Passive traits

Passive traits

in PvP

Posted by: Huskyboy.1053

Huskyboy.1053

Alright here’s my QQ thread of the month. These traits need to go, or at least be Smiter’s Booned such that they’re not viable in pvp anymore. On engi, in a 1v2 situation, I got hit by first the revenant’s Eye for an Eye (45s CD) and then the Mesmer’s Mirror of Anguish (does anybody use this anymore). I really hate Eye for an Eye since it’s offensive and defensive; defensive stunbreak, offensive interrupt, both rolled into a single passive trait. Revs kinda need stunbreaks, but they don’t need it in the form of passive traits. Just put a stunbreak on each legend and good Revs will be fine. Passive stunbreaks/CCs are literally mindless, just take the trait before the match and you don’t even have to think to use it. At the very least the CD should be 120s, this should not be usable in every node fight, and anything below 60s CD is.

Passive traits

in PvP

Posted by: Ario.8964

Ario.8964

Honestly pretty much every passive should be removed. That’s at least the first step to achieving balance in this game. Once passives are gone then skills can be tweaked to perform different roles based on what’s needed for the class. Passives atm hold the game back because some are so strong and influential the rest of the class can’t be touched or else that passive will make the class too strong. The worst offenders are the ones that punish the enemy for doing something skillful, like it’s bad enough you auto broke my cc I took forever to set up but now I get cced in return for being a good player…

[Teef] Dragonbrand Thief and Engi main www.twitch.tv/ariodoesgaming and Ario Does Gaming on Youtube!