Need input on ranger vs p/d thief
duel: use spiders or devours to hide behind and attack.
tournament: ignore them. They will only damage you if you let them pull off the CnD, the pistol auto is really weak. If it really bugs you then get spider/devour for 2nd pet.
Regardless of it being a ranged pet or not, it’s going to be a free cloak and dagger. The pet doesn’t have a backwards evade that is going to prevent cloak and dagger.
Melee pets are just easier for the thief as they are already nearby.
you do not understand. the range pet will stay still and block the pistols’ bullets. if you are running, then call the pet back and it will run with you.
anyway, I doubt you play the same way I do, so if that doesn’t help then it doesn’t help.
You use the pet as cannon fodder? I don’t understand how its effective, the thief only has to choose a better angle?
I play a P/D Thief in sPvP and to answer your question, no I don’t think not being able to C&D off a pet would in any way be acceptable. It’s just a completely arbitrary suggestion that goes against fundamental game mechanics.
On the issue itself, I don’t really know Rangers well enough to give constructive feedback on how to beat P/D Thieves. All I can really say is that in all the PvP I’ve done, I have yet to meet a Ranger I could not kill. Some do put up a decent fight and may cause me to run if I haven’t got my CDs ready but in a straight up fight, Rangers don’t have a chance.
Then again, 90% of Rangers are pretty poor players so there’s that.
As for countering P/D Thieves in general, this depends a bit on their build. Denying them C&D can help, but it won’t always win your the fight. Especially with 15 points in Trickery they can afford to miss the odd C&D.
The only times I really die as a P/D Thief is when I get caught by extreme burst damage coupled with CC. Something like a Bullcharge + 100 Blades or a Knockdown while others are DPSing me all while Shadowstep is down can result in death.
But again, I don’t know Rangers well enough to give tangible advice on their specific mechanics.
I play a P/D Thief in sPvP and to answer your question, no I don’t think not being able to C&D off a pet would in any way be acceptable. It’s just a completely arbitrary suggestion that goes against fundamental game mechanics.
On the issue itself, I don’t really know Rangers well enough to give constructive feedback on how to beat P/D Thieves. All I can really say is that in all the PvP I’ve done, I have yet to meet a Ranger I could not kill. Some do put up a decent fight and may cause me to run if I haven’t got my CDs ready but in a straight up fight, Rangers don’t have a chance.
Then again, 90% of Rangers are pretty poor players so there’s that.
As for countering P/D Thieves in general, this depends a bit on their build. Denying them C&D can help, but it won’t always win your the fight. Especially with 15 points in Trickery they can afford to miss the odd C&D.
The only times I really die as a P/D Thief is when I get caught by extreme burst damage coupled with CC. Something like a Bullcharge + 100 Blades or a Knockdown while others are DPSing me all while Shadowstep is down can result in death.
But again, I don’t know Rangers well enough to give tangible advice on their specific mechanics.
Yes, is easy to play a OP class against a not Op class? thieves are hard to kill always, a nub thief is hard to kill a nub ranger is easy to kill, but this is due to the classes balance (zero).
To be honest any class with stealth ( and stealth is bugged now) is hard to kill, if you give rangers a stealth skill you will see QQ post in all forums in GW2 about ranger being OP, it is not the thief class what is broken, it is the stealth .
(edited by urdriel.8496)
Yes, is easy to play a OP class against a not Op class? thieves are hard to kill always, a nub thief is hard to kill a nub ranger is easy to kill, but this is due to the classes balance (zero).
To be honest any class with stealth ( and stealth is bugged now) is hard to kill, if you give rangers a stealth skill you will see QQ post in all forums in GW2 about ranger being OP, it is not the thief class what is broken, it is the stealth .
ranger=aquaman
/discuss
With rendering bug p/d untargetable god mod.
I play a P/D Thief in sPvP and to answer your question, no I don’t think not being able to C&D off a pet would in any way be acceptable. It’s just a completely arbitrary suggestion that goes against fundamental game mechanics.
On the issue itself, I don’t really know Rangers well enough to give constructive feedback on how to beat P/D Thieves. All I can really say is that in all the PvP I’ve done, I have yet to meet a Ranger I could not kill. Some do put up a decent fight and may cause me to run if I haven’t got my CDs ready but in a straight up fight, Rangers don’t have a chance.
Then again, 90% of Rangers are pretty poor players so there’s that.
As for countering P/D Thieves in general, this depends a bit on their build. Denying them C&D can help, but it won’t always win your the fight. Especially with 15 points in Trickery they can afford to miss the odd C&D.
The only times I really die as a P/D Thief is when I get caught by extreme burst damage coupled with CC. Something like a Bullcharge + 100 Blades or a Knockdown while others are DPSing me all while Shadowstep is down can result in death.
But again, I don’t know Rangers well enough to give tangible advice on their specific mechanics.
Yes, is easy to play a OP class against a not Op class? thieves are hard to kill always, a nub thief is hard to kill a nub ranger is easy to kill, but this is due to the classes balance (zero).
To be honest any class with stealth ( and stealth is bugged now) is hard to kill, if you give rangers a stealth skill you will see QQ post in all forums in GW2 about ranger being OP, it is not the thief class what is broken, it is the stealth .
dat hate
bad thieves are probably the easiest kills in spvp.
also, p/d thief is useless in every part of the game except w3, which no real pvper gives a kitten about
I play a P/D Thief in sPvP and to answer your question, no I don’t think not being able to C&D off a pet would in any way be acceptable. It’s just a completely arbitrary suggestion that goes against fundamental game mechanics.
On the issue itself, I don’t really know Rangers well enough to give constructive feedback on how to beat P/D Thieves. All I can really say is that in all the PvP I’ve done, I have yet to meet a Ranger I could not kill. Some do put up a decent fight and may cause me to run if I haven’t got my CDs ready but in a straight up fight, Rangers don’t have a chance.
Then again, 90% of Rangers are pretty poor players so there’s that.
As for countering P/D Thieves in general, this depends a bit on their build. Denying them C&D can help, but it won’t always win your the fight. Especially with 15 points in Trickery they can afford to miss the odd C&D.
The only times I really die as a P/D Thief is when I get caught by extreme burst damage coupled with CC. Something like a Bullcharge + 100 Blades or a Knockdown while others are DPSing me all while Shadowstep is down can result in death.
But again, I don’t know Rangers well enough to give tangible advice on their specific mechanics.
Yes, is easy to play a OP class against a not Op class? thieves are hard to kill always, a nub thief is hard to kill a nub ranger is easy to kill, but this is due to the classes balance (zero).
To be honest any class with stealth ( and stealth is bugged now) is hard to kill, if you give rangers a stealth skill you will see QQ post in all forums in GW2 about ranger being OP, it is not the thief class what is broken, it is the stealth .
dat hate
bad thieves are probably the easiest kills in spvp.
also, p/d thief is useless in every part of the game except w3, which no real pvper gives a kitten about
im sure that a bad ranger is easiest than a bad thief.
Then again, 90% of Rangers are pretty poor players so there’s that.
But again, I don’t know Rangers well enough to give tangible advice on their specific mechanics.
Just lol. 90% of thieves are ofc awesome elite players?
You can cast CnD on necro minions and other adds why you shouldnt be able to do it on rangers pet. Classes that rely on npc’s and adds to perform well will be easier for thief to kill. Lets say Untouchable guardians spirit weapeons annoys thieves as hell though. There are counters. Sadly dagger offhand tottaly counters whole ranger class.
90% of Rangers are pretty poor players .
Give us skll without CD ,with high damage and spammable, oh wait¡¡¡¡
You cant compare a ranger with a thief because ranger against a thief is normally a dead ranger if the thief knows how to play his char, but is due to game design not to PRO Thieves.
I don’t believe a Ranger has a chance at all vs a P/D thief. I’ve played P/D since I hit 80 on the WvW side and never lost to a ranger. I’m not sure I’d like it if pets just couldn’t get hit by C&D but i’d be fine with Rangers having an ability to put their pets away like any other game with pets. Maybe have it give a different passive buff based on what pet is “stowed”.
A single thief is either win or he escapes with no health if your a good ranger. You have two immunities to stun thru traits….plus protect me utility (if you have it) so even if you do get locked you’ll survive the burst. Not including the 4-5 possible dodges you have as a ranger.
Its sooo easy to beat a thief. When he appears….you dodge, plain and simple. If he’s a pistol thief….he’s going to stay still while doing his pistol whip which gives YOU the chance to load him with conditions from behind. Zephr + sharpening + auto attack = thief almost dead.
You could always also just use entangle and that’d be insta-game over. Keep in mind theytake full damage and conditions while invisible. I mean kitten…trap builds are almost insta-win too. There are just soooo many ways to beat one. Thiefs are rreaaalllly squishy
Voïce
From my experience thieves are generally countered by us rangers if we use traps. If you choose not to run a trap build, I don know what kind of power would convince you to do this… So run a trap build.
Strong, low cooldown, aoe abilities will always destroy thieves. In fact they work well against anybody except mesmers. So give that a shot before trying to nerf thieves again. Before u get any funny ideas I main ranger with over 1300 games played on the class.
Yes, is easy to play a OP class against a not Op class? thieves are hard to kill always, a nub thief is hard to kill a nub ranger is easy to kill, but this is due to the classes balance (zero).
To be honest any class with stealth ( and stealth is bugged now) is hard to kill, if you give rangers a stealth skill you will see QQ post in all forums in GW2 about ranger being OP, it is not the thief class what is broken, it is the stealth .
ranger=aquaman
/discussWith rendering bug p/d untargetable god mod.
…basically my counter to everything OP is to be aquaman… it’s extremely cheap, and i hate myself for doing it but it’s sooo kitten easy because bad players alwayse chase me when i’m in low health into the water…the thing is i want to be in a downed state when i fight underwater.
…I want ranger’s to be less of an aquaman though…
You last couple guys didn’t read the OP. He’s talking about P/D. Rangers are viable vs burst thieves but not P/D. The entire problem is not being able to put away the pet. Traps and immune etc are fairly worthless vs P/D. The build isn’t squishy at all. Mine has over 21K health and 2500 armor. In sPvP they will likely have less armor but do more bleed damage.
(edited by Stiv.1820)
You last couple guys didn’t read the OP. He’s talking about P/D. Rangers are viable vs burst thieves but not P/D. The entire problem is not being able to put away the pet. Traps and immune etc are fairly worthless vs P/D. The build isn’t squishy at all. Mine has over 21K health and 2500 armor. In sPvP they will likely have less armor but do more bleed damage.
short answer, a ranger CANT win against a good thief, if you are lucky and avoid the initial damage and thief is stupid you can kill him, but if not he will use stealth to reset combat, blame Anet.
(edited by urdriel.8496)
You last couple guys didn’t read the OP. He’s talking about P/D. Rangers are viable vs burst thieves but not P/D. The entire problem is not being able to put away the pet. Traps and immune etc are fairly worthless vs P/D. The build isn’t squishy at all. Mine has over 21K health and 2500 armor. In sPvP they will likely have less armor but do more bleed damage.
short answer, a ranger CANT win against a good thief, if you are lucky and avoid the initial damage and thief is stupid you can kill him, but if not he will use stealth to reset combat, blame Anet.
Well you are right, a ranger shouldn’t be able to beat a P/D thief but there is no “initial damage”. They plink/bleed you to death. Normally the defense is to dodge/immune/block C&D to force utilities. Best burst they have is ~3700 non crit low power mug^C&D^sneakattack combo that applies 5 bleeds.
To answer the OP though. The only chance you have is with spam KB and KD. I don’t play a ranger so I might have this wrong but. I’d use two wolf pets, that lets you do 2 KD if you swap them correct? Then use the bow KB. Do all three of those when the thief is down to about 75% or before a C&D. Once you chain those the theif will be desperate for stealth so fire off that super long channeled longbow attack that will follow him though stealth the entire time. That’s my best bet but not playing a Ranger I’m not sure how to flesh that out.