No Matter what i do...
People solo que because they don’t want to form a team, they don’t want to deal with drama, they just cant find anybody to play with that is why people solo que.
>Anyway this is not a QQ thread i believe,is a thread that states a simple logical thought…
Yes it is.
You are just now coming to the realization that you can not carry teams on your 5v1 and that your team mates must be at least competent enough to think “hm that point is free I better go get it.”
>THIS GAME CANT BE CARRIED BY ONE PLAYER
Yes it can. It just requires certain circumstances to do so, such as 1v5ing a bunch of r1 Warriors.
Yes, this game is very team oriented. So, try and communicate with your team. React to what your team is doing.
But I agree, it’s hard to really carry in this game. It’s partially because of conquest and partially because of the skill floor being very low (which generally is a good thing) but the skill ceiling isn’t that high. The lack of a high skill ceiling comes from the passive play, risk/reward not very balanced, RNG, visual cues, etc. I hope Anet has plans to adress this. (Talking about individual skill floor/ceiling)
Bring back: ‘Gamer’ title + MAT’s!
Throw out: Hotjoin!
The funny thing is that the “farm” mechanic,the mechanic that i hated the most in other pvp games(dota-LoL) is the way of carrying a game..Since in GW2 there is no way to carry honestly there is not a way to make soloq fun.
This conquest is so wrong the way it is…Its a good idea but its so not fun at all and i think that the community feels this way for a long time…
Teamfights are still very important in GW2, as a conquest based game. Win a teamfight, snowball the nodes. The problem is, you can only 1 v 2/3 against total newbs. And this because of the low skill floor, which allows them to be viable just by spamming whatever skill they have. And it’s because of the low skill ceiling, which doesn’t reward potentially skilled players as it should.
Bring back: ‘Gamer’ title + MAT’s!
Throw out: Hotjoin!
Teamfights are still very important in GW2, as a conquest based game. Win a teamfight, snowball the nodes. The problem is, you can only 1 v 2/3 against total newbs. And this because of the low skill floor, which allows them to be viable just by spamming whatever skill they have. And it’s because of the low skill ceiling, which doesn’t reward potentially skilled players as it should.
You are totally right..Still tho i can understand this low skill floor,they want to give something to new players to play with…They must raise the ceiling as much as it gets but its almost a year now,there are 2-3 games that comes out soon,ppl will prefer to try new games than return in GW2 imo,its too bad for this game to fail cause i really liked the combat as i said before…
gw2 is a pvp game based on team, and i love it, but what it happens if someone cant have it? it’s a drama, cause u cant do anything seriusly without guys, so soloq its just a random pvp, really, its like hj, i hope that anet will do asap something for solo players…
A good start would be balancing team setups. This would make game more interesting, and less HJ like.