Q:
Need Help !! How to win 2 Nerco burst team !
We r 2 engi
There is your answer. Engineers can be immune to condition damage.
Roll 5 Necs.
Aight.
We r 2 engi
There is your answer. Engineers can be immune to condition damage.
While this is true…the trait kicks in at 25% and it does not cleanse any of the SUPER long duration conditions already on you from the Necromancers.
Why do they get such long durations on their conditions, AOE conditions at that? Seems so silly. But Engis had their TWO second AOE bleed removed from their pistol. So OP, lawlz.
Necros are one of THE worst professions to fight as a condition build of any kind, so…
My suggestion to beating a 4 Necro team would be 4 Mace/Shield and GS Warriors with Sig of Stamina, Berserker Stance, Balanced Stance setup. Problem with this is you need people who are good Warriors and really know how to play it and land those CC’s.
Necros suck at dealing with being stunlocked by a Warrior. They also suck at dealing with CC+burst combos, so you can also try running your Engis as something like SD burst with Rifle instead of the more common condition setups.
The SD burst builds do very well at taking the Necros out in my experience so far. Some very short CD CC’s and a LOT of burst. Depending how these Necros are running you could potentially just one shot them at the start.
See what happens if both of your Engis go full glass cannon SD burst. My buddy and I run it and we can usually 1 shot anyone we target, a couple people is even better bc its someone for the SD to bounce between.
SD = Static Discharge.
[DA] Decisive Actions – Jade Quarry
I had a hard time understanding the OP too…is it just 2 burst Necros? Is it condi burst or DD burst?
The Warrior build really messes up Necros regardless right now, the only difference would be I would say if everyone is strait up burst DD go with Endure Pain instead of Berserker Stance – if they are Condi burst you go with Berserker Stance
[DA] Decisive Actions – Jade Quarry
The only thing you can really do with the necros right now, is chain stunlock them until they’re dead.
they r 2 nerco ( with 30/30/10/0/0) + burst ele / thief …
so many team do this now !
1 necro + 2 DD burst + 1 codi …
realy hard to live …
When you play vs 30/30/10/0/0 Necros you need to burst them down really quickly. Try to play with a Power Engi. Or try to Avoid the mid Point Necros whit a lot of AOE are really strong in the mid fight.
so many team do this now !
1 necro + 2 DD burst + 1 codi …
realy hard to live …
Holy you are Asian right?
Anyway, my advice is to tell a friend of yours to roll a necro. Necro is a must just like Guardian and Mesmer. The rest vary but usually an Elementalist and an Engineer complete the puzzle and seems most effective in the current team comp/meta than other variation but I could be wrong with the last two classes.
Hi, The ranger needs to runs signet of renewal for a full condi clear for the team. The ranger must be close to his pet to use it (as would the anyone getting their conditions cleared) within about 600 range I think. Once the ranger uses signet or renewal then the ranger must swap pets otherwise the pet will die from conditions or get hit by epidemic. Also, Spirit of Nature the ranger elite is very strong. Engis can be immune to condis as already stated and both the rangers and the engis can remove a lot of conditions with their heals. The ranger must take empathic bond but needs to make sure his pets stay alive and swaps frequently. Finally, make sure the thief is striking at the right moments and does not get hit by any condition aoe.
As an aside necros are very weak to CC.
Am I good?… I’m good.
If your a bunker engy and use automated response, if you don’t have elixir s as one of your traits then your doing it wrong.
sd zerker engi with all toolbelts off cd can usually kill a necro, just use net shot and overcharged and unload all your toolbelts on them
Notalkingplz (PvE/Spvp) – Guardian
Rough Trade (PvE)/Urok Ashpaw (Spvp) – Engineer
Hi, The ranger needs to runs signet of renewal for a full condi clear for the team. The ranger must be close to his pet to use it (as would the anyone getting their conditions cleared) within about 600 range I think. Once the ranger uses signet or renewal then the ranger must swap pets otherwise the pet will die from conditions or get hit by epidemic. Also, Spirit of Nature the ranger elite is very strong. Engis can be immune to condis as already stated and both the rangers and the engis can remove a lot of conditions with their heals. The ranger must take empathic bond but needs to make sure his pets stay alive and swaps frequently. Finally, make sure the thief is striking at the right moments and does not get hit by any condition aoe.
As an aside necros are very weak to CC.
As an aside, everyone is very weak to cc.