My day as a Ranger
sign
pewpewing from somewhere unseen or safespot etc
then gettin close immediatly usin 10h endure pain whateva
spammin rf again… sry all that dmg output in <this> period of time and distance = just broken
still they re all squishy fishies, so they re 1st targets always..
love to see em implode, still most of em are nubs, pve’ers or bandwagoners who just cant play so they re an easy catch.. but bring 1of em to an alrdy outnmdbrd situation and ur gonna feel what some pain in the kitten is… broken broken broken
(edited by Inanimus.2309)
You faced crappy competition. Power rangers are better than before. But we still have to go glassy if we want to deal decent damage, which means we lack the survovability other professions do have on their zerk specs.
We’re extremely vulnerable to retaloation, blocks, blinds, immob and other movement impairing effects (withcour lack of condi removal we’re gonna stay crippled/chilledvlonger than expected), and obciously reflects.
The only reason rangers are not instant-mashed potatos is ‘Eagle Eye’ that’s our best defensive trait we have in a longbow spec.
In my experience, you miss your PBS and you’re meat.
It’s also worth mentioning, again, that there has never been a long ranged damage dealer in this game before. Not since beta, anyway. No one has developed the skills needed to compete with it yet because they’ve never had to.
Wait a few weeks. It won’t take long for people to start getting comfortable with dealing with this new threat.
It’s OP. Sure by itself it can be evaded partially, but have a few rangers working together and that skill is so powerful it makes no sense.
They’re extremely gimmicky, and I wouldn’t really call it a viable spec. Anytime I see a team with multiple Rangers. I just use Wall of Reflection, traited WoR has a 33% up time, so it pretty much shuts them down.
Heavens Rage
(edited by Harbinger.8637)
as an engineer I can say, shield 4# 5# and toolkit gg and nice try.
It’s OP. Sure by itself it can be evaded partially, but have a few rangers working together and that skill is so powerful it makes no sense.
Three or more of any profession is going to steamroll you.
ppl love to say L2P dodge reflect get close, to make themselves look good in wall of texts.
thief have no reflect (except Dagger Storm Elite long CD).
Cant even stealth out of it (pew pew is channel skill).
No block no Invul.
On the other hand, I think this is what ranger suppose to be. Sniper assassin
I know this ll make me look noob in wall of texts but i post anyway.
L2P…. (hope these 3letters make me look better. Idk everyone use these :P )
(edited by Pinkcomet.2975)
as an engineer I can say, shield 4# 5# and toolkit gg and nice try.
Yes Seeing a ranger machinegun, or just autofire into engi shield 4 is too priceless to speak of.
~~
Pink, been playing all day, stealth jacks up these rangers really well. rapidfire loses target and just whiffs. Unless your reactions are just awful, or you’re fighting multiples it shouldn’t be a problem…
and at least at the lower levels, 9/10 of the rangers can’t get any kind of good thief off of them.
Rampage as One>Quickening Zephyr>Point Blank>Rapid fire
High risk high reward.
With this set up you have burst. You do not have some of the following:
Sustain
Disengage
Condi clear
Invuln
Am I good?… I’m good.
learn to reflect.
your friendly neighborhood guardian
there are few thieves left to snipe. we are all playing rangers as well.
last night I had this match that was 4 rangers and a mesmer versus 4 rangers and a guardian.
Rampage as One>Quickening Zephyr>Point Blank>Rapid fire
High risk high reward.
With this set up you have burst. You do not have some of the following:
Sustain
Disengage
Condi clear
Invuln
Actually, youre quite wrong on that. I have about 12 seconds of invulnerability, enough condition clear to keep me alive against most people, greatsword as a swap gives me plenty of disengage, and sustain isn’t an issue when the enemy is dead long before i get hurt enough for it to matter.
Don’t get me wrong, i’m not saying they should nerf the damage. Rangers deserved a decent viable power build. But, the damage to rapid fire is comparable to churning earth. CE however has a 45 sec cooldown and requires you to be right next to your opponent to do damage with it and is stupidly easy to dodge even in a big fight. Rangers should be able to deal high damage from range, because they’re rangers, but not that often. Something hitting that hard should have a higher cooldown. That’s all thats really needed. just increase the cooldown of rapid fire, do not nerf the damage. Being able to hit people for 12k every 8 seconds is a little ridiculous. It’s bad enough thieves can do that.
I think its overrated.. sure damage from full glass ranger is “OP”, but one half decent thief can insta kill you so easily.
Yes I play ranger a lot. I can agree that shooting from 1500 range isnt always healthy gameplay, but neither are turret engi’s, but they are still here too.
Its hard to def a base as power ranger too.
I have been loving playing my Ranger in WvW, Longbow/Shortbow, piercing arrows (hit upto 5 targets)….profit, collect the loot bags…AWESOME.
Making the most of it before usual Anet, heavy handed nerfs descend…
I loved every minute of it… I felt like a world beater..I actually feel like I cheated and have a little guilt going on..
And those of you defending rapid fire…as much as you love your rangers and want to keep this ability.. I have to say in it’s current form it’s very, very strong.
Dodge!! Evade!!! Invuln!! Reflect!! yadda yadda . I know these arguments are used and Yes people did do use these things sometimes to mitigate or even avoid the damage..but most times I just waited for the mid fight to get really heated and I picked out either my teams target or the first thief I see and—-
Rampage as One>Quickening Zephyr>Point Blank>Rapid fire and a few AAs and that was usually pretty close to game over. I used Air and Impact sigils Pack or ogre runes and zerk ammy.
Sometimes if mid was really cluttered (clones turrets etc) and it was hard to see what was going on I even pulled off Ramp as One>Quickening Zeph>Rapidfire>Muddy Terrain>Barrage>Point Blank Shot>Rapid-Fire with a few AAs in there.
My conclusions:
In the fog of battle you will not stop me from smoking you with rapidfire. Maybe once or twice if I get sloppy..but most times you wont know I’m coming till PBS knocks your kitten in the dirt..then my impact sigils make that rapidfire do an extra 20%.This is just the opinion of an average joe schmo. I could be wrong and have just faced crappy competition. Just gotten lucky.. Or hey maybe this class and I are just a good fit.. But I kitten you not, the after patch ranger is the most faceroll profession I have played.
Yea….. P/P thief can say the same thing, Well Necros can say the same thing, Zerk Staff Ele can say the same thing, hell even Rifle Warrior can say the same thing. What’s really so special about LB Rangers? It’s new, that’s what.
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash
Rampage as One>Quickening Zephyr>Point Blank>Rapid fire
High risk high reward.
With this set up you have burst. You do not have some of the following:
Sustain
Disengage
Condi clear
Invuln
Well.. This isn’t completely true. I have 2 more utilities not even mentioned.. I use signet of stone for the invuln during barrage and the other one I messed around with. Sometimes lightning reflex, sometimes Protect me, and sometimes muddy terrain for defense via my enemy being dead before he can get to me.
I played like a thief. I wasn’t in fights to win with attrition or sustain. I was looking to potshot, snipe, sneak and create uneven fights. I wanted to create chaos with pets barrages knockdowns and rapid fire and be halfway across them map when the enemy realized what happened. I had a lot of success with these tactics and plan to continue using them until the inevitable nerf.
You must not be very good if these tactics are working. Either that or your teammates must be good and your enemies bad. “I have signet of stone for invuln for the barrage”.
This is disgusting.
Power ranger does not deserve a nerf if 99.99% of the power rangers out there would get slaughtered by any decent player.
Am I good?… I’m good.
Not sure the nerf is inevitable though, players always always overreact at first to any change (or lack of change). This is a less severe version of the various things on the other side of the game (Like SAB or people with multiple 80s complaining about onboarding), and they’ll probably deal with it the same way;
Ignore the forums, look at player activity, see if it puts any unexpected spikes in their graphs, and adjust appropriately (and remember they’re balancing for all game modes).
I’ve gotta be with the people who are thinking this won’t move the needle much. This doesn’t seem this is a very meaningful change at the tournament level (although time will tell), and on PVP side that’s likely the focus of their balancing. On PVE side, the change was desperately needed.
I don’t think we are playing the same game if you compare necro’s 1sec casting life blast ( or staff 1 lololol ) to a LB ranger .And all the others examples are … wrong
Give me one good reason why an LB Ranger isn’t basically the same gameplay as a Rifle Warrior.
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash
Sounds very selective story telling to me. I like the new ranger meta. One shatter and they are downed. From a mesmer point of view, they are just free points. The glass they are, the easier it is. The change to illusionary bypasses a lot of LoS issues which ranger still has. I still don’t see the why people think they are very strong. They do as much damage as thief, warrior, mesmer, off guard and have none of the benefits of defense. Just ppl attracted to glass canon damage and having a well deserved population increase for the moment. Finally ranger isn’t the fractal/dungeon kick on join guy and they can use longbow now better than a warrior.
99.999999% of power rangers atm are bandwagon kittenter skill clickers. Maybe run towards them not away from them and you won’t get kitten on. I have a hard time believing that any decent player could possibly QQ about power rangers. Kill the kittenters, end the bandwagon, and you will be left with the very few rangers that were around prepatch
Long Live [ASAP] Zerg: The greatest guild that ever was or will be.
I don’t think we are playing the same game if you compare necro’s 1sec casting life blast ( or staff 1 lololol ) to a LB ranger .And all the others examples are … wrong
Give me one good reason why an LB Ranger isn’t basically the same gameplay as a Rifle Warrior.
worse defensive abilities, some access to stealth, better access to ranged CC (if you count pet abilities as ‘ranged’).
One of the legit problems I’m seeing with a machinegun ranger is you’re really weak actually on a point. Yes one can be really effective skirting around the edge of a skirmish, but they’re not going to hold a position or keep you from capping, and regardless of what people say, unless you’re pretty much glass yourself, RF isn’t going to down you in one volley.
I don’t think we are playing the same game if you compare necro’s 1sec casting life blast ( or staff 1 lololol ) to a LB ranger .And all the others examples are … wrong
Give me one good reason why an LB Ranger isn’t basically the same gameplay as a Rifle Warrior.
Differences that favor the Ranger:
Pets and with them a choice of many F2 attacks/CCs/Boons/Debuffs
Ranged Knockback
Stealth and swiftness upon landing ranged attack
Vulnerability on its rapid firing attack
An aoe attack
Differences that favor the Warrior
A shot that does cripple
A shot that applies 8 stacks of vulnerability
A melee knockback
A long channel high damage shot on a low cd but depends on adrenaline.
I have played a lot of rifle warrior and the difference is very pronounced. I feel kitten on Rifle warrior. I feel like I am always waiting for volley to be off cooldown or an opportunity to sneak around and killshot someone already engaged. It feels clunky.
On ranger I do not feel like this. My auto attacks feel meaningful. If I am in danger I can LB 3 and disengage or F2 wolf fear or PBS muddy terrain barrage rapid fire.. I just feel way more dynamic. Maybe its just me
Rampage as One>Quickening Zephyr>Point Blank>Rapid fire
High risk high reward.
With this set up you have burst. You do not have some of the following:
Sustain
Disengage
Condi clear
Invuln
Medium risk, high reward.
The setup here isn’t the only option, and as far as I can tell, isn’t typical. Most rangers are running at least 1 invuln (source: out of the 30 or so different rangers I’ve fought since patch, at least 25 had 0’s pop up over their head during the fight). Most are also running the new Entangle, which doubles as both a defensive and offensive skill.
Even without an invuln, the Range alone prevents “high” risk. Other glass classes have to be in the thick of it to do damage like a Ranger can currently, which is actually “High Risk”. 1500 range mitigates alot of risk.
This isn’t to claim Ranger’s are OP, but an eye should be kept on how easy this burst is to apply. No positional requirements, no pre-requisites, QZ’s risk is largely mitgated by the extreme range – it’s just a point and click BS level burst at 1500 range with great followup options.
And let’s not forget that the ranger itself was only designed to be a portion of the damage – they still have a pet with their own CC and DPS abilities to account for.
pre-ordered HOT at this point,
save yourself the money and don’t bother.
(edited by evilapprentice.6379)
@Revenge, you’re just comparing the 2 weapons not the 2 classes. The warrior is much better close in, and has much better defensive skills.
Yes the ranger is a much much better skirmisher, but it freakin’ should be.
“Dodge!! Evade!!! Invuln!! Reflect!! yadda yadda . "
Or just simply stand behind an object, or find cover in angled terrain.
An attack that completely useless and can be blocked by terrain is not strong.
Level 54 Bear Rank
“Dodge!! Evade!!! Invuln!! Reflect!! yadda yadda . "
Or just simply stand behind an object, or find cover in angled terrain.
An attack that completely useless and can be blocked by terrain is not strong.
A game’s dps balance should not be done based on dodge or evade or reflect or invulnerability.
“Dodge!! Evade!!! Invuln!! Reflect!! yadda yadda . "
Or just simply stand behind an object, or find cover in angled terrain.
An attack that completely useless and can be blocked by terrain is not strong.
Yes, let’s pretend that denying anything within 1500 range and LOS of a particular position is a completely worthless ability to have in this game based on capturing points.
Honestly, I know you’re probably having fun with your new Ranger, but don’t just spout whatever you think will keep it the way it is to stifle the conversation.
pre-ordered HOT at this point,
save yourself the money and don’t bother.
The ranger is far from OP. Making range viable in this game is a good thing. It opens up new builds and tactics. Stop crying and start playing and adapting.
“Dodge!! Evade!!! Invuln!! Reflect!! yadda yadda . "
Or just simply stand behind an object, or find cover in angled terrain.
An attack that completely useless and can be blocked by terrain is not strong.Yes, let’s pretend that denying anything within 1500 range and LOS of a particular position is a completely worthless ability to have in this game based on capturing points.
Honestly, I know you’re probably having fun with your new Ranger, but don’t just spout whatever you think will keep it the way it is to stifle the conversation.
Oh yeah, you thought wrong, i’ve been using Ranger since launch. I kept it in the fridge because it has been discriminated and i main a guardian. Well, the OP was left out with one solution to avoid the arrows, I’m just pointing it out one more way to dodge it effortlessly. Typical newbies anyway, forever refuse to listen and rage on new changes.
And by the way, if you look hard enough, not ALL capturing points is a total flat surface with no obstruction. For example, waterfall, notice there is a tree there?
yeah, for others, go find out yourself.
Level 54 Bear Rank
“Dodge!! Evade!!! Invuln!! Reflect!! yadda yadda . "
Or just simply stand behind an object, or find cover in angled terrain.
An attack that completely useless and can be blocked by terrain is not strong.A game’s dps balance should not be done based on dodge or evade or reflect or invulnerability.
You do realized i was quoting OP isnt it? lol
So kindly complete your sentence, how should it be done? I find your comment filled with ambiguity.
Level 54 Bear Rank
Yes, let’s pretend that denying anything within 1500 range and LOS of a particular position is a completely worthless ability to have in this game based on capturing points.
Honestly, I know you’re probably having fun with your new Ranger, but don’t just spout whatever you think will keep it the way it is to stifle the conversation.
Longbow ranger is terrible at capturing points. They pretty much have to give up the point to get the kill, and if they try to stop you from capping it they will almost definitely get torn a part as the weapon they invested 7 trait points into can’t function effectively in melee.
Longbow ranger is more useful as a plus one in small skirmishes and picking off people in team fights. They don’t hold up well on their own.
It’s a lot like thief honestly. High burst if your enemy is surprised but less effective if the person sees you coming and can react. The ranger just uses it’s incredible range as it’s primary defense rather than the thief’s much, much better access to stealth/blinds/evades, depending on the flavor of thief.
7 trait points?
ele @ Gf Left Me Coz Of Ladderboard [vain] (EU) / Salty Strategy [PAIN]
“Dodge!! Evade!!! Invuln!! Reflect!! yadda yadda . "
Or just simply stand behind an object, or find cover in angled terrain.
An attack that completely useless and can be blocked by terrain is not strong.Yes, let’s pretend that denying anything within 1500 range and LOS of a particular position is a completely worthless ability to have in this game based on capturing points.
Honestly, I know you’re probably having fun with your new Ranger, but don’t just spout whatever you think will keep it the way it is to stifle the conversation.
Oh yeah, you thought wrong, i’ve been using Ranger since launch. I kept it in the fridge because it has been discriminated and i main a guardian. Well, the OP was left out with one solution to avoid the arrows, I’m just pointing it out one more way to dodge it effortlessly. Typical newbies anyway, forever refuse to listen and rage on new changes.
And by the way, if you look hard enough, not ALL capturing points is a total flat surface with no obstruction. For example, waterfall, notice there is a tree there?
yeah, for others, go find out yourself.
http://en.wikipedia.org/wiki/Appeal_to_emotion
I understand you’re annoyed that everyone is kittening about your class on the forums, because it’s been UP so long and you just want a chance to enjoy it. That doesn’t make your argument any less fallacious however.
While most people are overreacting (asking Anet to nerf Rangers less than a week after patch), that doesn’t mean everyone’s concerns are entirely baseless. I’ve said multiple times “I Don’t want rangers nerfed or think they’re OP” (and you can check my message history if you’d like to verify that fact), but that doesn’t mean certain aspects don’t warrant monitoring. As it stands, RF is an amazingly easy to hit burst that leaves you in a relatively safe position if applied intelligently. Is it OP? ATM I don’t think so. Should Anet keep an eye on just how easy it is to use and be effective with? certainly.
It also doesn’t help that Rangers are turning to absolutely asinine arguments and non-sequiturs in an attempt to deflect the heat. You have some people painting these changes as if they were a nerf (“Look how easy it is to dodge/reflect now!”), some ignoring the balance discussion all together by just claiming “Rangers deserve it”, and random other silliness. “Just hide behind the terrain” is a silly thing to say – imagine I said “Don’t want to get backstabbed? Put your back to a wall/cliff!” You’d be incredulous, and rightly so.
pre-ordered HOT at this point,
save yourself the money and don’t bother.
This ranger hype makes me smile, they are barely any more powerful than they were before (spirit ranger is still CLEARLY more useful than power ranger).
When the hype dies down and the dust settles, we will all realise ranger is still actually pretty bad. The good thing is that so many people are using it at the moment that it’s making my S/TPVP games a lot easier to win. The problem right now is poeple aren’t immediately gap closing and getting in the rangers face. Once people learn to do that instantly (rather than ignoring them, like before) the ranger will go as fast as it came tbh.
“Dodge!! Evade!!! Invuln!! Reflect!! yadda yadda . "
Or just simply stand behind an object, or find cover in angled terrain.
An attack that completely useless and can be blocked by terrain is not strong.Yes, let’s pretend that denying anything within 1500 range and LOS of a particular position is a completely worthless ability to have in this game based on capturing points.
Honestly, I know you’re probably having fun with your new Ranger, but don’t just spout whatever you think will keep it the way it is to stifle the conversation.
Oh yeah, you thought wrong, i’ve been using Ranger since launch. I kept it in the fridge because it has been discriminated and i main a guardian. Well, the OP was left out with one solution to avoid the arrows, I’m just pointing it out one more way to dodge it effortlessly. Typical newbies anyway, forever refuse to listen and rage on new changes.
And by the way, if you look hard enough, not ALL capturing points is a total flat surface with no obstruction. For example, waterfall, notice there is a tree there?
yeah, for others, go find out yourself.
I know one! Henge has these weird… stone… things that I can’t quite think of a word to describe.
“Dodge!! Evade!!! Invuln!! Reflect!! yadda yadda . "
Or just simply stand behind an object, or find cover in angled terrain.
An attack that completely useless and can be blocked by terrain is not strong.Yes, let’s pretend that denying anything within 1500 range and LOS of a particular position is a completely worthless ability to have in this game based on capturing points.
Honestly, I know you’re probably having fun with your new Ranger, but don’t just spout whatever you think will keep it the way it is to stifle the conversation.
Oh yeah, you thought wrong, i’ve been using Ranger since launch. I kept it in the fridge because it has been discriminated and i main a guardian. Well, the OP was left out with one solution to avoid the arrows, I’m just pointing it out one more way to dodge it effortlessly. Typical newbies anyway, forever refuse to listen and rage on new changes.
And by the way, if you look hard enough, not ALL capturing points is a total flat surface with no obstruction. For example, waterfall, notice there is a tree there?
yeah, for others, go find out yourself.http://en.wikipedia.org/wiki/Appeal_to_emotion
I understand you’re annoyed that everyone is kittening about your class on the forums, because it’s been UP so long and you just want a chance to enjoy it. That doesn’t make your argument any less fallacious however.
While most people are overreacting (asking Anet to nerf Rangers less than a week after patch), that doesn’t mean everyone’s concerns are entirely baseless. I’ve said multiple times “I Don’t want rangers nerfed or think they’re OP” (and you can check my message history if you’d like to verify that fact), but that doesn’t mean certain aspects don’t warrant monitoring. As it stands, RF is an amazingly easy to hit burst that leaves you in a relatively safe position if applied intelligently. Is it OP? ATM I don’t think so. Should Anet keep an eye on just how easy it is to use and be effective with? certainly.
It also doesn’t help that Rangers are turning to absolutely asinine arguments and non-sequiturs in an attempt to deflect the heat. You have some people painting these changes as if they were a nerf (“Look how easy it is to dodge/reflect now!”), some ignoring the balance discussion all together by just claiming “Rangers deserve it”, and random other silliness. “Just hide behind the terrain” is a silly thing to say – imagine I said “Don’t want to get backstabbed? Put your back to a wall/cliff!” You’d be incredulous, and rightly so.
1) I’m not annoyed, I’m amused with people like you to comment in such a long winding boring wall of text., in fact. =D
2) We have very different perspective of silliness/stupidness as it seems. Though, this tactic has been proven viable to me. Its much silly to eat those arrows when you are out of dodge, reflect, etc. Its the last resort as it seems to me. Or do you think there is a smarter way to avoid the arrows? Please do enlighten us! =D
3) On your hypothetical argument on Backstabbed. I bet everyone was in a total Facepalm.
Level 54 Bear Rank
(edited by yLoon.5289)
attention: dodging only mitigates half of rapid fire.
Neeeeeeeeeeeeeeeeeeeerf it!
In case some people didn’t notice, many skills in this game are made to block/reflect projectiles. Now you can actually use those skills to your advantage, YaY. Besides that, there are many ways to dogde projectiles and obstruct them aswell. And in case you didn’t notice, power ranger are easy kills. Only bunkers have trouble facing power rangers, which is a good thing. And in case some people didn’t notice, holding a point overall wins the game.
Anet did something rlly good here! Changing the meta from boring bunking style to more dynamic style, where you actually have to moove around and use the terrain to your advantage. Keep up the good work!
Some of the people complaining about rangers are really kind of sad actually, had 2 cases last night of complaints.
1 of them was a thief that didn’t stealth and decided to try to escape by running away (!) from me using heartseeker over and over on flat ground. after he was down ,“I can’t wait till they nerf rangers”.
The other was a guardian who decided to run around on lower ground, try to blink to me with out pathing, and then run around some more, “lol no skill class”.
Most of the people that actually complain just kind of wander about letting you shoot them, who’s fault is that?