Now that elite specs are out...

Now that elite specs are out...

in PvP

Posted by: Nova Stiker.8396

Nova Stiker.8396

GOD kitten THERE IS SO MUCH !@#$ING CHILL AND CRIPPLE!!!!

Can we get some slow control please ArenaNet? 2 Reapers can keep perma chill on 5 people and it’s so !@#$ing annoying!! I feel like all the teamfights become a crawl.

(edited by Nova Stiker.8396)

Now that elite specs are out...

in PvP

Posted by: meow one twenty.4376

meow one twenty.4376

Why is your whole team within 140-600 range of two Reapers?

Alright meow, where were we?

Now that elite specs are out...

in PvP

Posted by: Nova Stiker.8396

Nova Stiker.8396

Why is your whole team within 140-600 range of two Reapers?

It’s called everything but Foefire.

Now that elite specs are out...

in PvP

Posted by: Lachanche.6859

Lachanche.6859

Why is your whole team within 140-600 range of two Reapers?

It’s called everything but Foefire.

if you stand on point with 5 people you are doing it wrong

Ideally you want the tanky guys alternate on point while everyone else moves in the right places and try to kills the right targets. Dumb example on khylo mid fights are usually 1 thief chasing 1 mesmer around clocktower, 1 necro/engi free casting from somewhere, 1 guy trying to kill the necro/engi, ele/guardian ducking it out on point.

You are telling me that you have a solid pack of players fighting on point all the time, that’s a basic mistake (even if it s 3 players that’s still 2 players too many).

(edited by Lachanche.6859)

Now that elite specs are out...

in PvP

Posted by: meow one twenty.4376

meow one twenty.4376

It just doesn’t seem like a huge problem to me. Reapers have no new blast finishers, just a leap and a couple whirls. And with the exception of Staff they have no mid-long range chills.

This is really like complaining about Warrior with a Hammer having too much CC.

Alright meow, where were we?

Now that elite specs are out...

in PvP

Posted by: Bubi.5237

Bubi.5237

This is really like complaining about Warrior with a Hammer having too much CC.

Now that you said it, they do have too many CC skills!
My non-reaper Necro can’t do anything else besides playing the ball role in a game of pingpong! Nerf necros and buff dd eles!

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Now that elite specs are out...

in PvP

Posted by: PowerBottom.5796

PowerBottom.5796

Why is your whole team within 140-600 range of two Reapers?

Positioning is the solution to 90% of the problems most ppl have that constantly open threads like this.

Also, there are TONS of skills that specifically remove or lower durations of those movement-impairing-skills, I don’t see the problem at all.

Now that elite specs are out...

in PvP

Posted by: Nova Stiker.8396

Nova Stiker.8396

It just doesn’t seem like a huge problem to me. Reapers have no new blast finishers, just a leap and a couple whirls. And with the exception of Staff they have no mid-long range chills.

This is really like complaining about Warrior with a Hammer having too much CC.

If stuns can stack, then yes, it is a bit too much.

The biggest issue is how quickly it stacks, ArenaNet has no idea how powerful chill is and how crippling it is for classes who’s survivability depends on skills and not traits.

(edited by Nova Stiker.8396)

Now that elite specs are out...

in PvP

Posted by: Chapell.1346

Chapell.1346

You never learned. they balancing the game to those who does not play their game.
Watch out when they did “Subject may change without prior notice” to Moonbase~

[Urge]
Between a master and apprentice, i would love to see the differences.