(edited by Zenith.7301)
My axe and sword auto hit for <250 damage
community and anet dont like rangers at pvp and pve, thats all
they should finaly remove ranger, its broken class
and also anet is dont know what they do at buffing and nerfing things, its like they do it random…
its always the same when they listen to much on ppls write at forums…
Spirit Ranger Yilvina Darnus
Bunker Guardian Morwenna Darnus
I love my trap ranger. I’ve also come across some good bunker rangers, but it’s play style doesn’t interest me.
Just so you know, on BM bunker, once those conditions are cleansed as they usually are, the entirety of the ranger’s damage is on the pet.
If you’re taking damage from the pet, that damage needs to be transferred to the ranger, because at the moment someone with regen and offheals like the ele will completely outheal any damage you do yourself as a ranger regardless of what you do.
Rangers have no way to deal with boons, and their condition application is on splitblade at point blank range (no range) and slow projectiles like throw torch and crippling talon. Their autoattacks do not inflic conditions, and Ricochet is bar none the worst auto in the game damage wise.
I also hope that if you’re going to take their only good use, which is a bunker with damage, you better give them the team utility guardians and eles have. If you remove the damage, there is no incentive whatsoever to take a BM bunker over an ele.
P.S. My pets don’t reliably hit people when they don’t have to sit on a point like WvW, and they certainly are not sustainable in WvW zergs. And a damage nerf to pets will drive the ranger into worse of a state than they already are in PvE where nobody wants them.
as a bunker ele (with shaman’s amulet, like ranger bm for an accurate comparison), my auto-attack hits for 250
as a bunker guardian, my auto-attacks hit for 250
and so on…
all these classes don’t have a pet hitting for 1k damage
see the problem?
Yolo queue FTW [YOLO] – Desolation (EU)
Champion Magus, Genius
Just so you know, on BM bunker, once those conditions are cleansed as they usually are, the entirety of the ranger’s damage is on the pet.
If you’re taking damage from the pet, that damage needs to be transferred to the ranger, because at the moment someone with regen and offheals like the ele will completely outheal any damage you do yourself as a ranger regardless of what you do.
Rangers have no way to deal with boons, and their condition application is on splitblade at point blank range (no range) and slow projectiles like throw torch and crippling talon. Their autoattacks do not inflic conditions, and Ricochet is bar none the worst auto in the game damage wise.
I also hope that if you’re going to take their only good use, which is a bunker with damage, you better give them the team utility guardians and eles have. If you remove the damage, there is no incentive whatsoever to take a BM bunker over an ele.
P.S. My pets don’t reliably hit people when they don’t have to sit on a point like WvW, and they certainly are not sustainable in WvW zergs. And a damage nerf to pets will drive the ranger into worse of a state than they already are in PvE where nobody wants them.
as a bunker ele (with shaman’s amulet, like ranger bm for an accurate comparison), my auto-attack hits for 250
as a bunker guardian, my auto-attacks hit for 250
and so on…all these classes don’t have a pet hitting for 1k damage
see the problem?
Bullcrap.
I’ll film Lightning Whip doing far more damage than that. I’ll film 3k Burning Speeds and Dragon Tooths, let alone Firegrab.
I’ll film my Whirling Wrath doing double what my Maul will ever do.
I have an ele and guardian don’t even try these lies on me.
No pet hits for 1k noncrit damage. Not the jaguar, not the raven. The highest power pet, canines, noncrit autos deal 850 damage with 30 BM noncrit. Jaguars hit 700 noncrit.
And the pet can stop doing those numbers when rangers get burst of their own and their glass cannon specs don’t hit maul crits for a measly 4-5k while mesmers and thieves are hitting for 12k crits.
(edited by Zenith.7301)
the most important is, the pet is SINGLE target
and bm is like a 1vs1 build,
well nvm nerf is incomming, so gg to the qq ppls
forums are dangerous on destroying games, because there write much much ppls which know nothing…
Spirit Ranger Yilvina Darnus
Bunker Guardian Morwenna Darnus
It wasn’t the forums writing about BM. Zoose brought up BM pets as well in the podcast.
overreaction that leads to unnecessary nerfs. sounds like guild wars 1.
y, dont like zoose for that kitten… hes wrong on this point…
but sotg is always same, only mesmer players and eles there
i remember the trapper op talk at my first sotg watch
it was so funny, because trapper was not op and now its so weak nobody use…
this guys speak to much about things they not rly know-.-
Spirit Ranger Yilvina Darnus
Bunker Guardian Morwenna Darnus
The biggest problem is that if this damage is just entirely lost (and not put back on the player), then all they have essentially done is nerf rangers total power damage output, making any power based build even less viable than it already is.
I don’t care how much of the community doesn’t like rangers, you can’t look at something like that and say it is a good balance decision regarding build versatility.
www.twitch.tv/itsJROH For stream, stream schedule, other streamers, builds, etc
https://www.youtube.com/user/JRoeboat
i’m just glad that no one ever mentioned warrior, i’ll smile and be happy and be ignored and be as the worst pvp class while everyone else want their class buffed.
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748
Ricochet is one of the top dps DD ranged autos in the game. Complaining about it being low damage casts the rest of your post in a dubious light.
Ricochet is one of the top dps DD ranged autos in the game. Complaining about it being low damage casts the rest of your post in a dubious light.
So you claim. For being the top DD ranged axe mainhand sure is absent in dungeon groups, which value optimal DPS over all things.
Ricochet is one of the top dps DD ranged autos in the game. Complaining about it being low damage casts the rest of your post in a dubious light.
So you claim. For being the top DD ranged axe mainhand sure is absent in dungeon groups, which value optimal DPS over all things.
It’s just math. It’s one of the top 3 or 4. Crossfire is another (without flanking), and guardian scepter, I don’t recall the whole list, but necro axe is one of the top 5 or so.
(edited by Mammoth.1975)