, Conquest, Annihilation, and Stronghold are separate queues. When you choose Annihilation, you pick between 2v2 or 3v3. Custom arenas would support up to 20v20.

Lord Arcadio
League Of Ascending Immortals [OATH]