New map courtyard

New map courtyard

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Posted by: uberkingkong.8041

uberkingkong.8041

Is this map already live? I just came back since September, last new map I saw was skyhammer are there any other new maps besides Courtyard?

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Posted by: cheese.4739

cheese.4739

The courtyard is live, but it’s only available for custom servers - it’s not in the standard rotation for hotjoin, and it’s not in the soloq or teamq map pools. They still only have the conquest game mode available.

There haven’t been any new maps released since you were last here, besides Courtyard.

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Posted by: Teutos.8620

Teutos.8620

Not to mention courtyard is a fail design again.
There is a reason people choose to 1v1 on the beach of nifhel or 3v3/2v2 on the big mid-node on foefire → a lot of open space, not a lot of terrain to kyte around.
With courtyard we just got the opposite… Thanks for listening!

EU – Multiple times #1 SoloQ pre Dec 2014 (pure MMR based ladder)
Primoridal (S1) & Exalted (S2) & Illustrious (S3) Legend

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Posted by: Rym.1469

Rym.1469

Not to mention courtyard is a fail design again.
There is a reason people choose to 1v1 on the beach of nifhel or 3v3/2v2 on the big mid-node on foefire -> a lot of open space, not a lot of terrain to kyte around.
With courtyard we just got the opposite… Thanks for listening!

Eh, Courtyard is an awesome design and map. It’s only the players who can’t understand the importance of LoS, don’t desire to play with it. Maybe the two smaller pillars could be higher.

Instead, our PvP community likes smashing their faces on keyboard and playing on totally open spaces. Their, not designers’ fault.

I personally really like the centre of the map since wise usage of LoS can totally change the tide of play and avoid being focused to death with no escape (Necro).

There’s no tactic and brain invloved when there’s just flat area.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

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Posted by: Hadese.4382

Hadese.4382

Not to mention courtyard is a fail design again.
There is a reason people choose to 1v1 on the beach of nifhel or 3v3/2v2 on the big mid-node on foefire -> a lot of open space, not a lot of terrain to kyte around.
With courtyard we just got the opposite… Thanks for listening!

Eh, Courtyard is an awesome design and map. It’s only the players who can’t understand the importance of LoS, don’t desire to play with it. Maybe the two smaller pillars could be higher.

Instead, our PvP community likes smashing their faces on keyboard and playing on totally open spaces. Their, not designers’ fault.

I personally really like the centre of the map since wise usage of LoS can totally change the tide of play and avoid being focused to death with no escape (Necro).

There’s no tactic and brain invloved when there’s just flat area.

^

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Posted by: Teutos.8620

Teutos.8620

Eh, Courtyard is an awesome design and map. It’s only the players who can’t understand the importance of LoS, don’t desire to play with it. Maybe the two smaller pillars could be higher.

Instead, our PvP community likes smashing their faces on keyboard and playing on totally open spaces. Their, not designers’ fault.

I personally really like the centre of the map since wise usage of LoS can totally change the tide of play and avoid being focused to death with no escape (Necro).

There’s no tactic and brain invloved when there’s just flat area.

You are totally right, that it has some good ideas, but does it matter, if the community does not like it?

ArenaNet is not oriented toward the market. How much do you think your product matters if the marked / players don’t like it?

Am I wrong? – well, take a look at the number of players still playing TPvP, and you’ll get your answer…

EU – Multiple times #1 SoloQ pre Dec 2014 (pure MMR based ladder)
Primoridal (S1) & Exalted (S2) & Illustrious (S3) Legend

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Posted by: Allie.9268

Allie.9268

Eh, Courtyard is an awesome design and map. It’s only the players who can’t understand the importance of LoS, don’t desire to play with it. Maybe the two smaller pillars could be higher.

Instead, our PvP community likes smashing their faces on keyboard and playing on totally open spaces. Their, not designers’ fault.

I personally really like the centre of the map since wise usage of LoS can totally change the tide of play and avoid being focused to death with no escape (Necro).

There’s no tactic and brain invloved when there’s just flat area.

You are totally right, that it has some good ideas, but does it matter, if the community does not like it?

ArenaNet is not oriented toward the market. How much do you think your product matters if the marked / players don’t like it?

Am I wrong? – well, take a look at the number of players still playing TPvP, and you’ll get your answer…

Did you even read what Rym posted? He said he likes the map, then you say that the community doesn’t like it?

You realize it’s hard to take your posts seriously now when you blatantly disregard what others are saying, right?

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Posted by: Teutos.8620

Teutos.8620

Did you even read what Rym posted? He said he likes the map, then you say that the community doesn’t like it?

You realize it’s hard to take your posts seriously now when you blatantly disregard what others are saying, right?

Did you read his post?

Instead, our PvP community likes[…]

He himself realized, that the community (my personal guess 80%-90%, no evidence; I asked through my guild and friend, but there I got a 100% rate of not liking the new map) does not like the map.

Have you ever taken a look at the EU-SPvP Server? There are a punch of 1on1 servers, but the big ones are all still running forest of nifhel. This fact alone speaks volumes.

You don’t have to take my word, just check for yourself.

EU – Multiple times #1 SoloQ pre Dec 2014 (pure MMR based ladder)
Primoridal (S1) & Exalted (S2) & Illustrious (S3) Legend

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Posted by: Inscrutable.8347

Inscrutable.8347

Eh, Courtyard is an awesome design and map. It’s only the players who can’t understand the importance of LoS, don’t desire to play with it. Maybe the two smaller pillars could be higher.

Instead, our PvP community likes smashing their faces on keyboard and playing on totally open spaces. Their, not designers’ fault.

I personally really like the centre of the map since wise usage of LoS can totally change the tide of play and avoid being focused to death with no escape (Necro).

There’s no tactic and brain invloved when there’s just flat area.

You are totally right, that it has some good ideas, but does it matter, if the community does not like it?

ArenaNet is not oriented toward the market. How much do you think your product matters if the marked / players don’t like it?

Am I wrong? – well, take a look at the number of players still playing TPvP, and you’ll get your answer…

Did you even read what Rym posted? He said he likes the map, then you say that the community doesn’t like it?

You realize it’s hard to take your posts seriously now when you blatantly disregard what others are saying, right?

Wow Rym congratulations you’re the unelected voice of the GW2 community. Courtyard is definitely getting into the rotation now, one person spoke up for it so here comes the next fingers-covering-their-earlobes implementation of an Arenanet project.

“Guys Rym likes the map, so the community likes the map! Skyhammer was a great map and now we’ve hit another home run!”

High five that hits each other in the head