For some strange reason balance has been lingering on my mind, so I figured instead of making a lengthy thread post that would probably get buried tomorrow and completely ignored by ArenaNet, this could be a fun game! How do you guys perceive balance? What is more important in skills? Nerf what you don’t like, buff what you do!
How to play:
Nerf-and-buff the poster above skill or trait.
Leave a skill or trait to be nerf-and-buff.
I’ll start
Engineers-Overcharged Shot: Increase the recharge by 10 seconds BUT is now directional targeting (like Whirlwind Attack).