Nerf team arena or buff hot join rewards

Nerf team arena or buff hot join rewards

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Posted by: Tyr.7890

Tyr.7890

tl;dr rewards need to be evened out to preserve both competitive play, and ease beginners or casual players into the system. Keep spvp about fun and or competition and let the rewards flow naturally.

Why? because it’s ruining competitive play. Don’t get me wrong, I’m really excited with this recent patch and I love that spvp has rewards now, and of course I’m happy that it brings in new players. The problem is, those rewards, especially in team arena, are probably given out too easily. I don’t mind the easy rewards and I haven’t done an in depth number crunch, but it seems that other than maybe for armor set pieces, you can get rewards even faster than running the dungeons now from spvp. Especially if players are incompetent at dungeon mechanics and take spvp for the easy path.

Digressing from the dungeon competency aspect, the real issue at hand is, spvp rewards are way out of line in the different brackets. Before bonuses, the win points are as follows, hot join: 500 pts, solo arena: 1000 pts, team arena: 1500 points. Losses are about 1/3rd of those values. Of course is it doesn’t make sense NOT to queue for a team arena because of the reward values.

Ideally, hot join would be for testing new builds/professions or casual fun play, solo arena for solo competitive, and team arena for competitive play queuing with any number greater than yourself. Because of these rewards though you have completely incompetent builds and players running around in team arena. Now sure, you and one friend might queue up with other randoms and get smashed by a full pre-made team. Not always fun, but acceptable given the situation. What ISN’T fun is having completely incompetent people ruining the experience for others.

I’ve had too many completely one sided games on both the winning and losing teams that just aren’t fun due to lack of competition one way or another, and I’ve literally had players with the attitude of “i don’t care, just want rewards”.

In the end, as amazing as it is that spvp has grown so rapidly due to the updates and reward tracks, but at the end of the day, spvp should be a competitive and enjoyable experience for all, not forcing newer players into brackets they don’t belong in or ruining the competitive nature for the pvp veterans.

P.S. Just because you don’t do this or think this way doesn’t mean many, many others don’t. People will always gravitate towards the highest rewards. It’s human nature.

Nerf team arena or buff hot join rewards

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Posted by: EverythingEnds.4261

EverythingEnds.4261

Or:
Tie your progress more to the ladder / rank system.
I know, the ladders suck and ranks don’t represent skill, but those are the only both mesures we have.

If MM works properly, the best players would progress as fast as the worst, as both of them would get paired with other very good / very bad players.

Nerf team arena or buff hot join rewards

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Posted by: style.6173

style.6173

Or:
Tie your progress more to the ladder / rank system.
I know, the ladders suck and ranks don’t represent skill, but those are the only both mesures we have.

If MM works properly, the best players would progress as fast as the worst, as both of them would get paired with other very good / very bad players.

This ^^.

Personally, I want as many people as possible in team queue. It will make the overall situation better for everyone. We just need better matchmaking so that people of similar skill levels play together.

Nerf team arena or buff hot join rewards

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Posted by: Chase.8415

Chase.8415

I honestly think the system is fine, tournaments should reward more to increase participation.

Nerf team arena or buff hot join rewards

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Posted by: nekretaal.6485

nekretaal.6485

Good casual unranked Pvp is just as important as organized Pvp, arguably more important since it is more popular. Organized or unorganized ranked Pvp doesn’t need casual contamination.

The rewards for play it now should not be capped

I don’t understand the difference between arenanet hot join servers and custom servers. I hit play it now and get dumped into one or the other. One gives rewards, one doesn’t. (after a small handful of games).

This makes no sense. Even after it is explained it still makes no sense. You join casual pvp and then for a purely arbitrary reason, your match has a chance to be unrewarding, with no notification of such? Can’t I filter out the arenas that give no rewards? And why isnt not dumping players into unrewarding arenas the default? You have no idea or control over what you are being dumped into when You hit play it now.

Not only that, but the arenanet servers are often full, another problem.

No wonder that solo Q is plagued with hot joiners.

#24 leaderboard rank North America.

(edited by nekretaal.6485)