New Rating system ?
I just wanted to add a few suggestions to the way rating works : It seems it rewards more playtime instead of actual skill . I suggest scrapping solo account rating and add teams only like gw1 , meaning it gives incentive to find a guild/team and play for ladder prestige and seasons etc . Plzz take into account you still have quite a few gw1 vets playing do something for these guys ty
happy 2015 crypt [WM]
By ‘teams only rating like gw1’ you mean rating bound to Guilds as group of certains players like in GW1? I would love such change for ladder.
I like the idea :P
or in team que > you dont get rating as solo player , but you get normal rewards (it willl be unranked format for solo players)
> join with 3-5 others to get rating (wining agaisnt soloer improve your rating by minusculin , but huge against teams)
unranked que > you get rating as solo or-duo (rated format for solo players and unranked for Teams) ,
and facing the 3-5 ppl teams > you dont loose rating .
Do you mean rating (as in match-making rating) or leaderboard rank?
Leaderboard rank doesn’t directly factor in your match-making rating at all. No matter what your rating, your ladder point potential per game is the same. As a result, the more you play, the more ladder points you get. People who get a disproportionate number of blowouts or have a lower match-making rating than they should get slightly better returns on ladder points.
Switching to a team ladder rank won’t change anything if this broken system is still used. The broken system is the problem, not rating individuals vs. teams.