My experience with the current meta

My experience with the current meta

in PvP

Posted by: ShinsVortex.3175

ShinsVortex.3175

i am so tired of these stacked teams. last 4 matches we went against 3 MM necros 1 decap engi and a spirit ranger. last night we went up against 3 engies and 2 theif’s. lets not forget the awesome 2 hambows, support guardian and theif. Honestly i dont mind people wana stack multiple professions w/e. However the problem starts when they stack classes with broken kitten builds, and the reason they do it is because they know its a cheap easy way to win a game. now before people go saying, “you just suck L2P” i dont care how much condi/stability i bring to the fight (or my team for that matter) there is nothing you can really do about it. condis are reapplied way to fast, knock backs are just crazy stealth rezzing and stomping running rampant. just venting, but does anyone else feel this way?

Leona Datre-80 guardian Dragon Brand [NEWL]

My experience with the current meta

in PvP

Posted by: ShinsVortex.3175

ShinsVortex.3175

an other note, i think the AOE cap should ignore minions, its BS they use it as padding. its hard to burst people down when they have 10 AI running around sigh /rant over

Leona Datre-80 guardian Dragon Brand [NEWL]

My experience with the current meta

in PvP

Posted by: style.6173

style.6173

Everyone pretty much knows these are the OP specs:

hambow, decap engi, mm necro, spirit ranger, s/p thief, pu mesmer, bunker guardian. As soon as they buff ele survivability, burst ele will be on this list as well.

My experience with the current meta

in PvP

Posted by: ShinsVortex.3175

ShinsVortex.3175

but why does it have to be like this? Im not new to pvp, i have done it across all the mmorpgs i play and have fared pretty well. This is the only game where i feel things are way out of balance and i think its due to the mechanics placed in the GW2 setting. No DR to stuns and knock backs, immobilize stacks, condis stack to fast compared to ways to cleanse them. It forces the game type into a very miserable experience. They need to either fix things, or add more game types, conquest just adds to the problem. And to think A-net wants to make this into an E-sport lol. needless to say, if i where to actually watch an offical match i would grow bored seeing engies running in circles blowing people up while MM’s zerg to win. In these past few days i have not had one compelling match up where i was like “wow these guys know how to work as a team” instead im left feeling “wow these guys must visit into the mists and spam to win”

Leona Datre-80 guardian Dragon Brand [NEWL]

My experience with the current meta

in PvP

Posted by: Qaelyn.7612

Qaelyn.7612

but why does it have to be like this?

Human nature combined with a lack of adjustment by the development team.

It is natural and expected for players to choose the course of least resistance in selecting builds. Their goal is to help their team win, and that’s the way to do it.

The development team is supposed to counter this by observing builds to adjust down the power of overpowered builds and improve ones that aren’t often used. And they have done virtually none of that in the 5 months since I started playing GW2.

And that’s how you get metas that go on for ages.

My experience with the current meta

in PvP

Posted by: LexIcon.2819

LexIcon.2819

As soon as they buff ele survivability, burst ele will be on this list as well.

OH GOD YES, ELE BUFFED.

#2017

My experience with the current meta

in PvP

Posted by: ShinsVortex.3175

ShinsVortex.3175

It seems eles are already taking root, just got out of a match 1 staff ele and 1 scepter dagger ele. seems to do pretty well, high aoe damage, and lots of evading and self healing, the scepter dagger ele in particular, he had amazing spike damage and would heal pretty well too. but thats just my observation lol

Leona Datre-80 guardian Dragon Brand [NEWL]