PVE Get good what does pvp get ?
we got the privilege of continuing to exist
LOL exactly milo :P(
Anet figures out that pvp won’t help the sales of infamous black (heart) lion trading post because the pvp community usually don’t care a kitten about these things, and ALMOST ALL MMORPG relies these in-game shop to survive.
It is foolish to think that you pay this one-time purchase of the game is enough to keep a company going in nowadays society.
So the priority to address the PVP community is like 100th maybe.
We got spectator mode, customer area, good balance. That’s a lot in my opinion
^ “good balance”
What’s the hate? We have fused-gauntlets and awesome backpacks!
Anet figures out that pvp won’t help the sales of infamous black (heart) lion trading post because the pvp community usually don’t care a kitten about these things, and ALMOST ALL MMORPG relies these in-game shop to survive.
It is foolish to think that you pay this one-time purchase of the game is enough to keep a company going in nowadays society.So the priority to address the PVP community is like 100th maybe.
What is nowadays society? We do not eat food in pill form. Money is still green and exists. Nothing has really changed since 1990’s with the exception of certain conspiracies that I will not get into.
A one-time purchase is good enough…….anything else is just greed. Sad that a company has to survive off of subs to have their 10 high-def televisions.
It is because like the other dude said pve is more profitable it really is that simple
PvE requires new content or it will get stale, while PvP is a constant dynamic environment since you’re against real-life players and not programmed encounters. That. coupled with shifts in meta should keep PvP fresh in itself; notice how League of Legends doesn’t need new map releases to stay interesting to its millions of players.
That said, we do obviously need some patches to get things rolling. The developers have been good about posting here, and it’s pretty obvious there will be some PvP-oriented patches in the near future. Unfortunately, PvP elements require much more finesse than a simple event, because if they screw any little thing up in PvP, it could take away all the fun (see BM Hunters @ beginning of MoP, shadowmourne warriors, etc). I would prefer to wait a month or two with the satisfactory balance we have now (note I say satisfactory before you flame me, not excellent) for a fine-tuned to fix the balance issues currently around.
I would definitely like to see a new PvP structure ASAP (a crappy release would do no harm, seeing as the leaderboards are already worthless), but PvE releases have literally no connection to PvP releases, except both may require a patch to release so they might cram them together. They’re different projects worked on by different people.
PvP generally doesn’t require frequent content updates, assuming it’s at a reasonable state.