My problem with PvP

My problem with PvP

in PvP

Posted by: kdaddy.5431

kdaddy.5431

As someone who usually doesnt play meta builds i am finding a huge struggle and my reason why.

1) Lack of range weapons
Currently 6 of the 9 classes can heal at a insane rate, have reflects, blocks and it makes feel impossible to take people down with range weapons. I was playing rifle warrior, hammer rev and some longbow ranger and im like nope doesnt work. Im doing alot of damage when the attacks are going threw but there are long periods especially with shout eles. The lack of of fighting types, before HOT power rangers could be useful, s/f eles could be useful, rifle warriors were more useful then even with the buffs then they are now.

2) The healing
As a warrior and ive had some friends who main thief who feel we have to do everything right to win a 1 vs 1 vs 5-6 of the classes in the HOT era. As a warrior, if i miss 1 burst attack in the beserker mode i might as well stop against a good player and just die because i have literally gotten a engy, ranger, guardian, rev, necro, ele, to 10% health only to have them get back to 50-100% health near instantly. 1 time vs a necro i took him to 50 % health and he had full ds. I went threw that to take him to 10% health and he had full ds again.

3) Build Diversity
Im sitting here looking for the other builds. Ive tried cantrip ele, conjure ele, heck even glyphs. Nope i have to play shout to be on a even level. I get that some classes are a few more viable options to choose with 1-2 utility skills and 1 trait line. As this season has gone on ive seen a huge gap distance between players who are using the same builds. When both teams have the same comp and they do they both do a 1-3-1 split and the one team wins all 3 points, you have to create build diversity.

Obviously its too late to fix many of these things since you have given the classes there weapons and skill sets for these weapons. While others complain about MM when there is still over a month of quarter 2 of season 1. I on the other hand would like to address the stale PvP scene. Running into the exact same type of character just a different skill level. I am asking to seriously look some of the the issues with the classes and address the lack of viability of certain weapons and skills on alot of these classes.