pre-ordered HOT at this point,
save yourself the money and don’t bother.
(edited by evilapprentice.6379)
This is a question, not an accusation – until recently, I didn’t run a ranged focus build. The occasional mysterious obstructed would pop up (dancing dagger missing a target 300 in front of me with absolutely nothing but bare ground between us), but I didn’t consider it a major problem worth posting about.
Now that I’m running Shbow main, its bad enough to affect gameplay. 1-4 times a game, a shot will be obstructed by absolutely nothing. Not 10 minutes ago, I had a cluster bomb on the middle of the Docks in RotC register as “obstructed”… for absolutely no reason. There was a necro standing there, but he did not use a single ability (there weren’t even any marks up). Its a big deal when disabling shot is obstructed for no reason – if i can’t reliably slow a player down, I cant stop melee from closing or injured players from escaping.
I’m under the impression this isn’t a class bug, but a ranged weapons in general bug. Has this been an issue for a while, or has it intensified due to a recent patch? Why are we dealing with this in the first place? I understand nothing is perfect, and am willing to ignore the plethora of class based bugs at the moment, but if an extremely basic combat mechanic (ranged attacks) aren’t functioning properly, we have an issue.
(edited by evilapprentice.6379)
Obstructed? Oh yeah, I only see that every time I switch to shortbow/axe/longbow with my ranger. I’ve just started telling myself that “Obstructed” means I’m doing so much damage that the game can’t even comprehend.
(edited by Panther Chameleon.8465)
I’m noticing this ALOT with my warrior’s rifle.
Just in pve, just random obstructions. Necro Life Blast also has this problem.
try it with a sceptor on guardian, biggest epic fail in the history of MMO’s to date.
I’m constantly saying ‘’OBSTRUCTED!? He’s right kittening next to me!’’
There’s also a problem with some abilities that a have a ‘’targeted-travel-time’‘: It’s like once the projectile has traveled for a certain amount of distance/time, it will say ‘’out of range’’ even if they’re clearly in range.
(edited by Chakuna.6325)
Well, I’m glad to see its not class specific.
So Devs, can we get any sort of acknowledgement of this? I only care enough to post because I enjoy this game immensely – I understand there are alot of things to get done, but “ranged combat not working correctly 100% of the time” is a rather large issue – I don’t want to start losing tourney tickets because I can’t rely on my ranged weapons to work correctly.
I also use sbow on cond dmg thief…may obstructed occurs when the arrow bounces to somewhere…well obstructed…but idk, never had this problem for main target nor with cbomb either…
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.