Need Help: Picking Necromancer Traits

Need Help: Picking Necromancer Traits

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Posted by: lamxchops.2693

lamxchops.2693

Hi Everybody I generally run in team fight comps and I am currently debating between two of the most common traited well necro builds of 30-20-20-0-0 for 20% Staff cooldowns and +100 toughness (Going for a little more survivability) and +10% Boon duration. And recently someone brought up the point that I should run 30-30-10-0-0 for the Target the Weak trait which gives +2% increased damage for each condition on a foe and +100 condition damage (+2 damage a tick?) and +100 Precision. So what i’m wondering is what you guys think is the more efficient or better trait and why?

Also feel free too add your own variations of necro well builds if you think yours is superior or perhaps a better or more efficient of trait-ing and please explain why. I’m always looking to improve my play style through developing my build and never being close minded about things. So any and every trait comment about necros and what you guys are running would be awesome.

- Gendun

P.S. This is a repost if you guys browse the ’Necromancer’ forums on the Guild Wars forums, but I feel like asking this in sPvP might get me a better response because more sPvP minded people browse this topic.

Need Help: Picking Necromancer Traits

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Posted by: Ashumet.8674

Ashumet.8674

I like playing pure condition on the necro, using staff/scepter-dagger.
I think I play something like 0/30/20/10/10, would have to check. I use blood is power, the boons into cond utility and epidemic/res signet depending on situation.

Together with rabid amulet and rune of the undead. Pretty solid build, focusing on condition damage and survivability. Also, always use plague form as elite, best imo for condi builds.

However, I’ve heard my mate played a dagger dagger/staff build which focused the high burst damage of the daggers together with conditions and life siphonigh and the minion elite. Pretty solid as well.