My SoloQ solution

My SoloQ solution

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Posted by: kuritsutian.2987

kuritsutian.2987

What if Ranked play becomes soloQ only, that way you are proving your worth, not your team’s worth, you can still suggest the classes you want to be put with but not premade whatsoever, fixing along the way the exploit system of using lower division teammates to easy up matching.

Unranked can still be the place to farm victories or just to experience nice organized matches.

Other solution would be more elitist and is the opposite, turn unranked soloQ only, having the solo players to deal against the chance to be matched against a premade team, after all is their choice not to team up specially knowing you are going for rank here.

Opinions?

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Posted by: Fluffball.8307

Fluffball.8307

All the players want it (edit: a solo q option), none of the devs do.

(edited by Fluffball.8307)

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

And how would pvp leagues work into this? On one hand you’re saying absolutely no teaming allowed for league play, on the other you’re telling solo players (casual or otherwise) to go kitten themselves.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: kuritsutian.2987

kuritsutian.2987

And how would pvp leagues work into this? On one hand you’re saying absolutely no teaming allowed for league play, on the other you’re telling solo players (casual or otherwise) to go kitten themselves.

First or second suggestion?
If first: As stated would be an individual thing, this means some harsh consequences as not having team finals … probably first approach is not e-sport wise unless legendary tier becomes team only Q.

Second suggestion would be better for this, those who want to have have fun and have interesting matches can play unranked for soloQ, …those who want to be competitive will have to team up or die (current state of ranked, just that those who want to solo, still have a decent alternative).

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Posted by: style.6173

style.6173

I actually think having season 2 be solo queue only would be a good thing. Why not try it? It can’t be any worse than the disaster of season 1.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

And how would pvp leagues work into this? On one hand you’re saying absolutely no teaming allowed for league play, on the other you’re telling solo players (casual or otherwise) to go kitten themselves.

First or second suggestion?
If first: As stated would be an individual thing, this means some harsh consequences as not having team finals … probably first approach is not e-sport wise unless legendary tier becomes team only Q.

Second suggestion would be better for this, those who want to have have fun and have interesting matches can play unranked for soloQ, …those who want to be competitive will have to team up or die (current state of ranked, just that those who want to solo, still have a decent alternative).

So, with your first suggestion – league play (being limited to ranked) would be solo play only. If you want to play with your friends, oh well go to unranked, no league progress for you? It also shuts down the whole guild challenger league, since that uses ranked as far as I’m aware. So, that nixes this option based on the e-sports drive.

Which leaves us with option 2 – ranked being team only. Which results in people not being able to progress league play unless their friends are online to play with, and in chasing some of the casual players away because we are (again) removing yet more of the ‘play how you want’ option. Resulting in yet a smaller pool of available pvp players. Yes, they could still play unranked, but for those that simple came over to try to earn those cute little league wings? GFTO yeah?

Neither seems like a great option honestly. Either way you’re going to kitten off one group or another.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: kuritsutian.2987

kuritsutian.2987

And how would pvp leagues work into this? On one hand you’re saying absolutely no teaming allowed for league play, on the other you’re telling solo players (casual or otherwise) to go kitten themselves.

First or second suggestion?
If first: As stated would be an individual thing, this means some harsh consequences as not having team finals … probably first approach is not e-sport wise unless legendary tier becomes team only Q.

Second suggestion would be better for this, those who want to have have fun and have interesting matches can play unranked for soloQ, …those who want to be competitive will have to team up or die (current state of ranked, just that those who want to solo, still have a decent alternative).

So, with your first suggestion – league play (being limited to ranked) would be solo play only. If you want to play with your friends, oh well go to unranked, no league progress for you? It also shuts down the whole guild challenger league, since that uses ranked as far as I’m aware. So, that nixes this option based on the e-sports drive.

Which leaves us with option 2 – ranked being team only. Which results in people not being able to progress league play unless their friends are online to play with, and in chasing some of the casual players away because we are (again) removing yet more of the ‘play how you want’ option. Resulting in yet a smaller pool of available pvp players. Yes, they could still play unranked, but for those that simple came over to try to earn those cute little league wings? GFTO yeah?

Neither seems like a great option honestly. Either way you’re going to kitten off one group or another.

Guild league should be a whole different thing and maybe the organized team option you might be looking for for ranked team action. To be honest open team ranking comes with a lots of exploits we are seeing now, you can also just carry order members to higher tiers as you exploit it too, that just make leagues to reflect cunning instead of actual skills. Yes organized professional team play is a thing, so let’s make it a formal thing… it was like that in the past and failed because the queue times? that’s a problem that should be addressed on its own, once again can be guild league with nice rewards…
about the wings thing, this can be solved in many other ways that are off topic atm.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

And how would pvp leagues work into this? On one hand you’re saying absolutely no teaming allowed for league play, on the other you’re telling solo players (casual or otherwise) to go kitten themselves.

First or second suggestion?
If first: As stated would be an individual thing, this means some harsh consequences as not having team finals … probably first approach is not e-sport wise unless legendary tier becomes team only Q.

Second suggestion would be better for this, those who want to have have fun and have interesting matches can play unranked for soloQ, …those who want to be competitive will have to team up or die (current state of ranked, just that those who want to solo, still have a decent alternative).

So, with your first suggestion – league play (being limited to ranked) would be solo play only. If you want to play with your friends, oh well go to unranked, no league progress for you? It also shuts down the whole guild challenger league, since that uses ranked as far as I’m aware. So, that nixes this option based on the e-sports drive.

Which leaves us with option 2 – ranked being team only. Which results in people not being able to progress league play unless their friends are online to play with, and in chasing some of the casual players away because we are (again) removing yet more of the ‘play how you want’ option. Resulting in yet a smaller pool of available pvp players. Yes, they could still play unranked, but for those that simple came over to try to earn those cute little league wings? GFTO yeah?

Neither seems like a great option honestly. Either way you’re going to kitten off one group or another.

Guild league should be a whole different thing and maybe the organized team option you might be looking for for ranked team action. To be honest open team ranking comes with a lots of exploits we are seeing now, you can also just carry order members to higher tiers as you exploit it too, that just make leagues to reflect cunning instead of actual skills. Yes organized professional team play is a thing, so let’s make it a formal thing… it was like that in the past and failed because the queue times? that’s a problem that should be addressed on its own, once again can be guild league with nice rewards…
about the wings thing, this can be solved in many other ways that are off topic atm.

I agree, the current system has its flaws. I just didn’t see either of the proposed solutions as ideal either.

Even if we do split it out into solo and team qs again, where do you stick those duo and trio q’ers? If you put them in team q’s you’re going to have a lot of the same complaints. So do we limit it to all or nothing then, like old RA / TA? That doesn’t exactly fix the issue either.

Of course, simply forcing teams doesn’t “fix” some of the exploits at hand either. As you pointed out, people can be carried.

Unfortunately a lot of these exact same issues existed in GW1 as well.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: dominik.9721

dominik.9721

Whats the problem with leagues? Create a soloq and a teamq, teamq is 5man only and you can decide which one you like to join. In both you can earn pips for wins.

Easy

Grimkram [sS]

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Posted by: Chaba.5410

Chaba.5410

Guild league should be a whole different thing and maybe the organized team option you might be looking for for ranked team action.

Yes it should be a whole separate thing, not just some guild challenger leaderboard. Isn’t it true that a game like LoL has league standings divided by SoloQ and TeamQ? So while a player may be Bronze in solo they could be Silver in team?

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

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Posted by: SamTheGuardian.2938

SamTheGuardian.2938

What if Ranked play becomes soloQ only, that way you are proving your worth, not your team’s worth, you can still suggest the classes you want to be put with but not premade whatsoever, fixing along the way the exploit system of using lower division teammates to easy up matching.

Unranked can still be the place to farm victories or just to experience nice organized matches.

Other solution would be more elitist and is the opposite, turn unranked soloQ only, having the solo players to deal against the chance to be matched against a premade team, after all is their choice not to team up specially knowing you are going for rank here.

Opinions?

That is one way to handle the problem. Either split the queues out or if you keep a single queue nix team queue or nix solo queue. It just needs to be one or the other…. They designed League Divisions to be something attributed to guild teams (e.g. the guild team would be ranked) and decided to change it to be bestowed on a player instead. The whole League division system as implemented is an example of what we call Agile software development (small incremental development) gone horribly wrong. It would be a case study on it. The league division design that was released is asinine. The product of a series of very bad decisions (I assume many knee-jerk decisions). You would think there should be long term consequences for these decisions on the careers of those responsible…. If GW2 sPvP were something people actually cared about then there probably would be, but the hard truth is sPvP in GW2 is a nice little side attraction that ArenaNet clearly doesn’t know how to deal with.

Prior to HoT release Colin is heard in interview saying how the sPvP side of the game is the fastest growing aspect of the game and you can here the shock and wonder in his voice. THEY know they haven’t given sPvP much love. I don’t think they have any plans to.

Their business model is to spend money on Development hours on things that keep players who spend money in the cash shop happy. sPvP players have most of what they need and probably don’t buy much…. As sPvP has been designed, figuring out how to make those of us who do mostly sPvP spend money in the cash shop is a challenge. If they could crack that nut, it would give them some incentive to justify improving sPvP. I believe they currently have none. I believe this failed ESL Pro season will likely not be repeated. They will just write it off as a failure instead of fixing sPvP.