I apologize ahead of time guys, but this is a QQ post regarding the state of mesmer. Does mesmer have room in the current SPvP meta? Sadly the answer is looking more and more like no with each passing day without the interference of A-Net to make sure such things dont happen.
Mesmers are sadly now dealing with what ele’s dealt and are still dealing with, they are were they should be, but all the professions around them have been buffed and put ahead of them. Mesmers are slowly becoming the new ele’s in the SPvP setting (by which i mean they are overshadowed by other professions who fill their role better with less skill required whilst offering more utility and countering them) in the SPvP scene in which thieves counter them and preform their job with less “effort” as roamers due to their high mobility and unlimited access to stealth with certain weapons sets allowing them to constantly move around the map while avoiding combat completely if they need it in order to free cap nodes and/or deal immense burst to help take down targets.
Due to this the mesmer meta was forced to shift from active specs like shatter to passive specs. This is due to the passive meta – mesmers have been forced to take up “cheesy” specs that are hard to counter and rely on little to no actual need or talent to achieve results like phantasm, PU, condition and interrupt/lockdown specs in order to deal with the passive meta from other professions like warriors (which have become all passive lately with stances, signet heal and their insane condi dmg for landing single skills like longbow 5 and off hand sword 4), spirit rangers that passively apply conditions while being healed and revived by their elite if you do manage to take them down and power rangers (referred to as auto attack rangers), condition necromancers who lock you down with fears (that do a lot of dmg when traited), and sadly many more specs that have become the “go to” specs that are mainly if not the only specs that you encounter lately in SPvP hotjoins, solo ques and team ques.
Yet the sad part about this is that even most “cheesy” mesmer specs that most are forced into are regarded by a large player base as not up to par with other profession’s “cheese”. In the past a mesmer was a great help to a team with their utility and impressive burst, now their burst is overshadowed and their utility is un-needed whilst having their roles filled out better with less effort needed. This sadly is the reason that you will not see any twitch GW2 streamer play mesmer in SPvP, the “famous” mesmer players such as Helseth have openly expressed themselves regarding the subject and Helseth for example re-rolled to thief with Sensotix following suit afterwards from what ive heard.
Ive discussed this topic with many players and streamers on twitch which have given some of the points stated above. No one that i have discussed the topic with has yet to tell me otherwise, and the only positive information i recieved from said people is that mesmers are exactly where they should be (like i have stated before) but are overshadowed in many aspects such as burst, mobility, survivablity ETC and thus rendered inefficient by most and only one mesmer exsists in high tier (Misha from 55HP monks) as far as ive been made aware of. If i am mistaken in any of my points id be glad to be corrected and ill make adjustments to my post. Thanks for everyone who took the time to read.