Movement Speed Bonus Runesets

Movement Speed Bonus Runesets

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Posted by: ProtoMarcus.7649

ProtoMarcus.7649

  • New PvP-only Rune: Rune of the Lynx: +175 power, +100 Condition Damage, +25% Movement Speed
  • We’re looking to add a viable damage-oriented movement speed rune to help professions with minimal access to in-combat movement speed or swiftness. This may impact match pacing, so we’re going to keep a close eye on it.

YES.

I mean, I typically play Ranger/Druid so movement speed bonus is rarely a problem for me, but my poor little Guardian/Dragonhunter or even Necro/Reaper are both struggling a little.

So I’m absolutely happy with that new PvP rune, but here’s a few things -

1. Please, we need more Movement Speed Bonus Runesets, each with a specific theme (Power, Condi, Healing, Tanking)

2. Make the available in PvE aswell! Include them in the next expansion perhaps!

Right now, accross all gamemodes, we only have Of the Taveler which is small bonus to everything and Of Speed which is Vitality-focused.

For PvP, right now, I’d like to suggest 2 offensive-oriented ones -

Rune of the TigerPower-main Movement Bonus Runeset

  • 175 Power, 100 Precision (or ferocity), +25% Movement speed

Rune of the LynxCondition-main Movement Bonus Runeset

  • 175 Condition, 100 Expertise, +25% Movement speed

With that, you’re still limiting the movement speed runesets available to toy with while keeping an eye on how it goes in PvP, but you’re also offering a Power Build solution and a Condi Build Solution.

I’m also curious, what kind of Movement Speed Runesets would you people suggest?

Movement Speed Bonus Runesets

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Posted by: ProtoMarcus.7649

ProtoMarcus.7649

Rune of the StreamHealing Power-main Movement Speed Runeset
175 Healing Power, 15% Outgoing Healing, 25% Movement speed bonus
Possible additional effects: AoE Swiftness for 10s when using Heal Skill use? AoE Condi Cleanse on Heal Skill use?

Breakdown

  • +25 Healing Power
  • 5% Outgoing Healing
  • +50 Healing Power
  • 10% Outgoing Healing
  • +100 Healing Power
  • 25% Movement Speed Bonus; Insert one of the 2 possible additional effects here

Movement Speed Bonus Runesets

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Posted by: kdaddy.5431

kdaddy.5431

Im not a fan of this but balance has been thrown out the door.

Before necros were the best 1 vs 1 classes in the game and there weakness was they were slow.

Bunker/support guardians were the best in the game. Team fights were impossible against them and there weakness was they were slow.

Dps warrior was it need help to sustain in 1 vs 1 and team fights especially against eles and necros.

This rune shows they dont know what to do but to make everything OP.

Movement Speed Bonus Runesets

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Posted by: Crinn.7864

Crinn.7864

Im not a fan of this but balance has been thrown out the door.

Before necros were the best 1 vs 1 classes in the game and there weakness was they were slow.

Bunker/support guardians were the best in the game. Team fights were impossible against them and there weakness was they were slow.

Dps warrior was it need help to sustain in 1 vs 1 and team fights especially against eles and necros.

This rune shows they dont know what to do but to make everything OP.

Except then you realize that the new rune only affects condi builds. (power guardian and bunker guardian unaffected, and condi guard is unpowered currently) and necro and other condi builds won’t take the rune because it requires dropping better runes.

Sanity is for the weak minded.
YouTube

Movement Speed Bonus Runesets

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Posted by: Muchacho.2390

Muchacho.2390

Before necros were the best 1 vs 1 classes in the game and there weakness was they were slow.

Necros always had a 25% ms speed signet (not counting the beginning of gw2 when it was only 10% but that was a long time ago) and given the fact that the meta build was/is signets for a long time (and before that swalk as a stable which is 33%ms)… i dont think more ms runes will incease necros mobility in anyway but it may allow more different builds.

Movement Speed Bonus Runesets

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Posted by: NeXeD.3042

NeXeD.3042

as a necro you shouldn’t need movement speed to much…. between the warhorn and the need to be babysat in higher tiers you should pretty much have perma swiftness. As far as necro mobility it was improved so much with reaper. Effective use of RS2 and wurm makes for a pretty mobile necro

Attention Moderators I am not
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA