New Amulet Stats?

New Amulet Stats?

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Posted by: Teutos.8620

Teutos.8620

Q:

@ArenaNet Since the patch will remove the stats from the trait lines. and adjust the base stats (power, toughness, vitality, precision) from 926 to 1000 (= +296 stats)…

Q1: … how are the PvP Amulets going to be adjusted?

Q2: How many stats does Carrion (a three stats amulet), Berserker (four stats) and Celestrial (seven stats) provide?

Q3: Is ArenaNet going to introduce new amulets (f.e. with condi or boon duration)?

Thanks in advance!

EU – Multiple times #1 SoloQ pre Dec 2014 (pure MMR based ladder)
Primoridal (S1) & Exalted (S2) & Illustrious (S3) Legend

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Posted by: witcher.3197

witcher.3197

+1, this is important to know. I think the amulet patch will happen next week but a confirmation would be nice.

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Posted by: Supreme.3164

Supreme.3164

Here!

http://www.dragonseason.com/activity/390/

Basically all gear (amulet in pvp and rest in wvw) get increased by 30% pts on stats

Ex : carrion amulet now gives 650 vitality, add 30% and you get roughly another 200 vitality, to this final number add the new base stats( 926+74 ) and you get in the end the equivalent of 300 vitality investment…whichever line you choose..^^

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Posted by: Sigmoid.7082

Sigmoid.7082

Here!

http://www.dragonseason.com/activity/390/

Basically all gear (amulet in pvp and rest in wvw) get increased by 30% pts on stats

Ex : carrion amulet now gives 650 vitality, add 30% and you get roughly another 200 vitality, to this final number add the new base stats( 926+74 ) and you get in the end the equivalent of 300 vitality investment…whichever line you choose..^^

Works the other way as well. If you didn’t invest in a line that gave a set of 300 stats the are now totally lost. This makes builds more specified because they are based solely on the amulet stats and can’t round anything off with trait stats.

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

they better introduce more pvp amulets options.

the current choices are very boring.

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Posted by: Jekkt.6045

Jekkt.6045

they better tune all numbers on amulets, how do you wanna play a 11600 hp cleric staff ele without 3k from water line….

with all the power creep it’s time to introduce nomad zealot dire and sinister, won’t make a big difference anymore anyway.

Ex player of PeanutButterJellyTime, Heavenly Annoying and Visceral Gaming.

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Posted by: Sigmoid.7082

Sigmoid.7082

they better tune all numbers on amulets, how do you wanna play a 11600 hp cleric staff ele without 3k from water line….

with all the power creep it’s time to introduce nomad zealot dire and sinister, won’t make a big difference anymore anyway.

I think that was one of their points. We currently have just kvet half the combos available in PvP because with stats from traits some builds would be to strong. Now it’s all amulet I expect to see things introduced.

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

just distribute the stats between amulet and some jewels, say 50% amulet 25% jewel 25% jewel then we’re good.

NO.

IT WILL NOT CONFUSE NEW PLAYERS AT ALL.

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Posted by: ronpierce.2760

ronpierce.2760

Not real thrilled they took the easy a route rather than adding 30% of total stat jewels instead…

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)