(edited by Dojo.1867)
[New Players] PvP Reward Guide
Now retype it with less troll, and maybe you’ll get taken seriously.
for a sec i thought this was serious, then I lol’d! thanks for the laugh tho (even tho its based on true facts)
I feel like it’s serious. I want it to be serious. But I have something in the back of my head saying he’s trolling.
I used to run the Academy Gaming tournaments for GW2.
Now retype it with less troll, and maybe you’ll get taken seriously.
Now anet needs to make pvp rewarding and immersive, and maybe they’ll get taken seriously.
You missed a currency:
Fun
Sophea Sladorian – Charr Ranger – [DECM] | Sea of Sorrows
Sophea Of Elements – Human Elementalist – [DECM] | Sea of Sorrows
You missed a currency:
Fun
I also missed frustration. For every amount of fun you can earn you get twice as much frustration.
Ok, lets try this again.
Pvp has its own reward system which as stated above is not entirely universal.
Laurels- These can be achieved in PvP by completing the daily challenges. You can only earn one laurel per day. If you have received the laurel through pvp play, you cannot earn a second through PvE daily challenges.
Gold- Gold is not available in PvP. However you can accumulate resources that allow you to craft dyes. The dyes are basically RnG (Random) much the same as they are in PvE play. Occasionally yo will get some that have high value, and some that are low demand. Apart from this Pvp is not a suitable environment if your trying to farm/earn any sort of gold.
Rank- This is the Pvp equivalent of experience. It allows your toon to progressively level. So far all leveling provides to your toon is new armour skins. As you level the amount of rank required increases. However unlike PvE where experience also increases, rank rewards stay the same. Each PvP area of Spvp/Tpvp/SoloQ will reward rank differently for a win. In Spvp it is assigned to how many stomps you achieved or assisted in, and whether or not you managed to gets these around nodes. It is better to duel/defend on a node than it is to roam away from them. Rank will also be assigned to activities outside of stomps such neutralising nodes, defeating forest creatures and for achieving top stats. In SoloQ you can gain rank the same way, but the winning players will also get an additional 150 rank points. In Tpvp they will get an additional 200 rank points.
Tpvp/SoloQ tickets- In more organised team play of 5 vs 5 the winning side will receive a reward chest. These chests contain rarer armour skins that would normally be found in most dungeons. These armour skins are RnG, however they can be salvage to give a chance at obtaining free tournament ticket/paid tournament ticket. These tickets can be used in the mystic forge to get weapon/armour skins you desire more. However some weapon/armour skins also carry an RnG element. Even if you put the correct recipe in (easy to find recipes on net.) You may get a different skin that shares the same recipe. Some skins will require multiple attempts to get the skins you desire the most. The weap/armour skins available through tickets is different from Rank chests/ craft. New players will have to research on net on what armours can be made from rank chests and what can be made from tournament tickets and then focus on that game mode if you have a specific set you desire.
Glory- Glory is similar to rank, but it doesn’t help you progress in pvp level. Instead glory can be used to purchase copper/silver/gold chests. These chests are tiered to what pvp strata your currently in. The strata are fairly easy to understand. Rank1-9 are rabbit. 10-9 are next stage up etc etc basically every ten pvp levels is it’s own strata. The higher the strata the more exclusive weap/armour skins you can obtain. The items also received from these chests can be salvage. You can salvage these to get salvage achievements if you take them through to PvE. Which can be handy if your trying to get an achievement in this aspect of the game. The items when salvage will produce various crafting materials that can be used to make Pvp skins. The materials are universal, but each rank strata/tournament skin requires an item token from its appropriate strata in order to craft it. So any materials gains from salvaging low tier items can be used later on to help craft higher tier skins when you reach the appropriate rank.
Specific gear- So far there is no specific gear to PvP. There is an odd light set of armour called masquerade that is only available in PvP, but most of the community fels this was an oversight more than exclusive. However you can bring item skins from PvE to PvP, but you have to dedicate that skin now to PvP only. Any zodiac/super adventure box/halloween skins etc etc once used in PvP will remain as Pvp only. So think carefully before committing them. However achievement reward skins can be used infinite times so think carefully about what skins you may choose from achievement rewards in terms of how many toons you have that can use them.
Titles- this is pretty much exclusive to PvP. Certain titles can be achieved through PvP. Although a lot of these titles can be achieved through persistence over pure skill, sometimes in PvE dungeon speed runs where players are looking specifically to do this dungeon as fast as possible with no smears they may look for dungeon master title or any note worthy PvP title such as avenger or above. This helps give an idea that the player is used to weapon swapping/utility swapping. Some PvP focused guilds also only recruit players over a certain title. The title may prove helpful to you in other aspects of the game,..it may not..it really depends on what groups/guilds you’re trying to join.
Yes CADel I agree whole heartedly, I think if we find more people who feel the same way to constantly bump this thread to the top then we’ll probably get the attention of devs and even come up with some solutions after a week of posts.
Each PvP area of Spvp/Tpvp/SoloQ will reward rank differently for a win.
New players will be confused when you name sPvP, TPvP and Soloqueue in one sentence because sPvP is everything thats going on in the mists. SPvP is hotjoin, team arena and solo arena. Pretty unlogical to call hotjoin structured.
The term TPvP is not even official therefore new players will not find it ingame.