Need more maps like : Skyhammer and Capricorn

Need more maps like : Skyhammer and Capricorn

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Posted by: Arheundel.6451

Arheundel.6451

The devs need to start introduce more maps like Skyhammer and Capricorn.

It was a grave mistake not to introduce similar maps , it’s time to push people out of their little comfort zone by adding more water combat and objectives that change the priority list for a team ( hold 2 pts = win )

It was another mistake to reduce the number of sharks in Capricorn, the benefits of this map is that it’s not easy to hold 2 cap pts at any given time and similar thing could be said for Skyhammer thx to falling panels and the huge dmg cannon.

Basically any map that promote lazy playing ( people sitting on a point with their little spirits and the thumb up…) should be reworked.

-Kylo:
It should be harder to destroy the enemy treb, significantly harder, also the treb should be faster to rotate with ofc less dmg

-Spirit Watch:
Introduce special buffs to each shrine, add a personalized skill bar for the Orb runner ( sprint – PBaoe 2s stun – a third and final skill)

-Forest :
Each boss could send 2-3 minions to the closest cap point, EX Svanir could send 3 sons of Svanir to Henge and try to neutralize it?, Chieftain send 3 Jotun to mine?
Then you could add a fire spitting gargoyle head on Keep that a player need to cap for his team and can be neutralized by the opposite team, this fire spitting trap would attack the cap point on keep on interval , damaging any enemy player close to it

-Legacy:
A 3 chaar patrol attack anybody on waterfall? a 3 human patrol atatcking quarry?

The latest addition in PvE shows how the Devs trust the players in complete hard tasks, similarly the Devs should start treating players in PvP accordingly, have not fear to promote water combat and add additional hazards to each map.

I’m an ele, got pushed off the platform countless times , but I adapted, better positioning and different build. Finally we had a map were to hold 2 cap pts was not the end of all..not at all. The dmg from the hammer was fine, the all point of it is to force you out the point….or get killed by it, why else I would try to 1vs2 all match trying to take control of the cannon?

In Capricorn, we had the sharks that served as deterrent to any enemy foolish enough to enter inside the water, with fewer of them it doesn’t really make much of a difference, now they’re more than a nuisance than an actual threat..and that’s wrong

In order to attract more players, PvP need yes more balance but also needs to be more fun to watch and play , more easy does not translate to more fun..definetely not, you must have noticed this by now , look at the revamped Sunless dragon, look how many people enjoy the harder content…I’d like to receive the same treatment in PvP

Need more maps like : Skyhammer and Capricorn

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Posted by: ensoriki.5789

ensoriki.5789

You’ve got it backwards. Need less maps like that. Not because shaking the comfort zone is bad, but because the maps are screwed up. Capricorn encourages underwater play which would be fine if underwater combat wasn’t incomplete. Skyhammer is goofy.

Need more maps like Legacy of the foefire.

In Capricorn, we had the sharks that served as deterrent to any enemy foolish enough to enter inside the water, with fewer of them it doesn’t really make much of a difference, now they’re more than a nuisance than an actual threat..and that’s wrong

Tl;dr; you want larger snowball mechanics based on incomplete broken combat.

In order to attract more players, PvP need yes more balance but also needs to be more fun to watch and play , more easy does not translate to more fun..definetely not, you must have noticed this by now , look at the revamped Sunless dragon, look how many people enjoy the harder content…I’d like to receive the same treatment in PvP

The easiest map to watch is foefire.
Capricorn is messy, Skyhammer is messy. Forest is boring and claustrophobic.

The great forum duppy.

(edited by ensoriki.5789)

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Posted by: runeblade.7514

runeblade.7514

Is this satire?

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

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Posted by: Arheundel.6451

Arheundel.6451

Capricorn and Skyhammer aren’t really interesting to watch or play.
Before map design even comes into the equation Capricorn flopped because an aspect of combat that the map wants to support isn’t really even finished. Can’t base a map on unfinished combat that’s just weird.

If you want a map people can watch it is Foefire.

Yes, water combat is not perfectly balanced..but neither is the one on land, it’s still better to maintain some degree of water combat rather than wait for its supposed perfect balance ( never seen a game with perfect balance, somebody will always complain about something ) at which point people will complaing even harder, not being used to it.

Furthermore outside the blatantly broken ranger self-ress and thief realistic perma dodge ( not like the fabled perma dodge s/d build ), the water combat is rather ok in my opinion

As it stands now even FoeFire promote stationary bunkering at graveyard, it is possible to win completely ignoring the lord kill mechanic and even at that point the end result of the match may not even change.

Won’t you prefer to have something more interactive that force players to decisions?
It shouldn’t be something that you can have a chance to ignore.

I have given suggestions that would eliminate any possibility of lazy bunkering, no more sitting on a point while I go take a coffie, don’t you agree?

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Posted by: Darnis.4056

Darnis.4056

I for one LOVE skyhammer…

I hate Capricorn though, ugh disgusting map Maybe if they remove the water and make the ship the new ruins and change the sharks to mutated seabass.

Comparing water balance to land balance is silly;
If land balance is off, water balance is completely broken.

Will the Real Pink Puma Please stand up?

(edited by Darnis.4056)

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Posted by: Arheundel.6451

Arheundel.6451

Is this satire?

It’s not.
It’s true that Pvp needs balance, but it also needs to be more fun to play and watch, a healthy meta it’s not all you need to have a fun game and let’s be honest any meta is just a transition period, the condi meta end and another type of meta start , with it another cycle of whining threads.

If at the very least we make PvP more fun to play…things would look brightier

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Posted by: ensoriki.5789

ensoriki.5789

Capricorn and Skyhammer aren’t really interesting to watch or play.
Before map design even comes into the equation Capricorn flopped because an aspect of combat that the map wants to support isn’t really even finished. Can’t base a map on unfinished combat that’s just weird.

If you want a map people can watch it is Foefire.

Yes, water combat is not perfectly balanced..but neither is the one on land, it’s still better to maintain some degree of water combat rather than wait for its supposed perfect balance ( never seen a game with perfect balance, somebody will always complain about something ) at which point people will complaing even harder, not being used to it.

However combat on land is actually complete. No it’s not better to incorporate a knowingly broken combat system.

Furthermore outside the blatantly broken ranger self-ress and thief realistic perma dodge ( not like the fabled perma dodge s/d build ), the water combat is rather ok in my opinion

You can remove thief and Ranger from equation completely and you’ll still find water combat is currently horse kitten when you sit down with it.

As it stands now even FoeFire promote stationary bunkering at graveyard, it is possible to win completely ignoring the lord kill mechanic and even at that point the end result of the match may not even change.

So your solution to the Lord is….throw kittening charr patrols at a point? Are you oatmeal cinnamon toast crunch serious? Stahp it.

Won’t you prefer to have something more interactive that force players to decisions?
It shouldn’t be something that you can have a chance to ignore.

I would rather the Lord be worth more to give offense push play more credibility while still allowing defensive stall/rotation.
tl;dr. Charr patrols attacking points is disgusting and no, I dont want it.

I have given suggestions that would eliminate any possibility of lazy bunkering, no more sitting on a point while I go take a coffie, don’t you agree?

It doesn’t eliminate anything. Secondary mechanics put pressure on Bunkers to rotate. Throwing an npc wave at the node just makes the game kittened.

The great forum duppy.

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Posted by: Arheundel.6451

Arheundel.6451

I presume after the current meta people may be sick tired of AI controlled minions cluttering their screen, so your disregard for my suggestion is understandable.
Not being a game designer I’ve just used that little game fantasy I have, I know the Devs would come up with something better.

Water combat may be indeed not complete, but from my understanding the majority of people don’t like water combat because it pushes them out of their comfort zone, after all they practiced their combo on the golems…..land golems., it looks to me that the majority of PvP players is against harder content like secondary mechanics scattered around the map, but correct me if I’m wrong.

Being a GW1 GvG player my idea of fun is 2 teams using all their wit to create several winning tactics : faints, flag runners, lord rush, split, spike train etc etc….
In GW2 all you see is 2 teams trying to hold 2 cap pts max at all time , sometimes you see a brawl happening at the middle point..that’s it.

Water combat would introduce that layer of difficulty that PvP in this game so desperately needs

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Posted by: Darnis.4056

Darnis.4056

Water combat would introduce that layer of utter kitten that this game so desperately needs to finally Kill off the remaining PVP population

Fix’d that for you.

Will the Real Pink Puma Please stand up?

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Posted by: JinDaVikk.7291

JinDaVikk.7291

I am glad no one has completely flamed you yet, but that being said capricorn sucks. Underwater combat sucks. Skyhammer has too many issues to be considered competitive. And you want more? no. absolutly not. Darnis is correct if they put those 2 team arena or capricorn in solo q pvp would completely and finally die.

Team Radioactive
Crysis, Lil Damage, Ovi, Jindavikk, Guard
Causing cancer all day.

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Posted by: Arheundel.6451

Arheundel.6451

Water combat would introduce that layer of utter kitten that this game so desperately needs to finally Kill off the remaining PVP population

Fix’d that for you.

Why would it be so?
Don’t people play PvP to find a challenge and have fun ?
Water combat would do exactly that, it would bring a challenge to the scene, you can feel comfortable knowing to be kitten on land..now you’d need to be good also in water .

Introduction of secondary mechanics would even benefit deathmatch lovers as the number of 1vs1 would drastically increase.

It would be generally better for the game if holding 2 cap point would stop being the main winning strategy

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Posted by: Arheundel.6451

Arheundel.6451

I am glad no one has completely flamed you yet, but that being said capricorn sucks. Underwater combat sucks. Skyhammer has too many issues to be considered competitive. And you want more? no. absolutly not. Darnis is correct if they put those 2 team arena or capricorn in solo q pvp would completely and finally die.

Water combat along with new secondary mechanics would greatly help against necro/warriors and spirit ranger, would these 3 fare equally good in a Capricor similar map with cannons and sharks?Think about it.

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Posted by: Lukin.4061

Lukin.4061

Well this is certainly the first time when I am truly confused in these forums:

Attachments:

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Posted by: Gandarel.5091

Gandarel.5091

I used to hate Slyhammer. But since I run a 6 sec chainfear build at the cannon room with converting stability to fear, I absolutely love this map. This is e-sport.

Captain Deutschland, Ozzy The Insane, Hanz Limbchewer – r40+ mes/nec/engi Desolation
Fear The Crazy [Huns]

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Posted by: Darnis.4056

Darnis.4056

Skyhammer isn’t really esports the same way that Gw2 isn’t esports.

Will the Real Pink Puma Please stand up?

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Posted by: ensoriki.5789

ensoriki.5789

Im absolutely flabbergasted that UW combat is receiving this praise.
I have no issue with UW combat existing but its kittening broken. Full stop.
There’s nothing to discuss until anet does another pass on UW combat its got no business here.

Foefire and Temple are the best maps idgaf and Foefire still needs some work done on the lord.
Its really got.nothing to do with AI hate. I never lost sleep over spirit rangers, phantasma or rock dogs. Its what melee cleave was meant to explode. However it just makes zero sense to implement. This isn’t a pushing format outside of Foefire and even then it would only make sense if the NPCs pushed the opposing lord. There’s no need to reinforce capture points themselves with NPCs given how small the map size is. Defenders already have enough time to react and assaulters don’t need the boost.

The great forum duppy.

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Posted by: runeblade.7514

runeblade.7514

Is this satire?

It’s not.
It’s true that Pvp needs balance, but it also needs to be more fun to play and watch, a healthy meta it’s not all you need to have a fun game and let’s be honest any meta is just a transition period, the condi meta end and another type of meta start , with it another cycle of whining threads.

If at the very least we make PvP more fun to play…things would look brightier

I want PvP more fun to play, the best way to move to that direction is to not implement trash similar to Skyhammer and Raid of the Capricorn.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

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Posted by: Darnis.4056

Darnis.4056

IF anet fixes UW combat to even the balance we see on land combat it’d be good but that’s like a year of balance.

Will the Real Pink Puma Please stand up?

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Posted by: Master of Timespace.2548

Master of Timespace.2548

The devs need to start introduce more maps like Skyhammer and Capricorn.

Do that and enjoy all those people alt tabbing to face book and akitteng through the trash map.

? <(^-^><)>^-^)> <(^-^)> ?

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Posted by: RoRo.8270

RoRo.8270

I’m sure you will get your wish. Anet seems to be on a streak when it comes to releasing “fun” maps which they end up removing from team queue.

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Posted by: garethh.3518

garethh.3518

No.

Might as well make PvP into just a bunch of mini-games at that point.

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Posted by: Derps.7421

Derps.7421

Lol eles can 1v5 underwater with Whirlpool

Dr. Professor Evil – Engi
Stunned Girls Can’t Say No <Hawt>