Obscure Legendary Weapon 'Effects' in sPvP

Obscure Legendary Weapon 'Effects' in sPvP

in PvP

Posted by: Chukree.1756

Chukree.1756

- When playing against the newly added Legendary weapon-skins in sPvP, the effects of the weapons make it too difficult for the enemy to see what skills are being activated

- Biggest issue right now is the longbow Kudzo and the ‘Pin Down’-skill on warrior/, I’d like to add, Poison/static shot on engi (With a Legendary Equipped), because the effect of the legendary overlaps the Manual hits (Skill no. 1) and make it look like Pin Down (Skill no.5)

- It forces dodges and thereby making it superior

- (Again) Seeking serious attention to make an update that makes it possible to -Disable/Enable- effects on/off Legendary Weapons.

- sPvP should be equal.
– / Money and/or Legendary Weapons cannot be a must to be the better player, and this is what it comes down to in intense duels (‘Counting dodges’).

Thanks

Obscure Legendary Weapon 'Effects' in sPvP

in PvP

Posted by: Chukree.1756

Chukree.1756

What happened to my post? Need feedback

Obscure Legendary Weapon 'Effects' in sPvP

in PvP

Posted by: Lux.7169

Lux.7169

You forgot to mention that legendary weapons are also HUGE handicaps.

For example, thieves SB5 teleport is invisible when used with a normal weapon. However with the legendary SB the rainbow unicorn on SB5 is not invisible and so when in stealth makes it nigh impossible to sneak around with teleports when a rainbow unicorn is giving away your position.

Or the highly telegraphed D/P3 skill which is MUCH easier to dodge when using incinerator.

I only know about the handicaps with thieves, I’m sure others have huge handicaps because of their legendaries as well.

[SoF]

Obscure Legendary Weapon 'Effects' in sPvP

in PvP

Posted by: Keksmuffin.1450

Keksmuffin.1450

In my first duel with Rom after he got Kudzu I facetanked everything because I didn’t know he had it and I got distracted by all the flowers :<

On a serious note though, I agree. Skill animations shouldn’t get affected by your weapon skin. Seing how some legendaries can also be a disadvantage by making your animations more obvious I think that this is in everybody’s interest.

Bullet Punch

Obscure Legendary Weapon 'Effects' in sPvP

in PvP

Posted by: Rome.3192

Rome.3192

For example, thieves SB5 teleport is invisible when used with a normal weapon. However with the legendary SB the rainbow unicorn on SB5 is not invisible and so when in stealth makes it nigh impossible to sneak around with teleports when a rainbow unicorn is giving away your position.

Or the highly telegraphed D/P3 skill which is MUCH easier to dodge when using incinerator.

That’s an easy one to solve, isn’kitten Don’t use a legendary weapon.

Wow, this autocorrect is kitten.

Thief

(edited by Rome.3192)

Obscure Legendary Weapon 'Effects' in sPvP

in PvP

Posted by: bahoru.7308

bahoru.7308

i got problems with s/d thieves with the legendary bolt. i can’t really see the dodge trails because of the lightning bolts.

there should be an option for unifying charactermodels and weapons like you can unify teamcolors. so you can play whatever you want and see the enemy as a human.

Obscure Legendary Weapon 'Effects' in sPvP

in PvP

Posted by: Anton.1769

Anton.1769

lgndr weapons don’t allowed at serious tournaments

Obscure Legendary Weapon 'Effects' in sPvP

in PvP

Posted by: Lux.7169

Lux.7169

For example, thieves SB5 teleport is invisible when used with a normal weapon. However with the legendary SB the rainbow unicorn on SB5 is not invisible and so when in stealth makes it nigh impossible to sneak around with teleports when a rainbow unicorn is giving away your position.

Or the highly telegraphed D/P3 skill which is MUCH easier to dodge when using incinerator.

That’s an easy one to solve, isn’kitten Don’t use a legendary weapon.

Wow, this autocorrect is kitten.

Why wouldn’t I use it? I was pointing out the fact that people are so quick to yell NERF when they don’t even realize that there are often drawbacks to the things they are screaming ‘NERF!’ at. Perhaps if the OP had gone over the pros and cons toward the use of legendaries in pvp I would have been more amicable, but his shortsightedness and bias towards the topic prompted my harsh criticism. Oh, and maybe he could have waited more than 2 hours before demanding a reply?

[SoF]

Obscure Legendary Weapon 'Effects' in sPvP

in PvP

Posted by: LumAnth.5124

LumAnth.5124

It kind of gives staff Elementalists an advantage, sort of. I use bifrost for this reason too.

Bifrost makes all staff projectiles the shiny light, including Shockwave (which is usually a huge tunneling…. earthquake thing) which immobilizes and Gust (barely visible, though)

Sorry for the typos….
I’m usually typing on my phone