One person's experience.

One person's experience.

in PvP

Posted by: CntrlAltDefeat.1465

CntrlAltDefeat.1465

I quite enjoy pvp in all games. I guess you could call me a pvp kinda guy.

Tonight while learning a laurel, all the things that I have noticed about pvp in guild wars 2 just kinda came to a head. I think if a person is going to take the time to write about their experience that it should be objective and polite. The credibility of your comments is equal to both these points.

Playing as a full meditation guardian, which by and large is thought of as a fairly viable pvp build in this game I found myself in a smaller population map of 4 vs 4.

I entered the map and slowly headed towards my node, watching all my other team mates briskly heading off to their’s at a pace much faster than me. I know what I am playing is lacking for speed, but at least I have some fire power despite my lower speed and lower end HP pool.

I get to a node and I see 3 opposition people coming. I accept my build is not dazzling at handling multiple foes, but I see some of my team is coming to, so I hold out. Team fight is looking like its on the cards. I target the opposition engineer feeling they will probably be the most problematic.

I target them and as they approach, I just lose target. They never went out of range, in fact they were just getting closer to me. The target on them just ‘untargetted’ (If that is even a word.) itself

I try to acquire target again, and my screen looks like the 4th of July of particle effects. No problem, I have a target closest tab. Once I had targeted all the turrets, then flesh golem and then the binding roots..I was getting a little thwarted that I couldn’t see any targets in the particle haze, but also my A.I insists on targeting N.P.C pets.

No problem, back up..breath, relax..someone will appear..it turns out to be the necromancer. Ok, all good..i have a target..time to go to work.

I gap close in on them, and they turn my blind against me. Bummer, but no biggie.
I use flashing blade to try and prot a flame burst off my sigil..they simply dodged out of it. Annoying, but that happens.

I use judges med to gap close again, my burning is now flipped on to me. Good move necro.

I place up my three blocks so I can gather myself for a split second..the necro marks are unblockable.

I switch to scepter, melee ain’t working for me..I get feared away.

I throw away my evades now and use them to gap close and swap back to sword and get my first hit with 35% health left. They use their alt health bar on dark shroud and torment and fear me again.

No probelm, I cleanse my condition..now only the other 5 to worry about. Thankfully I can overt them all to boons. Unthankfully they all get turned into more conditions on me. Duel over. I am dead as dead.

I am beginning to feel every player in pvp has had these moments. I don’t mind it at all if this wasn’t usual, but I must have a dark star over my head, because it feels like de ja vu..I’m sure I’ve seen this before.

Not to give up I totally try something different. I decide I am gonna play full support. Not damage, not bunker..just a straight support. I have done it before and got by alright. So I spent the next few matches buffing might, reversing CC control on my team with stability, removing excess conditions, knocking players off of point, immobilizing high movement targets..generally doing all the stuff that won’t win me a fight, but my surrounding team mates can’t do this stuff for themselves. You could say my support was just filling in all the weaknesses in theirs. I noticed soon enough certain players began to target me first. I am not applying any sort of huge damage, or defense..just rounding out others builds with my own. We get to the end of the match and I have 65 glory. The entire match I spent my time doing very usable stuff. I gave my fellow thief and warrior 10 stacks of might, I placed a ward in the center of node to upset opposition traffic through it. Place wards to increase movement between nodes, immobilized that irritating ele a handful of times, contributed damage, released a dozen players from stun and/or CC control and cleared conditions on multiple people-multiple times. The 65 points just felt like I was being told ‘Support has no place in pvp..all your work garnered you the most meager amount of glory.’

Anyway, I am not gonna presume to tell you that this is right or wrong. It’s your product..your work..when it’s their bat and their ball..it’s their game so-to-speak.

This is just an account of my night in PvP over a handful of matches. I will let you read over it and decide if this is what you envisioned.

Also thank-you for the new pvp/pve rewards. I appreciate it.

One person's experience.

in PvP

Posted by: Ravak.8912

Ravak.8912

5v5 hotjoin – spent one whole match on the cannon on the new map. Got me 411 points (4 times the next player). Got only one player that tried to take me off, once he fell down (knocked back) I never saw him again. Having said that, that was the most boring game I had.

My point is: ignore the points, play what gives you most fun. It’s a game after all. If you play tPVP though, forget what I said. Play what gives your team the win