Outplayed by weakness
Out of curiosity what class are you running a power build on?
Out of curiosity what class are you running a power build on?
all of them xD.
Necromancers and Druids are the biggest offenders when it comes to weakness application. Reapers get it on shroud and druids when they are attacked (in a 240 radius). So you can just bait these out as they are both meele. So long as you are not in meele range these will not be applied.
Of course there are more applications of this, especially in teamfights. But then again, theres an abundance of random condi clears there too so it evens out.
Just comes down to learning what applies weakness and what doesnt.
Necromancers and Druids are the biggest offenders when it comes to weakness application. Reapers get it on shroud and druids when they are attacked (in a 240 radius). So you can just bait these out as they are both meele. So long as you are not in meele range these will not be applied.
Of course there are more applications of this, especially in teamfights. But then again, theres an abundance of random condi clears there too so it evens out.
Just comes down to learning what applies weakness and what doesnt.
Ok the problem isn’t how to deal with it. the problem is the endurance regen debuff and the glancing… That’s the problem with l2p forum heroes they think im only saying it’s strong because i couldn’t deal with it…. No the problem is the huge nerf to glass builds that comes with the amount of weakness in the game..
weakness as a condi is fine, but some builds produce too much of it.
what I would like to see is resistance nerfed and given to more classes. perhaps something like -50% duration.
Theres already way to many invulns, blocks, dodges, and skills that evade, that can midigate power damage. I play ele fa no matter how well i out play the enemy if i have weakness on me i wont kill anyone.
But condi gets no miditgation what so ever other then cleansing and i dont count that cuz that not miditgation thats clearing.
Weakness needs to affect condi damage as well. Its an unfair condi that shuts down any power build while condi has free rain over the feild od battle.
weakness as a condi is fine, but some builds produce too much of it.
what I would like to see is resistance nerfed and given to more classes. perhaps something like -50% duration.
You play condi builds dont you ? xD
The issue isn’t really the amount, but the randomness.
If you’re a burst build and you depend on that burst, having it completely whiff destroys you.
On the other than, if you’re depending on it to survive and the fumble doesn’t trigger, you die anyway and are frustrated.
weakness as a condi is fine, but some builds produce too much of it.
what I would like to see is resistance nerfed and given to more classes. perhaps something like -50% duration.
You play condi builds dont you ? xD
yes. I also play power builds. what is your comment referring to?