Now the #1 Solo will not play for a month
Another thing that I didn’t quite make clear was that I do believe my #1 position was very much luck driven. If I hadn’t have won my first match which was against 4 thieves + a warrior I don’t think I would be in the top 10. It’s really that simple, if you win your first few matches your rating goes up and as it goes up you leave behind quite a lot of what many good players are experiencing. A grind of playing with inexperienced players and not being able to progress as the entire game is a team game without any co ordination. As I progressed through the ratings I started to recognise everyone I was playing with and against which does show the MMR system works to an extent. However many players are suffering as they lost their first couple of games and it wasn’t necessarily their fault. This will all settle down as the leaderboard progresses and levels out. Do you remember when team arena leaderboards were released, they collected data for a long period of time before releasing them. If they had done this with solo queue chances are half of these posts wouldn’t exist. I do feel sorry for those wanting to progress and play with players of a similar skill level but simply cannot jump off the sinking ship. It will happen in time but it won’t by any means be immediate as it was with me.
Edit: One more thing to mention that as you progress through your rating and play with more “known” players it is easier to get them to come on a voip program so it is effectively team arena with a triple queue against a team not necessarily using voip and as a consequence the team with a higher level of communication is more likely to win.
(edited by Adam.6047)
… which is essentially cheating until ANet implements a built-in VoIP tool.
… which is essentially cheating until ANet implements a built-in VoIP tool.
There is NO cheating. Anet knew what was going to happen unless they really can’t think straight. Like he said if you start off with a good score/ratio of win/loss thats about it. If not you are going to be just like me who was 200 with 12-12, being dropped by -250 position (because I got dropped not by me playing but from others), came back had two games who I lost with a score of 500-100 and that is the end of the line.
Now I am stuck in a position like most where after a certain streak of losses YOU won’t be able to recover. If you do not believe me see the ratio of the top 100 players to get a rough idea.
And Aneta’s intelligent response is to “teach”. As if players are going to spending typing a GW2 manifesto for 15m. Encouraging TS over soloque was and is the smartest thing to do but at the end of the day most didn’t participate in solo queque to have the same BS you have with a pug or a premade-group via voice ip.
@Adam
But i dont get it ..why won’t you do more games? The benefit of being n1 in a leaderboard is being recognised, worshipped, whatever…lol
You just lost all of those benefits by confirming that you “cheated” your way through it.
Just play the stupid game..theres no reason caring for your soloq rank atm cuase the system is easily exploitable
And btw getting people on ts or sync queueing is not ..cheating in teh correct sense of the word.Its just lame
(edited by Avead.5760)
^You will be able to recover but it’ll take time. About the VOIP thing, unless they implement one in the game (highly unlikely) there’s nothing you can do about it.
Bring back: ‘Gamer’ title + MAT’s!
Throw out: Hotjoin!
^You will be able to recover but it’ll take time. About the VOIP thing, unless they implement one in the game (highly unlikely) there’s nothing you can do about it.
Yep after a streak of 5 wins one loss I can recover.
And check it out. I had 15-21 now I am 21-24 and still stuck on 600 (gaining only 50 positions from 650 with a stream of 5-1).
(edited by Authority.6145)
^You will be able to recover but it’ll take time. About the VOIP thing, unless they implement one in the game (highly unlikely) there’s nothing you can do about it.
Yep after a streak of 5 wins one loss I can recover.
And check it out. I had 15-21 now I am 21-24 and still stuck on 600 (gaining only 50 positions from 650 with a stream of 5-1).
thanks for posting a proof that the match making algorithm sucks.
Authority thats because of the low ammount of games played across the board. As soon as that reaches a matured level, the rankings will be homogeneized and, climbing up, and down, will be much smoother.
By matured level, people need to play more frequently or if the overall playerbase increases.
Keep in mind most of the people havent actually done SoloQ due to vacations and what not.
Authority thats because of the low ammount of games played across the board. As soon as that reaches a matured level, the rankings will be homogeneized and, climbing up, and down, will be much smoother.
By matured level, people need to play more frequently or if the overall playerbase increases.
Keep in mind most of the people havent actually done SoloQ due to vacations and what not.
Dont know about you but i’m not doing any “solo sync queue” till they find a way to stop syncing .
and i’m probbely not the only 1.
There still is NO REAL SOLO QUEUE yet. So why are you thinking playerbase will grow ?
its still premade vs solo que’ers at times , and thats the reason why playerbase is not going to grow. ( it will go up alittle , then drop down fast if syncing isnt looked after)
Anet implemented another queue method that is exploitable. and it wont change anything yet.
6 monhts waiting for a solo queue , that seems to be easy to bypass with syncing , and has no real matchmaking system that is wurth talking about.
they need to :
- pool up players , divide them in groups. This way you can divide professions and ranks in fair groups.
Yes to make a larger pool before launching the match.
Yes to flagging last match’s teammates to avoid further syncing.
No to matching people by ranks.
No to matching people by professions.
Yes to make a larger pool before launching the match.
Yes to flagging last match’s teammates to avoid further syncing.
No to matching people by ranks.
No to matching people by professions.
example you think is fine:
R30 necro
R40 necro
R60 necro
R40 guard
R20 guard
VS
R10 thief
R20 thief
R15 thief
R5 ele
R 50 warrior
seeing you say no to balancing ranks and professions this is your result.
rank shows the experience you have in pvp.
atm the hidden rank used is purely based on how lucky the person is to get a good group.
Rank shows time investment in PvP, including Hotjoins. That does not necessarily relate to experience in competitive PvP.
Saying that the matchmaking should consider ranks and not the rating of each player is quite dull, tbh. The matchup in your example could potentially lead to a close game.
Yes to make a larger pool before launching the match.
Yes to flagging last match’s teammates to avoid further syncing.
No to matching people by ranks.
No to matching people by professions.example you think is fine:
R30 necro
R40 necro
R60 necro
R40 guard
R20 guardVS
R10 thief
R20 thief
R15 thief
R5 ele
R 50 warrior
seeing you say no to balancing ranks and professions this is your result.rank shows the experience you have in pvp.
atm the hidden rank used is purely based on how lucky the person is to get a good group.
If those matches happen really often, which they dont in my experience, then the problem is not of the matchmaker but in the class balance, leading to an overflow of X class due to Y.
^You will be able to recover but it’ll take time. About the VOIP thing, unless they implement one in the game (highly unlikely) there’s nothing you can do about it.
Yep after a streak of 5 wins one loss I can recover.
And check it out. I had 15-21 now I am 21-24 and still stuck on 600 (gaining only 50 positions from 650 with a stream of 5-1).
thanks for posting a proof that the match making algorithm sucks.
You don’t have to thank me. The least I can do is be as honest as possible and more importantly as accurate as possible. I should have also included some of my wins over the opposite side of the road.
Their <whateveryouwannacallit> algorithm is primitive.
Authority thats because of the low ammount of games played across the board. As soon as that reaches a matured level, the rankings will be homogeneized and, climbing up, and down, will be much smoother.
By matured level, people need to play more frequently or if the overall playerbase increases.
Keep in mind most of the people havent actually done SoloQ due to vacations and what not.
If at any given time the sample is low, then I am willing to wait for 10m or simply don’t put me inside the game. How many games I need to experience this 100-0 games until the miracle happens (from either side)?
For me and the average Joe is not about winning or losing is simply HOW. Trust me the last thing I do when its 100-0 for my group is to go “get owned baddiez”.
I am one of those players that if we had a great MMR and i.e I was out of Soloque Leaderboards at 1% I would sit down and work my kitten off to get back. I don’t lack fighting spirit. I lack passion and motivation.
Also their w.e algorithm does take into rank. If it didn’t you would never see ranks being homogeneized like that and you would obviously see a huge variation of ranks.
Authority thats because of the low ammount of games played across the board. As soon as that reaches a matured level, the rankings will be homogeneized and, climbing up, and down, will be much smoother.
By matured level, people need to play more frequently or if the overall playerbase increases.
Keep in mind most of the people havent actually done SoloQ due to vacations and what not.
If at any given time the sample is low, then I am willing to wait for 10m or simply don’t put me inside the game. How many games I need to experience this 100-0 games until the miracle happens (from either side)?
For me and the average Joe is not about winning or losing is simply HOW. Trust me the last thing I do when its 100-0 for my group is to go “get owned baddiez”.
I am one of those players that if we had a great MMR and i.e I was out of Soloque Leaderboards at 1% I would sit down and work my kitten off to get back. I don’t lack fighting spirit. I lack passion and motivation.
Also their w.e algorithm does take into rank. If it didn’t you would never see ranks being homogeneized like that and you would obviously see a huge variation of ranks.
If it does account for ranks, which I doubt, then it plays a much smaller part than you would think. I am anti Hotjoins so my Rank is naturally lower than most. I do however have a steady 60% win ratio. I was rank 23 and being constantly matched with and agaisnt Ranks 40-55. I had no problems whatsoever playing agaisnt them and won the majority of the fights. So the system considered me not being a “true” rank 20 but rather a much more efficient player in ways that I was always playing with leaderboards folks and doing okay. So it definitely wasnt considering Ranks but rather ELO in my situation.
And what you thought this solo queue would be, some kind of revolution that will make gw2 spvp awesome ? It’s still the same game. It’s a freaking team game, solo queue will always be a joke, competitive comes with teams vs teams.
And wait and see what happens now with the team queue, thanks to this split.
And, why the hell are leaderboards so hugely important ? We both know, don’t we ? Gw2 spvp it’s not that good, it has never been that good, and it doesn’t have the huge potential. We are just trying to fool ourselvers, no man, the issue here is solo queue, with it it will be awesome, sure, sure.
Either this game gets fixed so it’s enjoyable by a large amount of players (and that most likely means redesign most of the game and even the no-healers) or we will be here fooling ourselves with the next thing that will make the game awesome and release the huge potential (what now, we have arenas, spectator and solo, and still the game is bad, so what ? Oh now we dont have a real solo queue, sure sure, when that gets fixed it will be awesome!! ).
soloqueue is utterly broken . i get so many bad brainless players playing inferior builds which i would never touchDDD and those are so bad u cannot carry them . (they move out of nodes, they make 0 damage and they cannot tank dodge cc rez..)
it would be awesome if u could give ur teammates / and enemyplayers some kind of valuation ( like this guy played super tanky bunker: could hold mid entire game, this roamer sucked …)
(edited by Ultima.8673)
Wish more people had balls like you instead of being pathological liars.
I asked Leman – He clearly denied it.
Shh Shad – Denied it.Not that it matters. It was no brainer that players were syncing.
Wow, seriously?
Have you read my post?
Copied from a topic titled ‘Do something about sync queuing….’
Guilty as charged… in a way.
I got matched with same people a few times.
I wouldn’t call that a sync, it’s just what happens just in the beginning when there aren’t enough people to play with – you will get on the same match with the people in your rating range who are currently queuing; you’ll be in the same team or against each other.
It may look like sync, but that’s essentially what ratign is for, to place the people of similar rating level in matches together.
Give it some time.
Also – maybe l2p by calling your teammates on TS when you play Solo Arena before you call someone a pathological liar…
(edited by leman.7682)
Wish more people had balls like you instead of being pathological liars.
I asked Leman – He clearly denied it.
Shh Shad – Denied it.Not that it matters. It was no brainer that players were syncing.
Wow, seriously?
Have you read my post?
Copied from a topic titled ‘Do something about sync queuing….’
Guilty as charged… in a way.
I got matched with same people a few times.
I wouldn’t call that a sync, it’s just what happens just in the beginning when there aren’t enough people to play with – you will get on the same match with the people in your rating range who are currently queuing; you’ll be in the same team or against each other.
It may look like sync, but that’s essentially what ratign is for, to place the people of similar rating level in matches together.
Give it some time.Also – maybe l2p by calling your teammates on TS when you play Solo Arena before you call someone a pathological liar…
Apologies but I am the type of player who has got dignity and pride. That is why you will never see me farming soloquers/pugs consistently per week from 12pm-to-4/5am because no genuine person thinks for a second that winning like that gives him anything.. That is why I will not join this train of treating soloque like that. I want to earn what I deserve and work for it.
The system is SO flawed that players do the following things
1.Syncing
2.TSing
3.Keep on joining to be synced with similar high rating players after successful streaks of wins..
4.Avoid specific players (enemies or allies) after one loss by waiting for 5-10minutes.
5.Avoid queuing up on high prime time.
And call it legit competition.
People are not stupid and they will punish the game, company or game-mode for treating them as stupid. Soloque was meant to encourage the masses (any type of players) to come back to TPvP. Now it only gives them the final reason to either go back and stick to Pve or World vs World or to play another game.
Then you wonder about “low population, low viewers on Twitch”. Considering the amount of players that bought this game it is no wonder that after all that we are still in this current state.
soloqueue is utterly broken . i get so many bad brainless players playing inferior builds which i would never touch )
Ya there’s quite a few people that somehow got high rating during the first few games and didn’t deserve it. I got stuck playing with a guard about 6 games in a row yesterday. Lost everyone. He’s clearly new to playing tpvp so Im not mad at him but its annoying to play against 5 good players and have one teammate have no idea what to do. His rank is falling but it illustrates a problem to anet if they are ever doing leaderboard resets the need to resolve the issue of people getting placed way above there skill level. There are other’s in the same boat as this guy but there graphs are not as perfect. I wonder if people will start arguing the leaderboards are not volatile enough :P
http://www.gwshack.info/graph-solo.jpg/rank/na/Blade.9832/week
it would be awesome if u could give ur teammates / and enemyplayers some kind of valuation ( like this guy played super tanky bunker: could hold mid entire game, this roamer sucked …)
a like button?
Not sure if you saw in my other post but I was in a 5v5, my team rating was 300-700.. The enemy team rating was 1-50… GW2 doesn’t matchmake off of ratings so don’t believe it when they do. If they do matchmake off of ratings it puts the very best against the very worst game after game, they don’t equal out the playing field.
Not sure if you saw in my other post but I was in a 5v5, my team rating was 300-700.. The enemy team rating was 1-50… GW2 doesn’t matchmake off of ratings so don’t believe it when they do. If they do matchmake off of ratings it puts the very best against the very worst game after game, they don’t equal out the playing field.
Of course it does not take into account rating nor it ever did. Just by soloquing on the old leaderboard system that was crystal clear or even with a premade/pug (premades/pugs were matched heavily by top 100 teams that most of them either were disbanding to play another day or wait for 20-30m or more so they will not be matched again like that),
I am amazed however at the ignorant level of experienced players claiming other wise or providing vague anecdotal evidence to back up everything that goes against reality of things.
1.Syncing
2.TSing
3.Keep on joining to be synced with similar high rating players after successful streaks of wins..
4.Avoid specific players (enemies or allies) after one loss by waiting for 5-10minutes.
5.Avoid queuing up on high prime time.
Ever heard of League of Legends? That’s what people do.
Couple it with a low population and you get what we have.
It’s not my fault I got matched with Adam, who I know and often talk to on TS.
It’s not my fault some people don’t use TS. Some do and if you want to be competitive, you have to do it too. It’s called risk management. I always ask my teammates to come and talk when we’re playing. It isn’t wrong. It is good and says you care about winning.
It’s not my fault that the population at the top, which at the same time happens to be the most active one (often the only one active), is very small. We would play in virtually the same setup few times in a row. Same teams. Both.
And sorry, but me and Adam weren’t syncing. We would sit on the TS and laugh about finally being matched against each other or maybe fighting some other opponents. It hasn’t happened, because there were only few people playing. There was no alternative to it. Same case for most players on the top. You’ll understand how it looks like when you’re at that level.
gogo twinpeaks!!! i’m in love with u <3
Jitte Deathsin – Dobermann Deathsin
http://www.os-gaming.com/
First of all in League of Legends
1.You do not get a ratio of 10-1 and you Gopro while you sit on a spot for good playing one match every blue moon in which you are grouped with top 25/50/100 vs 600/700/1000 to offset decay.
2.You start off from the bottom with Tiers and progress.
3.If you can’t progress from one tier to the next you simply don’t deserve it or you need to improve. You just don’t skyrocket to Challengers Mode.
4.You do NOT need TS or duo queue to reach Platinum.
5.You do NOT even need to type anything to inform your team since you got commands
Right now it is not even relevant whether you did sync for 1% or for 100% or whether you were using TS for the same percentage or combining it.
And also the update to “fix” this intentional sync or not is not relevant as well now because already people are dropping like flies and soon they will be out not only from leaderboards but also joining soloque and only entering to do their dailies when they realized that great win/loss ration>all and trying to climb up this completely BS system is just too stupid, plainly stupid. Even those that still do will get bored eventually because it will become another pointless FPS game-mode.
99% didn’t come to do soloque and treat it as a team queue. I would understand it if I was the type of player to use any means to treat soloqueue as a team queue and face roll while sit at a position for X days immune to decay. You are right on that.
Short version; nothing matters now.
(edited by Authority.6145)
First of all in League of Legends
1.You do not get a ratio of 10-1 and you Gopro while you sit on a spot for good playing one match every blue moon in which you are grouped with top 25/50/100 vs 600/700/1000 to offset decay.
2.You start off from the bottom with Tiers and progress.
3.If you can’t progress from one tier to the next you simply don’t deserve it or you need to improve. You just don’t skyrocket to Challengers Mode.
4.You do NOT need TS or duo queue to reach Platinum.
5.You do NOT even need to type anything to inform your team since you got commandsRight now it is not even relevant whether you did sync for 1% or for 100% or whether you were using TS for the same percentage or combining it.
And also the update to “fix” this intentional sync or not is not relevant as well now because already people are dropping like flies and soon they will be out not only from leaderboards but also joining soloque and only entering to do their dailies when they realized that great win/loss ration>all and trying to climb up this completely BS system is just too stupid, plainly stupid. Even those that still do will get bored eventually because it will become another pointless FPS game-mode.
99% didn’t come to do soloque and treat it as a team queue. I would understand it if I was the type of player to use any means to treat soloqueue as a team queue and face roll while sit at a position for X days immune to decay. You are right on that.
Short version; nothing matters now.
@Authority,
Divisions and Leagues were only introduced last year in LoL. The game has been around for 3 years. Primarly LoL soloQ, during his first season, was just like GW2 soloQ leaderboards, but because there were 100x time as players, people played more. There were still the #1 that didnt played for 1 month, until decay starts to kick in. They just used smurfs meanwhile. And in LoL smurfing was way easier (free to play) than in GW2