Before I start, I’m fairly new to GW2. I have been reading a lot about the pvp system and how it works. I played this game at launch, got to 80 on a thief and played pvp. I also had some friends playing with me at the time. The problem was, the pvp system was so bad that it really did not do anything to keep me and my friends playing. There was no reward, no mmr system, no incentive to be competitive, and no way to see how much my skill has improved. From what I have seen and read, there really haven’t been many changes to the system. I came back to this game for the expansion and have been playing for the last few weeks to try and get better at the game and get ready for the expansion. Me and many others are not satisfied with anything else currently on the market. I love playing MMOs, and I am REALLY hoping that Anet can make the changes needed to take this game to the next level. The combat and WvW system in my opinion is great, and GW2 has more potential than any other game out there to be a PvP powerhouse. (I have played a ton of different MMO’s and games in general). I also have actively played LoL/Dota2, CS:GO, and other popular games. I really think the lack of a good pvp system is the top reason that most people quit this game. There was just nothing to work for, and pvp just felt so hollow even though the combat itself was pretty awesome.
Anet REALLY needs to release a real ladder/ranking system to start things off. If they released that before or with the expansion, highly competitive people such as myself would have something to keep us interested. WvW could also use some updates to make it great. There are so many small things that they could do to make their pvp system really good.
In my opinion, GW2 PvE will never be able to set itself apart and stand out from other MMOs on the market (at least in terms of being able to hook a lot of people and keep them playing). Most other games focus almost purely on PvE, and it is a saturated market.
When I first played guild wars 2, there really wasn’t anything to keep me playing. That’s the biggest reason why it doesn’t have 10x more people playing it today. The design is so poor, and the thing is, all it needs is some small things to get started. Anet should keep updating PvE, but PvP in this game is what is going to bring more players in. PvP is the thing that can set this game apart from the others, and I really don’t think PvE in this game will ever have that opportunity. There is no way that GW2 will ever be able to set itself apart from WoW or other games through PvE. It would take way too much time.
Putting in a working ladder would keep people like me playing. That is the only change I really want over everything else. A ladder sets a good foundation for other changes such as a solo queue, cosmetic awards, and a better matchmaking system all around. A good ranking system is really in my opinion the best way to keep people in sPvP.
A working, ranked GvG system and a tournament system such as the one that was in GW1 would also be great and would add to the depth of PvP in this game. These are simple changes that could go so far in making this game great and building a much better playerbase. The idea for these changes are out there everywhere. Look at LoL, CS:GO, Dota2, and others. These games keep people playing because they are highly competitive and there is always something to work for.
CS:GO was in a similar position at the start of its’ life and many people thought it would die off. There were more people playing CS 1.6 and Source than were playing GO. The game and franchise was slowly dying. There were so many problems in CS:GO that made it almost unplayable. Now look where it is, 3 years later. Valve listened to the community and made vast changes to the game in new skins and a decent (it still could use some work) ladder and matchmaking system. The game also made many changes to movement and a lot of other technical and balance issues. The game rose from the dead because of the CHANGES that valve made. They listened to the community and from those changes, Counter-strike is more popular than it has ever been.
The increase in the playerbase that HoT will bring provides a great opportunity for GW2. People like me that quit a few months after launch will be hoping that changes have been made to problems that made us quit. Adding depth to pvp will be a major selling point for people like me to keep playing.
I really want to see this game succeed as an MMO fan who is not satisfied with what is currently on the market. This game has the most potential of any other MMO out there to be the next great MMO. Anet really needs to see why so many people quit the first time around and add depth to the pvp experience to keep players interested.
(edited by JustChillin.6095)