Once again.. eles
Ele is fine…nerf warriors, banners are so op…..lol
Ele’s do not have the highest DPS as DPS. Nowhere near tbh. They do not have the highest sutain either. They can do both moderately well which is what makes them so good. On top of their mobility/group support of course. Ele’s aren’t really all that OP. They are powerful, and are currently the best class, but OP seems a bit of a stretch. IF you ever lose to an Ele in 1v1 combat its a L2 kitten ue on your part. It should always be a stalemate unless you are the squishiest of the squishies. My warrior can sit and tank an ele all day with no issues what so ever. and if a warrior can do it, anyone can.
Also HB is still one of the best ways to down an ele. Especially in teamfights. Any ability that can effectively drop his hp from 100-0 is a fantastic way to prevent healing. You just gotta bait out all of his 3 stun breaks in a 34 second period. Hard, but not impossible.
Ele’s do not have the highest DPS as DPS. Nowhere near tbh. They do not have the highest sutain either. They can do both moderately well which is what makes them so good. On top of their mobility/group support of course. Ele’s aren’t really all that OP. They are powerful, and are currently the best class, but OP seems a bit of a stretch. IF you ever lose to an Ele in 1v1 combat its a L2 kitten ue on your part. It should always be a stalemate unless you are the squishiest of the squishies. My warrior can sit and tank an ele all day with no issues what so ever. and if a warrior can do it, anyone can.
Also HB is still one of the best ways to down an ele. Especially in teamfights. Any ability that can effectively drop his hp from 100-0 is a fantastic way to prevent healing. You just gotta bait out all of his 3 stun breaks in a 34 second period. Hard, but not impossible.
Freaking seriously?
Sure I’ll agree that eles do not have the highest damage output but it’s FAR from lack luster. If you’re not doing a lot of damage as a d/d ele then you’re simply playing it wrong.
Also 100B will never fully hit any opponent who isn’t a total scrub now that quickness is 50% speed increase, and if a warrior actually still uses that combo you can still take the knockdown and then move out of the way of the end of it, avoiding AT LEAST 25% of the total damage. On top of that you can literally 3 shot a warrior on frenzy as an ele due to the remaining 50% increased damage debuff.
“BUT DEY KAN UZE EDNUR PAAAAIN!”
Right, that means the warrior has no more utilities once you avoid his easy to avoid 100B combo and he also has near to none condi removal (if he actually just doesn’t have none, cause that’s very common as a warrior for many reasons).
Basically saying an ele can be killed by a 100B is a total lie, at least if we’re talking about the same lvl of play that the OP is.
Also did you seriously say an ele shouldn’t win a 1v1? Eles are THE BEST 1v1 class atm besides MAYBE mesmers.
If you’re tanky you can’t do enough damage to the constantly healing ele, if you’re condi damage the ele will almost instantaneously remove your condis, if you’re high burst the ele can stun break an insane amount of times plus squish you cause you’re a glass canon.
Eles are by definition Overpowered right now, everyone knows it besides people who only play ele or only play against bad players.
Eles do have higher burst than other profesions if spected so (base damage on spells). Actually they can kill quicker than a backstab thief glass cannon.
Point is eles are actually to op. With experience and they big skill cap you can do tones of damage, bunker and all the things op said. Me, as a ele since beta I think they need some type of nerf, no that bigg because they can easily turn thm to squishy.
What we want is some type of buff with the nerf, so we have other viable builds.
They definitely benefit way too much from healing, that’s one of the bigger issues.
I’ve never been beaten by one in 1v1, but outside the 8v8 zergs that isn’t the name the of the game is it?
They can contest a point indefinitely in some cases and you either waste time trying to 1v1 (because your team is zerging) and either die to him and his teammate that showed up or you give up and go elsewhere. Either way, you will be tied up too long to be of any use to your team.
i was in a group with 4 mesmers. i was the only nonmesmer, on my ele.
on a related note, ive been against a team of 4 guardians and 1 warrior. needless to even mention who won that one.
what needs to be put in place is some system that tries to limit it to only 2 per class on a team. not sure how easy that would be to implement, especially considering you can just make a team of 5 insert class here and queue up.
i was in a group with 4 mesmers. i was the only nonmesmer, on my ele.
on a related note, ive been against a team of 4 guardians and 1 warrior. needless to even mention who won that one.
what needs to be put in place is some system that tries to limit it to only 2 per class on a team. not sure how easy that would be to implement, especially considering you can just make a team of 5 insert class here and queue up.
I would rather them figure out how to actually put 2 groups of close to equal skill together before this. But that is for a different thread.
Back on topic I feel that on Spirit Watch alone is where the Ele is OP. Any other map and you can work around it and make it useless, but Spirit watch it just seems unfait tbh.
Unstable Shield, Unstable Light
I see all these comlpaints about the ele. they are warranted sure…but what about the freaking ranger? i’m seeing rangers carry orb from pedastal to raven in less than four seconds … taking almost no dmg and shedding any attacks and roots..one because of evades..and too because roots like inf strike don’t work on half the freaking map. they deposit orb..and bam are back at pedastal before it even respawns.
I love it when people pretend that the ele is hard to play well. It isnt. You can spam dodges due to perma vigor. You get boons just by clicking buttons. And even if you are bad enough to not dodge you have god like get out of jail cards like mist form. Then you dodge (can always dodge) after simply going into water and you are max health again. Not really complicated. Ele is by far the most forgiving class. You can even be bad enough to run into 3 dudes and still get out alive. Try that with a necro lol
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.
I see all these comlpaints about the ele. they are warranted sure…but what about the freaking ranger? i’m seeing rangers carry orb from pedastal to raven in less than four seconds … taking almost no dmg and shedding any attacks and roots..one because of evades..and too because roots like inf strike don’t work on half the freaking map. they deposit orb..and bam are back at pedastal before it even respawns.
If they’re doing it in less than four seconds, they’re hacking =P
I see all these comlpaints about the ele. they are warranted sure…but what about the freaking ranger? i’m seeing rangers carry orb from pedastal to raven in less than four seconds … taking almost no dmg and shedding any attacks and roots..one because of evades..and too because roots like inf strike don’t work on half the freaking map. they deposit orb..and bam are back at pedastal before it even respawns.
If they’re doing it in less than four seconds, they’re hacking =P
Either way it still only takes about half as long as an ele does if the ranger is even halfway decent. Plus like he said they have a million and a half evades and all that.
Unstable Shield, Unstable Light
I see all these comlpaints about the ele. they are warranted sure…but what about the freaking ranger? i’m seeing rangers carry orb from pedastal to raven in less than four seconds … taking almost no dmg and shedding any attacks and roots..one because of evades..and too because roots like inf strike don’t work on half the freaking map. they deposit orb..and bam are back at pedastal before it even respawns.
If they’re doing it in less than four seconds, they’re hacking =P
Either way it still only takes about half as long as an ele does if the ranger is even halfway decent. Plus like he said they have a million and a half evades and all that.
All their leaps are also slowed by cripple/chill (on top of the orb slow). They lack any form of aegis so they’re easily stopped from picking up the orb in the first place. They have to actually build around orb-capping at the expense of power if they want to truly excel at it, while Elementalists get all their orb-running tools for free in their standard, OP builds. They have limited access to CC, etc.
Sure, they’re better at orb-running than a lot of professions in the right hands, but complaining about that is just as foolish as complaining about any other class that can do things better than the rest when built right. Rangers are easily countered if you know what you’re doing, while Elementalists basically just get to do whatever they want without any consequences, regardless of how their opponents react.
I agree with you Stormleaf. The best fix IMO for Ele runners is to make RTL effected by cripple/chill.
Unstable Shield, Unstable Light
Ele’s do not have the highest DPS as DPS. Nowhere near tbh. They do not have the highest sutain either. They can do both moderately well which is what makes them so good. On top of their mobility/group support of course. Ele’s aren’t really all that OP. They are powerful, and are currently the best class, but OP seems a bit of a stretch. IF you ever lose to an Ele in 1v1 combat its a L2 kitten ue on your part. It should always be a stalemate unless you are the squishiest of the squishies. My warrior can sit and tank an ele all day with no issues what so ever. and if a warrior can do it, anyone can.
Also HB is still one of the best ways to down an ele. Especially in teamfights. Any ability that can effectively drop his hp from 100-0 is a fantastic way to prevent healing. You just gotta bait out all of his 3 stun breaks in a 34 second period. Hard, but not impossible.
Freaking seriously?
Sure I’ll agree that eles do not have the highest damage output but it’s FAR from lack luster. If you’re not doing a lot of damage as a d/d ele then you’re simply playing it wrong.
Also 100B will never fully hit any opponent who isn’t a total scrub now that quickness is 50% speed increase, and if a warrior actually still uses that combo you can still take the knockdown and then move out of the way of the end of it, avoiding AT LEAST 25% of the total damage. On top of that you can literally 3 shot a warrior on frenzy as an ele due to the remaining 50% increased damage debuff.
“BUT DEY KAN UZE EDNUR PAAAAIN!”
Right, that means the warrior has no more utilities once you avoid his easy to avoid 100B combo and he also has near to none condi removal (if he actually just doesn’t have none, cause that’s very common as a warrior for many reasons).
Basically saying an ele can be killed by a 100B is a total lie, at least if we’re talking about the same lvl of play that the OP is.
Also did you seriously say an ele shouldn’t win a 1v1? Eles are THE BEST 1v1 class atm besides MAYBE mesmers.
If you’re tanky you can’t do enough damage to the constantly healing ele, if you’re condi damage the ele will almost instantaneously remove your condis, if you’re high burst the ele can stun break an insane amount of times plus squish you cause you’re a glass canon.
Eles are by definition Overpowered right now, everyone knows it besides people who only play ele or only play against bad players.
Ele dps is lackluster as hell if u dodge their only 3 painful attacks. Ele’s will never lose a 1v1, but they should never win one if your even half competent. Their Dps is average and can be dealt with w/ any number of things. IF your not good enough to do that its not my problem.
And yes its much harder to kill and ele with HB now but still not impossible. Properly geared You can easily land a 3 sec Skull crack which will let u finish the whole HB if you so desire. Or better yet u can Stop the HB at the final attack and use bulls rush u can Kd them for another 2 secs which will give you enough time to WW into rush/auto atk chain pretty much guaranteeing death on any class that relies strictly on heals. If your Cd’s aligned perfectly you could even follow up with a shield bash for a total of 7 sec stuns. Even got a pommel bash if they somehow managed to survive. Plus i said especially in team fights where other can stun for you. But w/e continue being ignorant.
Ele is fine. It is a little silly on spirit watch though.
“Maybe I was the illusion all along!”
Oh sure, a bunker who can travel the whole map in 5 secs is perfectly fine, all bunkers can do that…also rtl away and go back in 3 secs with full hp is fine too except for the fact that noone can contest far point fast enough to not let other team cap it and you can kill pretty much every class once they start dropping health except for eles, yes even those omg stealth thieves (They can stealth but they’re still there, they can’t use sbow #5 without going out of stealth, so you just have to spam aoes) and as far a i know dps eles still have the best sustained aoe dmg…you can literally spam aoes all day on a point forcing ppl out of it all the times and when it gets bad as usual “oh kitten” mist form>rtl and gg…
Bunkers have crap mobility and die when focused by 2+ ppl
Bunker eles have broken mobility and can reset fight as many times as they want
Dps classes have crap survivability and usually die in seconds if they make a mistake.
Dps eles can spam aoes all day long while still being able to get the kitten away from a bad situation and refull leaving you with two choices…leaving teamfight to chase them or continue teamfight and getting him back full hp in seconds..
The usual 1vs1 vs eles is like: He starts with rtl and his well known combo, you evade it, you blow all your stuff, you bring him to something like 25-30% hp and while you’re waiting for your skills to get ready to finish him off…puff he’s full health again, ok let’s try again…puff mist form….and again…rtl somewhere…puff again 100% hp, while you have your only healing skill on cd obviously…oh finally there’s someone coming from you team, now you can get this dam ele once and for……..oh well, time to go contesting another point, cya guys —-> rtl somewhere else..
Well not to mention spirit watch where they’re completely out of hand…
(edited by Archaon.6245)
Eles do have higher burst than other profesions if spected so (base damage on spells). Actually they can kill quicker than a backstab thief glass cannon.
Sorry but no.
A backstab thief can kill you in 1 hit.
Something an elementalist can never achieve.
If you want people to take your arguments seriously you shouldnt post things that are obviously false to everyone who plays the game.
Eles do have higher burst than other profesions if spected so (base damage on spells). Actually they can kill quicker than a backstab thief glass cannon.
Sorry but no.
A backstab thief can kill you in 1 hit.
Something an elementalist can never achieve.If you want people to take your arguments seriously you shouldnt post things that are obviously false to everyone who plays the game.
Never saw a thief (Or another dps spec) doing a 10k+ aoe combo while still having access to pretty much an entire weapon skillbar of healing/survival skills….did you?
(edited by Archaon.6245)
The usual 1vs1 vs eles is like: He starts with rtl and his well known combo, you evade it, you blow all your stuff, you bring him to something like 25-30% hp and while you’re waiting for your skills to get ready to finish him off…puff he’s full health again, ok let’s try again…puff mist form….and again…rtl somewhere…puff again 100% hp, while you have your only healing skill on cd obviously…oh finally there’s someone coming from you team, now you can get this dam ele once and for……..oh well, time to go contesting another point, cya guys —-> rtl somewhere else..
Haha, so funny and yet so true.
I also love this ongoing mantra of ‘guyz I spam aoe on a small node, I iz gud’ that seems to persist in some people’s minds.
I love it when people pretend that the ele is hard to play well. It isnt. You can spam dodges due to perma vigor. You get boons just by clicking buttons. And even if you are bad enough to not dodge you have god like get out of jail cards like mist form. Then you dodge (can always dodge) after simply going into water and you are max health again. Not really complicated. Ele is by far the most forgiving class. You can even be bad enough to run into 3 dudes and still get out alive. Try that with a necro lol
You know you just exposed yourself to an huge “Omg ele is the higher skill cap class in tha gaaameee, you can’t get us because we’re so proo not because our class is broken! Shame on youuu…go play eleeee and seeee” And so on…scary thing is that someone playing ele actually thinks this…for real…
Fire grab and churning earth have more base damage than backstab. Meaning that they can one hit harder. They have a lot of modifier to increse damage. And they have arcane utilitys to do more damage if it’s not enough.
Porblem here is that thief and ele have really low hp and armour. Thief has stealth and movility to land his damage, elementalist only movility.
Here you have two examples of max damage elementalist and thief can archieve, in same conditions:
Obviously this is with unviable pvp build and in would be impossible to gather all these boons and conditions at the same time, but you can see who has bigger damage.
Btw, problem with elementalist is the unkilleable build it has at the moment. And the problem is that when they nerf it, they will kill hibrid builds.
Elementalist have a very bigg skill cap, the problem of that build is that it’s so kitten that a new player can use it and not die. Then they think they are good…
I’m using a diferent build with the same mechanic and I can die, but it’s much more fun and I have way more damage (no that bunkerish tho..).
And just to finish with my big post, normally I try to write 2 lines, top tier players played againt condition engis? trap rangers? beastmaster rangers? they are more op than ele, at least from my ele PoV. Beastmaster is unkillable and has tons of damage movility and healing (like ele but much more damage XDDD) and trap rangers and condi engis can kill anything 1v1.
Cheers.
But you can still gank the kitten out of a ranger/engi if you call for backup…they can’t troll you just getting away on demand..not saying bestmasters and hgh are not op, but i personally think they’re still not as good as eles atm…but anyway no problem, just nerf warriors again and everything would be fine..
(edited by Archaon.6245)
Well it’s pretty hard for an ele against ranger/engi due to heavy imobilize and constant conditions.
Well it’s pretty hard for an ele against ranger/engi due to heavy imobilize and constant conditions.
Always better than being a mesmer vs rangers or hgh
(edited by Archaon.6245)
Well it’s pretty hard for an ele against ranger/engi due to heavy imobilize and constant conditions.
Always better than being a mesmer vs rangers or hgh
True that. Counter classes for mesmer.
Seeing lots of guardians and rangers too on spirit watch.
Bring back: ‘Gamer’ title + MAT’s!
Throw out: Hotjoin!
I see all these comlpaints about the ele. they are warranted sure…but what about the freaking ranger? i’m seeing rangers carry orb from pedastal to raven in less than four seconds … taking almost no dmg and shedding any attacks and roots..one because of evades..and too because roots like inf strike don’t work on half the freaking map. they deposit orb..and bam are back at pedastal before it even respawns.
If they’re doing it in less than four seconds, they’re hacking =P
Either way it still only takes about half as long as an ele does if the ranger is even halfway decent. Plus like he said they have a million and a half evades and all that.
All their leaps are also slowed by cripple/chill (on top of the orb slow). They lack any form of aegis so they’re easily stopped from picking up the orb in the first place. They have to actually build around orb-capping at the expense of power if they want to truly excel at it, while Elementalists get all their orb-running tools for free in their standard, OP builds. They have limited access to CC, etc.
Sure, they’re better at orb-running than a lot of professions in the right hands, but complaining about that is just as foolish as complaining about any other class that can do things better than the rest when built right. Rangers are easily countered if you know what you’re doing, while Elementalists basically just get to do whatever they want without any consequences, regardless of how their opponents react.
hilarious that you are on here trying to defend rangers… seeing as you are one of the rangers that is seriously abusing this. Chill the ranger you say? you literally picked up the orb with a full five man team beating on you… rooting you etc… and were at raven no less than five seconds later… despite the use of every cc we had. 300 of the 500 points your team scored were from your 30 point orb runs that you would rinse/repeat no less than once every 10 seconds.
I am not a ranger and I truly don’t understand all that is going on. I know that there have been videos of some rangers apparently “hacking”. others say a ranger ability actually lets them bypass thru the wall directly (perhaps a bug). bottom line… a coordinated voip team was all working on you as a called target before you even picked up orb…and the result was completely useless. I also see you have catapulted into the top 100…abusing this for likely the entire night…just running orbs.
it is sad in my opinion that pvp games always seem to dwindle down to this. PVE.
effectively you arent’ even fighting. no one really died in the matches. just an invulnerable, unrootable, uncatchable, evade machine taking orb over and over again… PVE’ing that kitten like a CHAMP!
can i say just 2 words?
Spirit Watch..
pls anet either give the rtl fix and invuln or just remove it from rotation..And ele is not the only problem.Guard is also pretty much frustrating to deal with as well as..ranger.
I only see those 3 classes and its amazingly frustrating to deal with it especially when you soloq.
can i say just 2 words?
Spirit Watch..
pls anet either give the rtl fix and invuln or just remove it from rotation..And ele is not the only problem.Guard is also pretty much frustrating to deal with as well as..ranger.
I only see those 3 classes and its amazingly frustrating to deal with it especially when you soloq.
They will slow down the movement of RTL while carrying the orb. That’s an offical response from a PvP-Dev.
Slow down? What needs to happen is any kind of movement enhancer being totally disabled when you have the orb. The map is a joke and A-net is a joke for allowing this stuff to go on this long. Thats why I don’t understand how so many lemmings have blind faith in them they can’t even fix glaring imbalance in a pvp map that has been around for like 2 months. If this game wasn’t subscriptionless pvp would be a ghost town they have failed to deliver so many times.
Not to be elitist or something. But I mainly only want to hear top PvP comments, if that’s possible. Some of you just got out of WvW with your lvl 40, it’s not what I’m looking for.
Well it’s pretty hard for an ele against ranger/engi due to heavy imobilize and constant conditions.
It’s 1 v 1 solo ele on point etc. Doesn’t mean much in a game.
Well ele is suppose to be the jack of all trade class. The problem I see is, they forgot to include the “master of none” part. As it stands ele can outperform the primary strengths that other classes are suppose to be good at. They have better mobility than thieves, and probably better heals and boon up time than guardians.
And while they are suppose to have access to those type of strengths they aren’t suppose to out do those classes who are built around those functions. I think as a whole the ele class (this applies to all the classes in game) will be difficult to fix without breaking something and making them entirely unplayable.
From the beginning the pvp system in this game has been extreme, its either THIS or THAT but nothing in between. So far, nothing has really changed. I’d blame the dev simplifying the gw1 pvp system so much and forgetting to keep intact the things that made gw1 pvp great in the first place.
At this point its probably best to rework the entire pvp foundation than to continue to build upon a flawed one.
Windows 10
Well ele is suppose to be the jack of all trade class. The problem I see is, they forgot to include the “master of none” part. As it stands ele can outperform the primary strengths that other classes are suppose to be good at. They have better mobility than thieves, and probably better heals and boon up time than guardians.
And while they are suppose to have access to those type of strengths they aren’t suppose to out do those classes who are built around those functions. I think as a whole the ele class (this applies to all the classes in game) will be difficult to fix without breaking something and making them entirely unplayable.
From the beginning the pvp system in this game has been extreme, its either THIS or THAT but nothing in between. So far, nothing has really changed. I’d blame the dev simplifying the gw1 pvp system so much and forgetting to keep intact the things that made gw1 pvp great in the first place.
At this point its probably best to rework the entire pvp foundation than to continue to build upon a flawed one.
You’re better off looking for a new game as you’ll never get that level of changes
But you can still gank the kitten out of a ranger/engi if you call for backup…they can’t troll you just getting away on demand..not saying bestmasters and hgh are not op, but i personally think they’re still not as good as eles atm…but anyway no problem, just nerf warriors again and everything would be fine..
you know running away doesnt win team fights.I dont think contributing to the team as much as an engie or even necro does atm is that easy with ele.
What is the point of me not dying if they focus my teammates and i contribute zero damage.Only thing a noob ele can do is spam attunements and share his boons but even then the range is short and requires position that an engie or necro can seriously exploit.
ITS NOT THAT kittenING SIMPLE PLAYING ELE..actually the skill cap is really high and you can always do better than just being unkillable even with full bunker spec
(Not anything else but you also make me feel like kitten playing ele..no seriously if i die 2v1 with my 1.1 k toughness zerkers build i feel like a noob with what im reading here :P)
But you can still gank the kitten out of a ranger/engi if you call for backup…they can’t troll you just getting away on demand..not saying bestmasters and hgh are not op, but i personally think they’re still not as good as eles atm…but anyway no problem, just nerf warriors again and everything would be fine..
you know running away doesnt win team fights.
As a side point mesmer i got many, and i mean MANY eles coming to my point, getting beaten, rtl away (Since i can’t just leave the point to chase him, and even trying i’m not going to get him anyway) with 20% hp then come back full hp again to contest in just 3-4 secs and again, and again, and again…if a thief comes to our close and if i play better than him he dies and i have some time to go help my team after leaving portal on point (And maybe he’s not coming back at all after being facerolled once) but if a BAD ele can’t just die because he simply outruns me, refull and come back in seconds i’m basically wasting my time just because they can pretty much evade death no matter how bad they are keep trolling all day…as a mesmer, aswell as thief or even dps guardian (And i think it’s the same for every class except ele) if i’m going to contest a defended side i know i have to carefully calculate my chances of winning because i know that i could possibly die leaving my team outnumbered for the whole respawn time (Since good ppl don’t let you run away even with thief, and if i manage to run away somehow i can’t go anywhere because i’m still low hp in “combat state” and i can’t refull on demand)…but yeah if i’m an ele i can rush everywhere i want and if they’re going to kik my kitten i can run away and get to the other side of the map in 5 secs flat with full health….that’s the main difference between eles and the rest of the world, other classes pay for mistakes and if you are vs a good team you are going to pay many points for such mistakes…eles can pretty much always rtl away from mistakes + best self healing in the game and invulnerability (Free stomps) + best mobility in the game + best aoe burst dmg in the game + possibility to run both bunker (And for a light armored class a really op bunker) or dps both really viable not to mention the hybrid valkirye kitten + ….shall i continue? maybe we can talk about spirit watch too….but yeah i know ele is fine, at least for those who play it…
(edited by Archaon.6245)
But you can still gank the kitten out of a ranger/engi if you call for backup…they can’t troll you just getting away on demand..not saying bestmasters and hgh are not op, but i personally think they’re still not as good as eles atm…but anyway no problem, just nerf warriors again and everything would be fine..
you know running away doesnt win team fights.
As a side point mesmer i got many, and i mean MANY eles coming to my point, getting beaten, rtl away (Since i can’t just leave the point to chase him, and even trying i’m not going to get him anyway) with 20% hp then come back full hp again to contest in just 3-4 secs and again, and again, and again…if a thief comes to our close and if i play better than him he dies and i have some time to go help my team after leaving portal on point (And maybe he’s not coming back at all after being facerolled once) but if a BAD ele can’t just die because he simply outruns me, refull and come back in seconds i’m basically wasting my time just because they can pretty much evade death no matter how bad they are keep trolling all day…as a mesmer, aswell as thief or even dps guardian (And i think it’s the same for every class except ele) if i’m going to contest a defended side i know i have to carefully calculate my chances of winning because i know that i could possibly die leaving my team outnumbered for the whole respawn time (Since good ppl don’t let you run away even with thief, and if i manage to run away somehow i can’t go anywhere because i’m still low hp in “combat state” and i can’t refull on demand)…but yeah if i’m an ele i can rush everywhere i want and if they’re going to kik my kitten i can run away and get to the other side of the map in 5 secs flat with full health….that’s the main difference between eles and the rest of the world, other classes pay for mistakes and if you are vs a good team you are going to pay many points for such mistakes…eles can pretty much always rtl away from mistakes + best self healing in the game and invulnerability (Free stomps) + best mobility in the game + best aoe burst dmg in the game + possibility to run both bunker (And for a light armored class a really op bunker) or dps both really viable not to mention the hybrid valkirye kitten + ….shall i continue? maybe we can talk about spirit watch too….but yeah i know ele is fine, at least for those who play it…
The tactic you describe can be done by thieves too, and even better. You just haven’t played against any good thieves smart enough to use it.
Consigliere
The Dragoon Brotherhood
I still can’t believe there are actually people attempting to argue that eles are fine the way they are……
I mean have you people ever tried fighting AGAINST one in a tourney? Based on most your reasonings as to them “not” being OP, I highly doubt it :/
If you can’t beat them, join them. Once Anet sees that suddenly everyone is an Ele and other classes have been abandon, maybe we will get a change?
I know there are class balance issues but in general…
This entire thread seems to be more about ability to orb run than anything else, which is because with a 1map rotation, people gain the ability to spec out of pvp and into running.
I know there are class balance issues but in general…
This entire thread seems to be more about ability to orb run than anything else, which is because with a 1map rotation, people gain the ability to spec out of pvp and into running.
Thats even more of the problem. If a ranger wants to spec for orb running he has to give up a ton of pvp ability. An ele can run the orb with close to his normal and already OP build.
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.
I know there are class balance issues but in general…
This entire thread seems to be more about ability to orb run than anything else, which is because with a 1map rotation, people gain the ability to spec out of pvp and into running.
Thats even more of the problem. If a ranger wants to spec for orb running he has to give up a ton of pvp ability. An ele can run the orb with close to his normal and already OP build.
anet dev said that rtl is getting his orb fix and mist form wont work with it..so why do you whine about orb running.Map is off for now anyway
I know there are class balance issues but in general…
This entire thread seems to be more about ability to orb run than anything else, which is because with a 1map rotation, people gain the ability to spec out of pvp and into running.
Thats even more of the problem. If a ranger wants to spec for orb running he has to give up a ton of pvp ability. An ele can run the orb with close to his normal and already OP build.
anet dev said that rtl is getting his orb fix and mist form wont work with it..so why do you whine about orb running.Map is off for now anyway
Doesnt really stop 3 eles being the best spec (imo) on temple. Nope, we need big changes.
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.
Never saw a thief (Or another dps spec) doing a 10k+ aoe combo while still having access to pretty much an entire weapon skillbar of healing/survival skills….did you?
I`ve been hit for 20K with my engi running dat condi/power/vit amulett by a simple steal/CnD/Backstab (not aoe but who gives a kitten rly)
The thief hitting me for this amount used lolstep/lolaoestealth/15%dmg signet as utility which seems pretty kittening good to me
Thief is just cheap as kitten!
@topic Ele aoe buffs/heals/mobility/bunker potential/cantrips/ability to reset combat with rtl all add up to it being very good!
However i dont feel that ele is viable as glasscannon! Their dmg output is not consistent enough to make this style of play very viable.
(edited by RaynStargaze.6510)
I see all these comlpaints about the ele. they are warranted sure…but what about the freaking ranger? i’m seeing rangers carry orb from pedastal to raven in less than four seconds … taking almost no dmg and shedding any attacks and roots..one because of evades..and too because roots like inf strike don’t work on half the freaking map. they deposit orb..and bam are back at pedastal before it even respawns.
Preach brother mursie this flippen map and its teleport breaking terrain.
(not aoe but who gives a kitten rly)
LOL have you EVER been in a tpvp teamfight? I’m not talkin’ about eles in stupid wvsw or hotjoin..i’m talkin’ about tourneys where aoes are the best way to win teamfights…you know, ppl fighting for a point, big dmg to everyone, ppl downed, point lost…you know that kind of stuff that is at the base of tpvp…
Btw did you really manage to eat a 20k full bs combo even after quickness nerf? Impressive…
As a side point mesmer i got many, and i mean MANY eles coming to my point, getting beaten, rtl away (Since i can’t just leave the point to chase him, and even trying i’m not going to get him anyway) with 20% hp then come back full hp again to contest in just 3-4 secs and again, and again, and again…
I like the part where you repeatedly beat the ele and send him fleeing for his life “again, and again, and again…”, but then complain about how ele is OP.
Makes sense.
we may consider whether or not there is an incarnation of [ele] that would be viable
but balanced. For now, we do not expect it to see serious use.” – ANet
As a side point mesmer i got many, and i mean MANY eles coming to my point, getting beaten, rtl away (Since i can’t just leave the point to chase him, and even trying i’m not going to get him anyway) with 20% hp then come back full hp again to contest in just 3-4 secs and again, and again, and again…
I like the part where you repeatedly beat the ele and send him fleeing for his life “again, and again, and again…”, but then complain about how ele is OP.
Makes sense.
I was pug 4 fun (Good old times) and he was r20 or something lol it would be a real problem if i can’t beat a r20…problem is that any other r20 with a different class just dies and it ends there, this one just kept running away coming back in seconds…sure he couldn’t do kitten but it just proves how easily you can avoid death and reset fights with just rtl away + massive healing, expec if you’re facing a class with less mobility than you (So pretty much everyone except maybe a thief, and you are not going to meet a thief defending a point alone for sure)
(edited by Archaon.6245)
I was pug 4 fun (Good old times) and he was r20 or something lol it would be a real problem if i can’t beat a r20…problem is that any other r20 with a different class just dies and it ends there, this one just kept running away coming back in seconds…sure he couldn’t do kitten but it just proves how easily you can avoid death and reset fights with just rtl away + massive healing, expec if you’re facing a class with less mobility than you (So pretty much everyone except maybe a thief, and you are not going to meet a thief defending a point alone for sure)
You didn’t say “this one time, a r20 ele came by and I beat him.”
As a side point mesmer i got many, and i mean MANY eles coming to my point, getting beaten, rtl away
we may consider whether or not there is an incarnation of [ele] that would be viable
but balanced. For now, we do not expect it to see serious use.” – ANet