Need to mitigate ridiculous FOTM tendency
I’ll kill it off in one second
“Multiple professions of the same type on the team can’t share a utility”.
I’ll kill it off in 10 minutes
“Reduce the gap between professions”.
But really FoTm isn’t an issue, it’s complete fine that there are trends. It’s unrealistic to assume nothing ever gets popular.
The only thing that sucks is this gap between professions that seemingly is non-existant among upper 50 players…or so some say.
i still think the major issue is that pvp was too detached from the rest of the game, the recent changes to system were good but should have happened way earlier and still more of that kind
why do most people play after getting 100% map completion, done all dungeons etc.? skins
the problem with skins in pvp, they stay there and they are relative hard to get compared to pve alternative + you still can’t make legendary via pvp
untill recent patch going to pvp ment losing money, it is still not as profitable as pve but not so bad guess
[Teef] guild :>