Old amulets back!

Old amulets back!

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Posted by: Lenardius.1098

Lenardius.1098

Please bring back old amulets that makes sense to some classes. Like Clerics for Guardian. I’m forced to be a DH traps and symbol build and its boring too predictable and i dont feel is strong this time.

Bring back some amulets and lock them for classes that make sense. so if you login and play PVP as a Guard you’ll see clerics amulet maybe celestial on an Ele. I don’t know do something.

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Posted by: Gwaihir.1745

Gwaihir.1745

Bringing back amulets would force them to balance the game.

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Do you have any idea how much complaining it takes to generate a single nerf?

And you want to undo all that effort?

For shame.

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Posted by: Exedore.6320

Exedore.6320

The amulet system just needs to be scrapped in favor of a system which allows players to mix and match without the power creep of 4-stat amulets. For example, if you had 3-stat amulets and then split them into a choice of 3 items each at 1/3 of the original (or some other similar ratios), you’d have what you need. You could also put some degree of restriction (like only 1 of cleric stats item).

However, doing that is predicated on reigning in the HoT power creep.

Kirrena Rosenkreutz

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Posted by: Lucentfir.7430

Lucentfir.7430

Do you have any idea how much complaining it takes to generate a single nerf?

And you want to undo all that effort?

For shame.

But people love to complain though, it gives them something to do instead of playing the game.

Reth Grimrazor – Charr Guardian – [GWB]Grim Warband – Tarnished Coast
Redgen Furyblaze – Charr Guardian – [SHD]Shade Warband – Tarnished Coast
Lerious Warhowl – Charr Warrior – [SHD] Shade Warband – Tarnished Coast

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Posted by: OriOri.8724

OriOri.8724

Please bring back old amulets that makes sense to some classes. Like Clerics for Guardian. I’m forced to be a DH traps and symbol build and its boring too predictable and i dont feel is strong this time.

Bring back some amulets and lock them for classes that make sense. so if you login and play PVP as a Guard you’ll see clerics amulet maybe celestial on an Ele. I don’t know do something.

“forced”

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Posted by: Chapell.1346

Chapell.1346

I doubt but it could be nice to play Celestial thief again on equal footing and in equal ground (Open world aside).

[Urge]
Between a master and apprentice, i would love to see the differences.

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Posted by: Velimere.7685

Velimere.7685

Please bring back old amulets that makes sense to some classes. Like Clerics for Guardian. I’m forced to be a DH traps and symbol build and its boring too predictable and i dont feel is strong this time.

What? Cleric’s amulet did more for Tempest Auramancer than any other build in this game period. It literally fueled their self-condition-removal making it actually desirable for them to have a lower max health so they could get back to and maintain over 90% health for it. The Elementalist has the same amount of health and less armor than the Guardian, and it’s doing just fine filling a support role even now, so don’t blame the amulet.

Anyone who says Zerk is the average Joe build is an average Joe.