Some ideas about a new general spvp infrastructure, without a complete revolution but a lot of important steps to improve what we have now
I really think a hot join rework can improve a lot spvp side of this game. Hot join is the main step for new people to spvp but now there are a lot of problems:
1_ farm servers. PVE people don’t do pvp and go directly in farm server to exp their reward track and rank. It was a big problem for rank farm server and generated the rank “undervalue” we have now. Simple solution: remove progression points in custom arena and let progression rank points in hot join regular servers, soloqueue and team queue.
2_ Spectator mode + auto balance: there is a big topic in the forum about this issue, people go in spectator mode to force autobalance and go in the winning team. There are many issues for this: match imbalanced, people quit, autobalance, people requit, go in spectator, other autobalance etc. = really bad match.
Hotjoin needs to be converted in a solo/team queue unranked version, with hidden mmr, hidden leaderboard and a fast queue. And it’s necessary a system to replace people if they are not ready when match starts (like WWW, when you are in queue and it’s your turn, you have X secs to click or you jump the queue). Match starts only if there are 5 vs 5 people ready to play.
Another important feature is spectator mode. People need to be able to see match like spectators, in game and in real time. This is very important because in this way people can learn, watching favorite class pov.
Spectator mode should be very important for soloqueue and team queue ranked matches, it’s the best way to see how good players play and learn from them but at least spectator mode needs to stay for unranked version(if it’s not possible to insert a delay ingame for ranked matches).
This rework is very important for a lot of reasons:
- it’s the true conquest mode, it’s a true match so people learn how to play conquest correctly.
- It’s the first step for new players, is a good environment, i’m pretty sure veterans player could appreciate this mode as well.
- Spectators mode is the key to learn the game.
In this first step, i’d use every maps (skyhammer and spirit included). There are always a lot of custom arenas available if people want to practice without spend time in queue, like we have now, but i’d use a official rotation server for this hotjoin unranked version.
So move on, after unranked version there is ranked version, solo queue and team queue. In solo queue, especially, there are problems like afk at beginning (you can solve with a replacement queue like WWW), skyhammer problem (ok, skyhammer and spirit only for unranked matches, simple solution) and a bad matchmaking because very few people play it. But why few people play soloqueue and teamqueue?
Because:
1. there is no a true first step for new players, they have troubles to understand the game, how to play correctly conquest. Solution: rework hotjoin in unranked matches + spectator mode available
2. No real incentive, exclusive reward a real progression. Solution: seasons, leagues and rewards linked (more or less like in www seasons). And in general add soloqueue and teamqueue pvp tracks exclusive, so people is motivated to join soloqueue and teamqueue where seasons are off.
Seasons and league should be very important like qualification for master tournaments like ToL and ToG and the other next major tournaments. In this way team queue would have a real importance.
New game mode for 2 and 3 people.
I think a new game mode should be for 2 or 3 people for many reasons. And i suggest DM 2vs2 or 3vs3 like we see now in ESL cup. This is for many reasons:
In this way you have only conquest like 5 men mode and there is no other game mode that create community split for 5 men queue.
- DM 2vs3 and 3vs2 is an active side of conquest mode. So people in 2 or 3 can train for a very important aspect of conquest mode and can improve. New teams can born and grow, and these new team can create a 5 men team for conquest mode.
I think with this model, with this progression we have more or less, everything we need and would be AN AMAZING SUPER STEP IN THE RIGHT DIRECTION for the entire spvp scene. They are only ideas and for sure some ideas can be improved but would be a real good spvp infrastructure.
(edited by MarkPhilips.5169)