(edited by Wintel.4873)
Overreaction to new GM traits
Personally I don’t think many of the GM traits will see much play as it is right now. Either the rune/sigil change and the additional balance changes have to make a huge impact on the effectiveness of the traits or I think most of them end up barely used. Some sound OP but when you see what you have to give up you soon realize that it’s not really worth it.
[vE] Visceral Effect – Blue
So there are only 8 of them known already, if im not missing stuff. Might as well wait’n see whats still in store for us. I for one am looking forward to some new options.
@Pride
Dev showed all of them yesterday in the READY UP stream.
Look them up and write what you think about the rest
“Professionals… are predictable; the world is full
of dangerous amateurs.” Murphy’s Law
Mr Mooo → Piken Square
of dangerous amateurs.” Murphy’s Law
Mr Mooo → Piken Square