Participation bonus is a must!

Participation bonus is a must!

in PvP

Posted by: Zodi.8932

Zodi.8932

There absolute has to be some kind of reward for participation in PvP games. In the current state of the game if one team loses a few team fights after a couple of minutes players will go AFK hampering the rest of the team and creating a negative environment.

A reward for players fighting is a necessity in order to save the league system. This can be in multiple forms:
- Not losing a pip if the losing score is above 400
- Not losing a pip or gaining a pip if you as an individual get a high score.

Just a few things like this would encourage players to be more positive and stay in the fight longer. I’m tired now of getting multiple games in a row where my team gives up right at the start and i’m forced to run around solo.

Participation bonus is a must!

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Posted by: Zintrothen.1056

Zintrothen.1056

Not losing a pip from getting a high score promotes competition among your teammates. There should only be competition against the enemy team. As soon as you add a reward to getting a high score, you’ll start seeing pugs sit on points just to get the 10 points in hope of getting that high score, unless they finally change it so that you get the capture points for at least contributing to the cap instead of standing on it till it’s finished. But even then, pugs will probably just run around following other teammates and just standing on the point for a second and then leaving back to the already lost fight because they stupidly followed their teammate to a 2v0.

Participation bonus is a must!

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Posted by: style.6173

style.6173

Yeah, ANET really messed up by only making it a win +1, lose -1 system.

Sadly, they were told ahead of time that it was a bad idea, but they thought they knew best.

Participation bonus is a must!

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Posted by: Beliyal.7085

Beliyal.7085

Not losing a pip from getting a high score promotes competition among your teammates. There should only be competition against the enemy team. As soon as you add a reward to getting a high score, you’ll start seeing pugs sit on points just to get the 10 points in hope of getting that high score, unless they finally change it so that you get the capture points for at least contributing to the cap instead of standing on it till it’s finished. But even then, pugs will probably just run around following other teammates and just standing on the point for a second and then leaving back to the already lost fight because they stupidly followed their teammate to a 2v0.

While I agree that getting a pip for the high score could be problematic (because high score itself doesn’t actually accurately show your contribution), something of the sort could maybe be implemented in a way.

Maybe you should get a pip for most top stats? Maybe only for most top stats related to capping, decapping, defending? Maybe some combination of those? I think that wouldn’t promote competition among teammates. Rather, it would encourage best performance even when it’s obvious that you’ll lose, since you could still get a pip if you try until the end of the match and do the best you can.

The current system promotes giving up (you’re gonna lose a pip either way so people just afk). This system would encourage those who truly believe they are great players who know rotations the best to still get a pip even if they are matched with a team of people who don’t know how to do that. It would also encourage every member of the team to keep trying in hopes of at least getting the pip for contribution.

Also, perhaps it would help to hide the score panel until the end of the match. Otherwise, people can just check how many points they have, then proceed to point-hunt instead of doing some meaningful contribution to the match.