New Player Arena Question

New Player Arena Question

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Posted by: dracoboar.1847

dracoboar.1847

Hello,

I am finally leaving warcraft and moving to gw2. I tried the game at release but didnt like the pvp system.

Have they introduced arena style pvp (2v2 or 3v3) or announced such a thing coming soon?

Also I was surprised to see so many threads about bad imbalance, I know qq’ing is going to happen but is this game really that bad?

I would figure with a very simplistic pvp system and a long running predecessor they would have those sorts of issues worked out?

My hope is I can come to this game and not have my favorite classes ride the nerf/buff elevator every patch like warcraft.

TY in advance

New Player Arena Question

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Posted by: Empiren.6401

Empiren.6401

Arena’s aren’t put in yet.

Advice: Don’t play warrior if your worried about nerfs. Every other class is ok, but for competitive tourney modes Ele/Guardians usually benifit the team more than most.

New Player Arena Question

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Posted by: Rerroll.9083

Rerroll.9083

There is no arena deathmatch coming soon. The main pvp mode is conquest and the tournaments will remember you of RBG in wow but with 3 nodes to cap and 5 players in each team.

Each node gives 1 point/second and each kill 5 points. To win you must reach 500 points. Every map has also a secondary mechanic:

-Forest of Nifhel: it has 2 bosses that give 25 points on kill and a buff. To get the kill your team has to do the last hit
-Legacy of the Foefire: each team has a “castle” and a guild lord protected by doors and guards. Killing the enemy lord gives 150 points to your team.
-Battle of Kyhlo: each team has a trebuchet that deals huge damage. You have to deffend and repair yours if you want to use it. You can also destroy your enemy trebuchet to prevent the damage.
- Temple of the silent storm: Buffs spawn on the map at given time and you have to fight your enemy to take them. The minor buff will grant your team +3 points on kill. The other buffs spawn less and one gives you 2x points from nodes and the other one captures all nodes on the map.
- Spirit watch: Just like eots in wow, here you carry an orb. If you deliver an orb to an enemy node you decap it.

Game is not that imbalanced as people say in the forums. Sure it has its flaws but balance here is 1000 times better than wow’s, so it won’t be a problem for you. Anet’s philosophy is to do small changes on classes, it’s not nerf elevator like in wow. Right now the only class that might not be viable in high end pvp is the warrior. The others are fine.

To enjoy the pvp i really recommend you to play with people you know. If you don’t have friends playing in gw2 go for soloqueue and add to friends those players that are good.

Welcome to the jungle

Note: also, don’t take the forums very seriously. We like to complain between tournaments and explain how much we hate this game and arenanet, but then we are always playing 24/7 lol

Up Rerroll

(edited by Rerroll.9083)

New Player Arena Question

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Posted by: Vuh.1328

Vuh.1328

There is no arena deathmatch coming soon. The main pvp mode is conquest and the tournaments will remember you of RBG in wow but with 3 nodes to cap and 5 players in each team.

Each node gives 1 point/second and each kill 5 points. To win you must reach 500 points. Every map has also a secondary mechanic:

-Nifhel: it has 2 bosses that give 25 points on kill and a buff. To get the kill your team has to do the last hit
-foefire: each team has a “castle” and a guild lord protected by doors and guards. Killing the enemy lord gives 150 points to your team.
- Kyhlo: each team has a trebuchet that deals huge damage. You have to deffend and repair yours if you want to use it. You can also destroy your enemy trebuchet to prevent the damage.
- Temple of the silent storm: Buffs spawn on the map at given time and you have to fight your enemy to take them. The minor buff will grant your team +3 points on kill. The other buffs spawn less and one gives you 2x points from nodes and the other one captures all nodes on the map.
- Spirit watch: Just like eots in wow, here you carry an orb. If you deliver an orb to an enemy node you decap it.

Game is not that imbalanced as people say in the forums. Sure it has its flaws but balance here is 1000 times better than wow’s, so it won’t be a problem for you. Anet’s philosophy is to do small changes on classes, it’s not nerf elevator like in wow.

To enjoy the pvp i really recommend you to play with people you know. If you don’t have friends playing in gw2 go for soloqueue and add to friends those players that are good.

Welcome to the jungle

Very good explanation tbh!
Think the game could use more of that ingame, would help new players since most don’t bother with forums >_>

Take your time to learn proper keybinding, it’s worth the struggle