New Maps/Game modes from Twitch stream
They’re still developing it.
Bring back: ‘Gamer’ title + MAT’s!
Throw out: Hotjoin!
I guess you’re talking about this – http://www.reddit.com/r/Guildwars2/comments/1r8prs/new_game_mode_prototypes_from_livestream/
No info on it. Couple months ago Anet said “We’re still looking into new game modes as we aren’t sure how they will work”. Brilliant work, yeah. Seems like pvp developers team consists of one person. It’d explain much.
Some stuff was datamined 2 months ago, though. http://imgur.com/SedSZIh , http://imgur.com/WDiywjl
However, I’m tired of waiting and empty hype.
Some stuff was datamined 2 months ago, though. http://imgur.com/SedSZIh , http://imgur.com/WDiywjl
However, I’m tired of waiting and empty hype.
Would you rather they released maps that were unbalanced or simply didn’t work in the game?
Krall Peterson – Warrior
Piken Square
Some stuff was datamined 2 months ago, though. http://imgur.com/SedSZIh , http://imgur.com/WDiywjl
However, I’m tired of waiting and empty hype.Would you rather they released maps that were unbalanced or simply didn’t work in the game?
Ehm, yes, please? They can’t balance it properly without community (and especially top teams) reviews anyways. Moreover, they can’t balance at all. What have they realeased since launch? A map with mid being held by those who had better skills underwater (warriors, thieves, rangers sometime after), a map encouraging for more bunkers in team (because orbruns), a map encouraging for more CC (nuff said). Courtyard is unberable without premade and becomes spawncamp if snowball (conscious people stay mid after enemy team wipe. But not everyone is conscious). ToSS is good, yes.
And how can you possibly spend 10 months looking into kittening mode-concept and still hesitate about it being good? My butt is burning right now.
You seems to be under the impression that they have worked on the exact same game-modes and maps as they did when they showed us those pictures. That is not how an iterative process works. They test out things, if said things doesn’t work as well as they want, they scrap them and move on to another idea instead.
And yes, Courtyard is a great example as to why they shouldn’t stress out new game-modes but rather make sure it actually works well in the game first.
Krall Peterson – Warrior
Piken Square
You seems to be under the impression that they have worked on the exact same game-modes and maps as they did when they showed us those pictures. That is not how an iterative process works. They test out things, if said things doesn’t work as well as they want, they scrap them and move on to another idea instead.
And yes, Courtyard is a great example as to why they shouldn’t stress out new game-modes but rather make sure it actually works well in the game first.
If you can’t choose game mode in a YEAR, you can take one from GW1. I guess everything would work well in GW2, excluding HA and Codex.
But even after having chosen one they still need to build it, which would take time. They can’t just copy paste the code from Guild Wars 1 (in-fact I would say most of the modes from GW1 wouldn’t really work in GW2).
Krall Peterson – Warrior
Piken Square
But even after having chosen one they still need to build it, which would take time. They can’t just copy paste the code from Guild Wars 1 (in-fact I would say most of the modes from GW1 wouldn’t really work in GW2).
They stated that they’re still in the stage of thinking about which game mode would be good for GW2. After ~9 or 10 months after that “Five Whole New Modes Are Coming” hype stream. And making a tiny location with couple objectives can’t take long.
Yeah, except that the “hype stream” were rather clear that it was not a case of “this is coming” but rather a case of “this is what we are currently testing out”.
Just making a “tiny location with a couple of objectives” is harder than you would think.
Krall Peterson – Warrior
Piken Square
Their last 3 maps have been skyhammer, spirit watch, and courtyard. Unless they hired a new map maker, what makes you think a new map will have any type of quality to it?
Their last 3 maps have been skyhammer, spirit watch, and courtyard. Unless they hired a new map maker, what makes you think a new map will have any type of quality to it?
Anything’s better than nothing, you know.
I would love new maps and even new game modes introduced
I guess you’re talking about this – http://www.reddit.com/r/Guildwars2/comments/1r8prs/new_game_mode_prototypes_from_livestream/
No info on it. Couple months ago Anet said “We’re still looking into new game modes as we aren’t sure how they will work”. Brilliant work, yeah. Seems like pvp developers team consists of one person. It’d explain much.
The real trick to who wears what hat is it isn’t their only hat. Even leads probably lead one team, are part of others. The work load is shifted around as they deem necessary, which can leave projects half finished, not started, or dead.
I have no inside info so this is just reasonable conjecture.
smack..Wut?…smack…smack…