No respawn while contested

No respawn while contested

in PvP

Posted by: Kebtiz.8370

Kebtiz.8370

I just wanted to toss out a half baked theory and see how people felt about the idea.

While in tpvp it seems to happen rather frequently that people can die and respawn and be back into the fight before it actually ends. Is this a scenario that should happen?

The idea: if you die in ‘event’ range of a contested point your respawn would be halted (or delayed) until the point is claimed by one team or the other. I think this would add the depth with requiring intelligent withdrawals from losing points rather than a couple of bunkers knocking each other down to 90% health ad infinitum.

Along side this I think kills should be more strongly weighted, perhaps only deaths over those contested points.

Problems: 5v5 all bunkers, empowering certain other gimmicky builds.

No respawn while contested

in PvP

Posted by: milo.6942

milo.6942

or increase respawn timer

No respawn while contested

in PvP

Posted by: Kebtiz.8370

Kebtiz.8370

I don’t necessarily think that is the way to go, because 1 lost fight could very well decide the entire match, if people were sidelined for extended periods of time. Whereas with it related to point control, your teams coordination and tactical withdrawal could quickly get your team back in the fight.

No respawn while contested

in PvP

Posted by: Neare.9703

Neare.9703

Most respawn timers are on a wave mechanic, so killing someone could have them able to respawn in a second or in 20. But I don’t think there is a problem with respawn at the moment, killing an enemy does have a profound effect already. Things like this could also be abused by denying a point and keeping a team locked out of respawn. If someone dies and you’ve got 2 bunkers sitting on a point, how is it fair to keep the match at 4v5 for a longer length of time…

No respawn while contested

in PvP

Posted by: Kebtiz.8370

Kebtiz.8370

If your entire team leaves point swords vanish and respawns occur immediately, it isn’t as though the mechanic can only be used by your enemies, it is simply another layer.

People shouldn’t be encouraged to drag out losing encounters, they should rethink and regroup, imo.

No respawn while contested

in PvP

Posted by: google.3709

google.3709

lol I would love this mechanic!

Wipe the entire team and then don’t cap he point so they won’t respawn!!

No respawn while contested

in PvP

Posted by: fakeblood.2576

fakeblood.2576

lol I would love this mechanic!

Wipe the entire team and then don’t cap he point so they won’t respawn!!

You are a noob for saying this.. Because if it wasn’t capped the point wouldn’t be contested.

I actually think it would be a great idea

No respawn while contested

in PvP

Posted by: Stealth.9324

Stealth.9324

or increase respawn timer

Or make all the respawn time be equal no matter what. 18,38,58s respawn wave make some unfair advantages over class, since some class can not be finished in one finisher.

Kaane Moka – Champion Magus. Loola Illuma – Champion Genius.
Proud player of : team [uA] – team [TGI]. Australia base, now recruiting.

No respawn while contested

in PvP

Posted by: google.3709

google.3709

lol I would love this mechanic!

Wipe the entire team and then don’t cap he point so they won’t respawn!!

You are a noob for saying this.. Because if it wasn’t capped the point wouldn’t be contested.

I actually think it would be a great idea

Love you too duck <3

Ur dear friend, Ak