(edited by Azukas.1426)
No new Achievement Path for S6?
Well, they haven’t added anything for S5 either other than the new reward system (ascended shards) and leaderboards.
For Season 6:
- Added achievements for all competitive maps
- Added PvE Crafting Requirement to Ascended Equipment PvP incentive
- Reduced Ranked Reward track rewards but now allow you to get Ascended Shards when you repeat
- Few changes to the matchmaking algorithm to help matchmaking, but not all issues are addressed (another test season)
- Buffed all classes, but hardly anything to shift out or really counter stupidly easy Mesmer/Thief duo carry (that’s even stronger with buffs—they are even safer)
- Pending Sigil changes not yet implemented
- Did not revise Year of the Ascension achievements to include an alternative option rather than forcing inexperienced multi-class play in Ranked
All of this is an achievement in and of itself.
(edited by LUST.7241)