Not enough stability boon

Not enough stability boon

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Posted by: Arheundel.6451

Arheundel.6451

There is simply not enough stability to counter the beast you Devs created.

They can bunker/burst/support with the same build…is there even point in playing anything in this game outside warrior and necro?

Not enough stability boon

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Posted by: CMstorm.8679

CMstorm.8679

stability=not getting rag-dolled all over the place
Roll warrior if u want the most stability…if not, then just bring some good stun breakers

Not enough stability boon

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Posted by: jportell.2197

jportell.2197

Or bring two guardians? Perma AOE stability. Will wreck any warriors hammer train since they lose most of their crit chance if you have stability.

Johnny The Gray
GASM’s Bunker Mesmer

Not enough stability boon

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Posted by: Arheundel.6451

Arheundel.6451

stability=not getting rag-dolled all over the place
Roll warrior if u want the most stability…if not, then just bring some good stun breakers

Does it even make sense that the source of the problem is also the source of the solution?..I call it a huge balance blunder..say no more

Not enough stability boon

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Posted by: Arheundel.6451

Arheundel.6451

Or bring two guardians? Perma AOE stability. Will wreck any warriors hammer train since they lose most of their crit chance if you have stability.

Team-play was not considered an alternative when eles were actually viable..so we got nerfed to the ground, now that another profession become the alpha beast..all the counters proposed to disable eles now suddenly work: poison, help from allies…yeah that’s right now that people learned how to play..team-play become a “viable” option..too late for ele isn’kitten

Not enough stability boon

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Posted by: jportell.2197

jportell.2197

Or bring two guardians? Perma AOE stability. Will wreck any warriors hammer train since they lose most of their crit chance if you have stability.

Team-play was not considered an alternative when eles were actually viable..so we got nerfed to the ground, now that another profession become the alpha beast..all the counters proposed to disable eles now suddenly work: poison, help from allies…yeah that’s right now that people learned how to play..team-play become a “viable” option..too late for ele isn’kitten

The thing is even with team play a d/d bunker ele was pretty much unkillable. Mistform tons of regen great healing from cleansing wave on a dodge roll. This is why eles were nerfed because even with team play and focus fire they could not be killed and were the only viable far point assaulter. Plus the crazy mobility.

Team play was considered when eles were might stacking unkillable beasts… It just didn’t work.

Edit: Also eles can provide team stability for a certain amount of time when traited and attuning to earth. When the oct buff comes mesmers can also provide AOE stability. There you go three classes that provide AOE stability. And the ones that don’t also have self stability.

Johnny The Gray
GASM’s Bunker Mesmer

(edited by jportell.2197)

Not enough stability boon

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Posted by: Lighter.5631

Lighter.5631

…bunker? support? you talking about a warrior? you high?
not like stability is the only thing that counters CC, seriously

do i need to say more?

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748