New game modes. NEVER.

New game modes. NEVER.

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Posted by: Leeto.1570

Leeto.1570

So new games modes is reason to whine since forever. They should never happen, and hopefully wont happen.
The game is created for conquest starting from very basics. If anet would ever try to support new game mode they would just destroy balance in conquest.
I really want to hear what game mode you think could be implemented in gw2?
Deathmatch? Impossible to balance in mmo, blizzrd have proven this with wow arenas and they have alot more resources.
Capture the flag? Imagine killing bunker or decap engi when he is not forced to stand on point.
MOBA? …anyone who thinks that this planet needs another moba game doesnt deserve to live on it.

There is loads and loads of whining about balance issues in conquest, and we all see how fast anet is with implementing balance changes, new game would just double communities dissapointment.

I dont want to hear whining about how i am whining about other people whining, sooo i will throw out fast idea i had.

We have 1v1, 2v2 servers etc. They are unbalanced, but noone comes and complain about it on forums because everyone understands that its not anets problem and they arent balancing game around it.
So imo they could just create Sandbox Servers and sell them for gems, they dont have to be anything complicated just the basic things we already have on conquest maps: jump pads, orb, cannon, trebuchet, nodes, trees, some buildings etc.
With these tools our creative community could make any game mode they want and anet wouldnt be responsible for the balance issues in it.

Dont like my idea suggest something your own, but i am almost 100% sure that there will be no new game mode, cause then anet has to decide either redesign whole game basics or accept that their pvp is completely imbalanced.

inb4: there is no pvp balance already
This is most balanced mmorpg there is on market.

New game modes. NEVER.

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Posted by: Eiland.1405

Eiland.1405

I’ll tl;dr for ya : Hi Anet don’t do anything!
How did all of us didnt think about it? guys stop quting everything is good it’s all of us who are wrong. GG

Let me give 1 point to think about:
With even 1 more game mode – there could be 2 metas.

Kitten builds like decap engi could be OP in 1 mode but garbage in the other.
So without actually doing any balance path you immediately achieve more balance .
Classes or builds could be useless in mode but at least they’ll have another mode to play- unlike today when if you build is not for conquest its out till next patch(“commin soon..”).
1 mode = 1 meta → 5 man team → less then 5 available builds
As it is any “balance” patch is just keeping us running in cricles looking for the next FTM

Dry Leaves

New game modes. NEVER.

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Posted by: Zuik.7158

Zuik.7158

I don’t care for balance in new game modes. I think death match would be hilarious.

Conquest just doesn’t cut it for hotjoin.

I don’t think deathmatch should be taken seriously Leeto. It would just be fun to have in hotjoin is all. Let’s be honest, most players that take hotjoin seriously atm are mocked and most players that are casual don’t understand what’s going on

(edited by Zuik.7158)

New game modes. NEVER.

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Posted by: Leeto.1570

Leeto.1570

Ok, i couldnt care less. There will be no new game mode cause it is bad for game, bad for pvp community and so on.
I made this to encourage people ask for something that can actually happen without destroying the game they have already created.
You think we need new game mode, i think they need to put more support into the game mode for which this game was designed.
I havent heard any plans about implementing new game modes but i have heard that they plan to redesign reward system and add seasons.
Soooo i will have to spit out wild guess that anet agrees with me and not with you.
Dont want to have alternative that will be good for both sides? Fine just create ten more posts about how they need to add game mode.
I have ignored that BS for more than year now and will have no problem to keep ignoring it.

Edit: kitten you need to start using brain and understand that if they add deathmatch then they are responsible for it, if they give you tools to create deathmatch then they are not responsible for your created deathmatch not working properly.
imo anet has already enough whining about the game mode we already have.

(edited by Leeto.1570)

New game modes. NEVER.

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Posted by: Zuik.7158

Zuik.7158

Mum, Leeto is being aggressive again.

New game modes. NEVER.

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Posted by: EverythingEnds.4261

EverythingEnds.4261

1. In the very beginning of GW2, I still can remember ANet saying, they had plans for/ would be working on several game modes, but atm only conquest is available, as they think it is the most fun.
Sry 4 not being able to memorize, which post this was, as it is about as old as GW2.
As I can’t prove this, believe it, or don’t, but I know this is true.

2. Those “Sandbox Servers”were basicly, what a lot of ppl. expected that custom arenas would be.

New game modes. NEVER.

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Posted by: Eiland.1405

Eiland.1405

Leeto you are right. 1 year back.
They thought exactly like you and gave us the the option to “make” maps, which gave them the time to keep working in thier 1 and only holy mode.
Does it more balnaced? no
Does it more fun? no
New maps are better then old ones (skyhammer, spirit watch)? yes! no
All we got is:
1. guild servers for them to practice w/o beeing trolled
2. In all of EU ther only two 1v1 servers (SWIM, ANGZ) founded by very few dedicated guys who keep paying those gems every month.
kitten Anet should bee paying them, coz that’s what was keeping many player from quieting for all these months.

No1 is saying we must have a deathmatch map in paid tournament or something, just that we need new maps/ new options, and personally I don’t think it should be founded only by players. And yeah, if a lot of ppl will play those mode/servers then they SHOULD support it.
A game is for the gamers.
I will bet every 1 here would be so much happy if we had like 5 half broken mode of which many will think some of them are broken for some builds, but will have to option of choosing to play!
If a mode is unbalanced/ not fun – don’t play it! it is so much easier to do when you can choose another one.

I don’t see in any way where post like – “deathmatch is so kitten I only play conquest” is worst then “conquest has 1 meta, unbalanced, boring – no PVP in this game, i quit”

If think what everyone is saying – kitten balance, just let us play
qq and raging and whining will always be anyhow

Dry Leaves

(edited by Eiland.1405)

New game modes. NEVER.

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Posted by: Mouby.7096

Mouby.7096

There isn’t any kind of balance in the current conquest mode either. You’re forced to play a specific meta if you want to be competitive. Did you see any decent team playing without a bunker guard, ever (for example..)?

Multiple gamemodes will provide a larger amount of variaty in terms of viable setups, builds and playstyles.

Professions and builds which are obviously weak in the current conquest mode could be strengthen in a king of the hill/capture the flag (whatever-)mode. So if your profession or build is rather bad in one of these gamemodes you can still be pretty good within another mode.

Your example with bunker engi (or similar) running a flag isn’t pretty solid tho. They could be implement some kind of debuff applied to the carrier of the flag, multiple flags and so on (it’s rather easy to kill a bunker engi with 5 ppl as well tho). It’s all about the right game mechanics.

If you haven’t heard anything about new gamemodes you probably didn’t keep track on it. They are currently testing new stuff and we actually can expect to see them in the future (even if we have to wait another half a year or even more).

If you really want them to “do nothing” (aka “strengthen and balancing” the current conquest mode, which they’re probably not even able to do within years because they have no clue about their own game) you’ll get nothing and this game will keep on dying.

You just want them to continue doing what they did for one and a half year now. Literally nothing.

@Leeto: You should really try to watch your mouth tho.

(edited by Mouby.7096)

New game modes. NEVER.

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Posted by: Vence.6974

Vence.6974

Well should conquest remain the only pvp for gw2’s remaining lifespan…..then anet plz ensure that every single trait, weapon, and utility skill for each class is properly balanced so they are all equally used in conquest. Moreover, all this must be consistently accomplished at a much quicker pace than its current 3-month balance timeframe. At the same time, plz ensure that pvp remains FUN and provides the proper rewards/incentives so that this one mode can revitalize the current pvp scene.

So Anet plz continue to gamble your success on conquest. I’m sure one day this game mode will magically save pvp and make it the epitome of ultimate fun and excitement.

The Yellowflash of GW2

New game modes. NEVER.

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Posted by: silvermember.8941

silvermember.8941

Anet should make new modes, but I hope they are not stupid enough to think making deathmatch is a good idea.

A lot of people are crying for it, but once they make it they legitimize it and the same people that were kittening about it about no deathmatch will turn around and whine how it is terrible and it will be terrible.

A game mode where the even terrible balance is more apparent.

As u know im pro. ~Tomonobu Itagaki

This is an mmo forum, if someone isn’t whining chances are the game is dead.

New game modes. NEVER.

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Posted by: Sergoros.4398

Sergoros.4398

Anet should make new modes, but I hope they are not stupid enough to think making deathmatch is a good idea.

A lot of people are crying for it, but once they make it they legitimize it and the same people that were kittening about it about no deathmatch will turn around and whine how it is terrible and it will be terrible.

A game mode where the even terrible balance is more apparent.

So they finally would be forced to balance mesmer for smth else beside portal bot? Mby would even fix aoe meta? Sounds like a good idea to me.

New game modes. NEVER.

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Posted by: Leeto.1570

Leeto.1570

No balance:
This is just wrong, the game is fairly balanced for a game with so many different aspects that affect balance. I can surely say that its more balanced than WoW, and i refuse to believe that there was no balance issues in GW1.

Forced to play specific build TO STAY COMPETETIVE:
Obviously you already understand yourself that you can play whatever you want if you arent going for the top 50, there will always be one thing better than another and to be best you must play best thing there is. A very rough example: Condition necro vs Condition engi, if you want your team to have overpowered condition dealer ofcourse you will bring necro, if your team has overpowered condition damage already, you will surely consider bringing condition engineer instead cause he can provide more team support and more control.

Nothing is beeing done, the game is becoming more boring and dying: There is alot of changed, the game is more alive than it was and more fun.
We had no leaderboards, no spectator, no custom arenas when i was in mists i had 3 choices, play tourneys, play hotjoin or sit afk. Now i can do soloque or team que, spectate how others duel/2v2, duel/2v2 myself, do hotjoins (which are actually were different than they were at start of the game), try to get certain place on leaderboards, guest to another servers to just chill out with my friends (there wasnt even guesting at start)
Same with balance, anyone remember the state of necros, warriors at start of game? Can you now say that necro or warr is insta loose in tourney? Yes elementalist and engi now are problematic but they are still in better shape than some classes were at start, heck i even prefer solid elementalist on my team over random thief or warrior.
There is balance issues but they are smaller than at start. (and thats why i want anet to put more effort into balancing current state of game instead of focusing on new game mode)

To hell with balance we just want more fun: F you! I quitted WoW and bought GW2 (even tho it took 6 different people to change my mind that GW2 will be worse mmo for PVP). Balance is what makes games fun for me, i like mastering the thing i play instead beeing average at multiple different things. Maybe if all you care is new things then you should check out WoW now and you can make it in time for their new expansion that will implement new things and f over their current “balance”.

This is bad in conquest but could be good in XXXXXXX game mode:
Well this can change not like you cant improve abilities of classes to perform certain role. BUT it is only logical with the class design and you needed to take it in consideration when choosing your main class. I am dark bad kitten killer irl so i obviously rolled necromancer cause their design suggested that they are good for this, if i would prefer even less moving around and more protecting others aka bunkering, then reading skill tooltips and using common sense would be enough to understand that guardian is better for it.
You want to be as good bunker on thief as on guardian? Well then they have to make guardian as good roamer as thief.

On the game mode:
I think we all can agree that conquest works, can someone at least give CONSTRUCTED suggestion of another gamemode? One guy in this topic says we need deathmatch another guy says " I hope they are not stupid enough to think making deathmatch is a good idea."
I could go on compromise that new game mode is not horrible idea, but my little doesnt know and cant figure out new game mode that could work with the game mechanics anet has created.
And btw i thought we had WvW for those who dont like conquest and want something completely different and unbalanced.

Even if anet said they will consider new game mode, how do you know that they havent scrapped this horrible idea? Everyone asked for new game mode they didnt make completely new game mode but they made Spirit Watch, many people (me including dislike this map) so what makes it bad? The fact that its still conquest in basics or the fact that it has capture the flag secondary mechanic?
It is obvious that best GW2 pvp maps are the ones that are closest to pure conquest mode.

New game modes. NEVER.

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Posted by: Amstel Steel.2058

Amstel Steel.2058

Aside from the unlocks balance is 100% as both sides can run the most effective builds.

The perception of balance is distorted from a heavy emphasis on rng procs and auto activated abilities. The most effective builds risk/reward is unbalanced against a lot of other potentially good builds.

Think of it this way.

In both soloQ and teamQ conquest there will be landslide wins and loses. Same for TDM and same for any mode. TDM however allows the player to focus on the basics of combat and ressing without also needing to learn to play the map or other objectives.

1v1 and 2v2 are horrible ideas* and a working TDM would be better put on a 3v3 in terms of roles. The goal is to create the skills necessary to allow a well played and well rounded group of 3 be able to win against a well played 3 man condi bomber or 3 man glass cannons or 3 man bunks.

*unless they’re both running the exact same builds.

(edited by Amstel Steel.2058)

New game modes. NEVER.

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Posted by: Sergoros.4398

Sergoros.4398

This is bad in conquest but could be good in XXXXXXX game mode:
Well this can change not like you cant improve abilities of classes to perform certain role. BUT it is only logical with the class design and you needed to take it in consideration when choosing your main class.

Srry. I dont remember “portal/veil bot” in mesmer class description.

I wanted to be duelist. Smth like control/debuff/dps. What had mesmers become? Just some brainless support class.

(edited by Sergoros.4398)

New game modes. NEVER.

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Posted by: garethh.3518

garethh.3518

So imo they could just create Sandbox Servers and sell them for gems

People have been asking for that for years.
It is actually what people thought custom arenas were going to be, a place where players could tweak already existing maps to create new game modes.
But Anet made custom arenas like kitten and left them like that.

They only give a big ole’ fat no to anything touching ‘player tweaking of GW2’. Even look at their Collaborative Development, it’s a kittening joke, it’s so bad it seems more like an insult to the players than an attempt at helping the game.
‘ok guys we are listening guys, keep brainstorming’
What.
The.
kitten.

Anet never has had an issue with brainstorming, they have GREAT brainstorming and probably have already thought of everything the community will shoot out too… Anet always has struggled elsewhere, they struggle at taking good ideas and putting them into the game in a way that it actually makes the game more fun to play.

/rant

(edited by garethh.3518)

New game modes. NEVER.

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Posted by: Leeto.1570

Leeto.1570

This is bad in conquest but could be good in XXXXXXX game mode:
Well this can change not like you cant improve abilities of classes to perform certain role. BUT it is only logical with the class design and you needed to take it in consideration when choosing your main class.

Srry. I dont remember “portal/veil bot” in mesmer class description.

I wanted to be duelist. Smth like control/debuff/dps. What had mesmers become? Just some brainless support class.

You should be happy that teams are forced to take you for unique utility, yes you are forced to take portal, but i am forced to take corrupt boon to remove stability, and flesh wurm to just get out of burst. Yet team can just replace me with thief for these 2 things.
Every class is forced to take something to benefit most for their team but it doesnt neutralize their other functions. Or you want to say that 55 hp monks only benefit from Misha is hes portal? If yes then you havent seen him play.

@ garetth: I think there is slight chance that if people would put effort in to asking more customization options for custom servers instead of new game modes then anet might consider it.

(edited by Leeto.1570)

New game modes. NEVER.

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Posted by: Sergoros.4398

Sergoros.4398

This is bad in conquest but could be good in XXXXXXX game mode:
Well this can change not like you cant improve abilities of classes to perform certain role. BUT it is only logical with the class design and you needed to take it in consideration when choosing your main class.

Srry. I dont remember “portal/veil bot” in mesmer class description.

I wanted to be duelist. Smth like control/debuff/dps. What had mesmers become? Just some brainless support class.

You should be happy that teams are forced to take you for unique utility, yes you are forced to take portal, but i am forced to take corrupt boon to remove stability, and flesh wurm to just get out of burst. Yet team can just replace me with thief for these 2 things.
Every class is forced to take something to benefit most for their team but it doesnt neutralize their other functions. Or you want to say that 55 hp monks only benefit from Misha is hes portal? If yes then you havent seen him play.

U dont get it. Problem is. We are balanced with our portal in head. If we had no portal > balance team would have been forced to add some good party/aoe skills to mesmers, so they wouldn’t be kicked out from every team in pvp. But no. So, from class, that was supposed to be god of control/debuff in pvp we transformed into portal bots. I dont like it. I dont like it at all.

New game modes. NEVER.

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Posted by: Leeto.1570

Leeto.1570

Nope i really dont get it, i never play mesmer. What would be different if there was no portal? I always thought that you dont have to take any traits or utilities to improve portal.
What beside one utility slot you sacrifice when taking portal?

New game modes. NEVER.

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Posted by: Sergoros.4398

Sergoros.4398

Nope i really dont get it, i never play mesmer. What would be different if there was no portal? I always thought that you dont have to take any traits or utilities to improve portal.
What beside one utility slot you sacrifice when taking portal?

Balance. Try to put yourself at the place of balance team member.
-Hey guys! Mesmers sux in team fights. Mby we should do smth about it?
-Nah. They have portal. That would be to imba.

Get it?

New game modes. NEVER.

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Posted by: garethh.3518

garethh.3518

@ garetth: I think there is slight chance that if people would put effort in to asking more customization options for custom servers instead of new game modes then anet might consider it.

Literally all the talk about custom arenas around their release, short of from one or two esports believers, was about what features Anet would add in to allow people to tweak the maps into different modes.
All of it.

I’m just saying ‘a slight chance’ might be an overstatement.
Anet seems to be in the mode of pushing out half done features instead of actually improving existing ones (queue system/leaderboards/spectator mode/soon-top-be-leagues)

(edited by garethh.3518)

New game modes. NEVER.

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Posted by: style.6173

style.6173

Be careful what you wish for. I think we will get new game modes at some point, but that doesn’t mean it will be a game mode that we want to play.

Give me 5v5 team deathmatch and I’m happy. Custom arenas could change that number from 2 to 8.

New game modes. NEVER.

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Posted by: silvermember.8941

silvermember.8941

Anet should make new modes, but I hope they are not stupid enough to think making deathmatch is a good idea.

A lot of people are crying for it, but once they make it they legitimize it and the same people that were kittening about it about no deathmatch will turn around and whine how it is terrible and it will be terrible.

A game mode where the even terrible balance is more apparent.

So they finally would be forced to balance mesmer for smth else beside portal bot? Mby would even fix aoe meta? Sounds like a good idea to me.

If they haven’t been bother to do so now, what means you think they will suddenly do it because of deathmatch?

bringing in deathmatch will involve having to redesign skills and the way stats operate, I don’t see Anet having the balls to admit they messed up with the way conditions were set up and or having to redesign the whole classes.

As u know im pro. ~Tomonobu Itagaki

This is an mmo forum, if someone isn’t whining chances are the game is dead.

New game modes. NEVER.

in PvP

Posted by: Sergoros.4398

Sergoros.4398

Anet should make new modes, but I hope they are not stupid enough to think making deathmatch is a good idea.

A lot of people are crying for it, but once they make it they legitimize it and the same people that were kittening about it about no deathmatch will turn around and whine how it is terrible and it will be terrible.

A game mode where the even terrible balance is more apparent.

So they finally would be forced to balance mesmer for smth else beside portal bot? Mby would even fix aoe meta? Sounds like a good idea to me.

If they haven’t been bother to do so now, what means you think they will suddenly do it because of deathmatch?

bringing in deathmatch will involve having to redesign skills and the way stats operate, I don’t see Anet having the balls to admit they messed up with the way conditions were set up and or having to redesign the whole classes.

Because portal would be useless in deathmath. So…Finally they would look at mesmer as a class itself, and not as just random portal holder.

New game modes. NEVER.

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Posted by: Juan Ignacio.8903

Juan Ignacio.8903

ofc they will never add a new game mode they dont update their game even monthly

New game modes. NEVER.

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Posted by: Leeto.1570

Leeto.1570

Nope i really dont get it, i never play mesmer. What would be different if there was no portal? I always thought that you dont have to take any traits or utilities to improve portal.
What beside one utility slot you sacrifice when taking portal?

Balance. Try to put yourself at the place of balance team member.
-Hey guys! Mesmers sux in team fights. Mby we should do smth about it?
-Nah. They have portal. That would be to imba.

Get it?

Mesmers are great in team fights, they have mobility, stealth, invuln and ranged damage + support.
Or you are one of those mesmers who for some reason stand on node and then get killed by multiple melee classes? Well that would explain your problems with “aoe meta” when you are ranged dps.

(edited by Leeto.1570)

New game modes. NEVER.

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Posted by: Lordrosicky.5813

Lordrosicky.5813

Their new game modes will be hotjoin only anyway so don’t know why you all want them. Anet will claim they want hotjoin to test them out because they cant be bothered to do a tournmanet queue for them.

Net result? New game modes will never happen in tournaments. Not in 2014 anyway.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

New game modes. NEVER.

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Posted by: Paragon.5479

Paragon.5479

Totally agree with Leeto,we dont need new game modes we need fixed traits we need some nerfs and bugfixes to some classes and little larger node circles so we can avoid some aoe.Deathmatch is waste of time and u already have Capture the flag in Spirit Watch man in solo que.Conquest need 1on1,rotation,map and hp awareness and TEAMWORK.WIth one game mode to focus Arena net can balance more often and bring us more maps and balance fixes.There is not possible to balance some game modes like Wow showed before so i think this is best for Arena net with their limit budget

New game modes. NEVER.

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Posted by: Sergoros.4398

Sergoros.4398

Mesmers are great in team fights, they have mobility, stealth, invuln and ranged damage + support.

I’ll just skip your agro.
Mesmers have only combat mobility. Not very useful in conquest. Stealth isnt very useful in team fight, because they wont focus mesmer anyway. We not dealing any good aoe dmg or giving any vital support. We good at 1v1 fights, but…to slow at killing enemy in conquest mode. So…. we not bunkers. We not roamers, we not dps, we not support.

New game modes. NEVER.

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Posted by: corin.1298

corin.1298

Going to have to disagree here for a few reasons. There are many who play this game who have a total dislike to conquest. Me being one of them. Conquest is also a very strange gamemode. A team that isn’t that great at combat can beat the other team that is superb at combat, but lacks strategy for the game mode. Okay, that’s cool and all but PvP should be about combat, not how to capture bases and hold them the best way possible. It’s also silly that the builds that are currently being used to win conquest modes. I would love to see new game modes more focused on combat. Less bunkers, less pure zerkers, less classes having to give up utility slots for the benefit of capping(mesmer for one), and players learning how to synergize together to land kills. This, to me would be the most fun for this game. Also, many players would actually learn to get better at this game. Instead right now most players (i would say 90%) don’t know how to synergize their abilities with other classes to land kills and control targets. Instead, the current gameplay is to smash CC with no organization, aoe spam, fire and forget conditions, then attempt to control when people are down(last part is the only skill play imo). However, high ranked players in team que generally have knowledge how to synergize with each other, but it generally doesn’t happen as often as it should in a PvP game. It’s easy to have your coordination screwed over by the above(aoe spam, CC spams, etc) and have your skill play completely diminished by non-skill play.

Please do add more game modes. Even if you have to balance stats and abilities tailored to the game mode.

New game modes. NEVER.

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Posted by: Leeto.1570

Leeto.1570

Mesmers are great in team fights, they have mobility, stealth, invuln and ranged damage + support.

I’ll just skip your agro.
Mesmers have only combat mobility. Not very useful in conquest. Stealth isnt very useful in team fight, because they wont focus mesmer anyway. We not dealing any good aoe dmg or giving any vital support. We good at 1v1 fights, but…to slow at killing enemy in conquest mode. So…. we not bunkers. We not roamers, we not dps, we not support.

We have different definitions of team fight i think. How many game experience and at what ratings have you played?
I had written wall of text explaining why you are wrong but imo it would seem offensive cause you are too stubborn so i deleted it :/
You just need to start thinking outside of box and stop pigeonholing yourself. You have enough mobility to decap when needed, you have cc to help bring someone down, you have cc to help ressurect, you have invulnerability to stomp, you have aoes to abuse those on node. And you still have damage. Mesmer has the same role in team as thief.

New game modes. NEVER.

in PvP

Posted by: Sergoros.4398

Sergoros.4398

You just need to start thinking outside of box and stop pigeonholing yourself. You have enough mobility to decap when needed, you have cc to help bring someone down, you have cc to help ressurect, you have invulnerability to stomp, you have aoes to abuse those on node. And you still have damage. Mesmer has the same role in team as thief.

Mesmer isnt very good at decap. To slow. Unlike thief, our burst Or to slow Or to obvious.

And u should clearly understand that all other roles would be much better completed by other classes.

New game modes. NEVER.

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Posted by: style.6173

style.6173

You just need to start thinking outside of box and stop pigeonholing yourself. You have enough mobility to decap when needed, you have cc to help bring someone down, you have cc to help ressurect, you have invulnerability to stomp, you have aoes to abuse those on node. And you still have damage. Mesmer has the same role in team as thief.

Mesmer isnt very good at decap. To slow. Unlike thief, our burst Or to slow Or to obvious.

And u should clearly understand that all other roles would be much better completed by other classes.

I agree that mesmer is not for decap, but disagree about a mesmer burst. It depends on the spec of course, but they can have a really strong burst.

I have seen good mesmers at point defense though as long as they are not a stealth heavy build.

New game modes. NEVER.

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Posted by: redslion.9675

redslion.9675

TF2 has 3 different modes. All around conquest.

And what about payload?

You will never be able to know what an engineer is going to do next…

because he doesn’t know it himself

New game modes. NEVER.

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Posted by: Trigr.6481

Trigr.6481

This is most balanced mmorpg there is on market.

LMAO……..Yeah, the player base really speaks for itself and backs you up with that claim. You should just stop.

Countless

New game modes. NEVER.

in PvP

Posted by: Leeto.1570

Leeto.1570

This is most balanced mmorpg there is on market.

LMAO……..Yeah, the player base really speaks for itself and backs you up with that claim. You should just stop.

Countless

Don`t be scared, i don`t think anet will ban you for naming the mmo with more balanced PVP. I surely would want to check it out. Player base =/= forum whiner base

New game modes. NEVER.

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Posted by: redslion.9675

redslion.9675

Forced to play specific build TO STAY COMPETETIVE:
Obviously you already understand yourself that you can play whatever you want if you arent going for the top 50, there will always be one thing better than another and to be best you must play best thing there is. A very rough example: Condition necro vs Condition engi, if you want your team to have overpowered condition dealer ofcourse you will bring necro, if your team has overpowered condition damage already, you will surely consider bringing condition engineer instead cause he can provide more team support and more control.

The problem is not that not every build can be competitive.

Problem is the most competitive builds are also the most braindead.

Example:

Warrior – hambow and condispam. When you play one of these, it’s like the game is actually playing itself. No need for watching your hp, no need to work for landing attacks, highly resistant overall and same rotation over and over again. Strongest warrior build has nothing of what makes the class fun and challenging.

Ranger – Spirit as it is now shouldn’t even be REMOTELY viable.

Engineer – Bomb/nade spam in teamfights has become too much of a thing. Those builds have still decent skill ceiling (through combofields), but are maybe too easy on skillfloor.

Necros – where all this crap came from

Guardians – bunker is not entirely braindead, but not that fun either. It’s a pity Anet seemingly wants guardians only as bunkers, because guardian dps is really fun to watch and play.

Thief – I won’t say anything, but that doesn’t mean they are okay.

You will never be able to know what an engineer is going to do next…

because he doesn’t know it himself

New game modes. NEVER.

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Posted by: EoNxBoNx.9213

EoNxBoNx.9213

This was the last time game modes were brought up by ArenaNet.

https://forum-en.gw2archive.eu/forum/pvp/pvp/Collaborative-Development-Topic-Game-Modes/first

That was 4 months ago.

“You’re either a Noob or a Pro your entire life, that’s life”
IGN – Kinjax // World – Anvil Rock
IGN – InTheseDays // World – Anvil Rock

New game modes. NEVER.

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Posted by: Sergoros.4398

Sergoros.4398

I agree that mesmer is not for decap, but disagree about a mesmer burst. It depends on the spec of course, but they can have a really strong burst.

I have seen good mesmers at point defense though as long as they are not a stealth heavy build.

So….mesmer isnt for decap. Guard is better for def. War or necro is better for aoe damage. Why exactly team want mesmer? Ah yes…portal -_-.