No Respawn Deathmatch

No Respawn Deathmatch

in PvP

Posted by: Dahkeus.8243

Dahkeus.8243

Anyone else wish we had the chance to see Courtyard implemented with a WoW arena deathmatch setup where winner was based on killing the other team and not reaching a score?

I know that ANet settled on the score system since it was a lot easier to implement by just adapting the Conquest game mechanics to a map without capture points, but I think this kitten approach was one of the biggest reason deathmatches failed in GW2.

Courtyard games just aren’t fun because most matches start with an interesting opening and then just end in one team getting farmed after the first wipe until either time runs out or the max score is hit.

If they would have removed respawns and named the last team standing the winner, I think that Courtyard may have actually been enjoyable.

No Respawn Deathmatch

in PvP

Posted by: GuiserGaming.3605

GuiserGaming.3605

I agree with you, I have played WoW myself and have reached top tier PvP, I enjoyed Arena matches and I don’t ever recall being bored as I loved the gamemode. In GW2 however, I find myself getting bored at the same gamemodes constantly, Stronghold is alright but I just find it tedious. If this was implemented, I might actually enjoy PvP more.

|Fatalized|
Title || “Fatal Enragement”
Level 80 Berserker – Seafarer’s Rest || PvP and WvW

No Respawn Deathmatch

in PvP

Posted by: Mizu Misa.8730

Mizu Misa.8730

Totally ye, this is basically what people do for gvg right? I haven’t played wow but other fps games or dueling games and this would be great. It’s a opens up new playstyles and the emphasis surviving is great!

Painkillerguild.com [eu][gh][pvx] applications welcome!

No Respawn Deathmatch

in PvP

Posted by: ellesee.8297

ellesee.8297

I admire your spirit. I’ve asked for this for years and have been shut down. But you… you keep going. Strong like bull.

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis